
Took quite a break from this but back with a vengence. What if Mario Rom Hacks playable in OS arcade... The prime obstacle is loading this via web socket and having an interactable screen within an existing game that allows interaction. We know an element of this is possible, but to what extent. Can I play a kaizo mario Rom hack on Otherside? 🤣Are there delays? It all maters. 🅰️We first needed to make the game playable, and accessible online. The game needs to register controller input and automap based on that input. Keyboard players are toast on Kaizo Mario. Sure you can play but you wont want to... 🍄 🅱️Once the game was playable we created an arcade and info that deploys on hover. Similar to the levels in Otherside with Leaderboards. As the player approaches the arcade machine the information about the level - maker - and difficulty all populate - pulling the player in. 💥 🍄The biggest obstacle now is getting the E input to load the menu which fills player screen and interacts to their inputs. We don't want external links to other systems... and MML player currently blocks this playing in the MML viewer, but will UE5 with OS....? TBD. Watch till the end... 🤣😅😁















