Erwin Santacruz

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Erwin Santacruz

Erwin Santacruz

@990adjustments

A Designer and Developer in Motion & Interactive media from South Florida, delving into AR, VR, and AI realms.

South Florida Katılım Mayıs 2009
777 Takip Edilen3.5K Takipçiler
Erwin Santacruz
Erwin Santacruz@990adjustments·
@DinoMFX Agree 💯 We’re already seeing it with everyone making plugins/app for solutions that already exist a million times over. I get it though. Honeymoon period. I can’t see the paid plugin market surviving. Perhaps the more innovative & complex stuff but not for a renamer.
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Guido Rosso
Guido Rosso@guidorosso·
Getting a bunch of questions about this! It's a full gpu rendering pipeline with built in shader editor for @rive_app, which can interleave 2D + 3D. Think WebGPU (minus compute, for now) that runs anywhere, not just the browser. You can implement anything at all. Cell shading. Background blurs. Deformation effects. And yes, even Rive vector components as textures. Shaders are precompiled and ship with your .riv. Minimal runtime size impact. Still WIP.
Guido Rosso@guidorosso

Coming soon

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Erwin Santacruz
Erwin Santacruz@990adjustments·
Already seen this happen. That’s why I’m weary about paying for vibe coded apps/plugins from “non-devs”. Not saying they shouldn’t create apps but selling them I think carries a certain level of responsibility. 🤷🏻‍♂️
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Guido Rosso
Guido Rosso@guidorosso·
Full 3D in Rive
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Madison Kanna
Madison Kanna@Madisonkanna·
A lot of raw technical experience and skills has been devalued somewhat, when you can go to Claude or ChatGPT now. What's more valuable now is this kind of more qualitative creative intelligence and problem solving. Don't necessarily put much stock in pedigree or experience. Tools like LLMs allow you to learn things exponentially faster than we could before. Being curious and asking the right questions is the most important thing now because anyone has the capacity to answer those questions and push ahead in that front. Researcher and head of training at Baseten @oneill_c
Madison Kanna@Madisonkanna

What is AI inference engineering, why is it such an in-demand skill, and how do you break into the field? With author of Inference Engineering @philipkiely and head of training at Baseten @oneill_c 0:00: What is inference? 2:47: History of inference 4:59: Downstream effects of AI research on inference 13:54: What you'll learn from Inference Engineering 16:14: Advice for engineers transitioning into AI 19:00: Open source models driving inference growth 20:55: Specialization vs. frontier closed models 23:51: "Big Token" and the importance of open source AI 27:18: Where to get Inference Engineering

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Erwin Santacruz
Erwin Santacruz@990adjustments·
I don’t understand why they need to mislead people. This is not replacing a $28k dental. scanner 🤦🏻‍♂️ It’s so annoying. Absolutely no integrity in this space.
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Erwin Santacruz
Erwin Santacruz@990adjustments·
Hearing a lot of core Epic folk got released. Terrible to hear.
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Erwin Santacruz
Erwin Santacruz@990adjustments·
I definitely prefer working with macOS but half the diffusion models do not work under MPS
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Erwin Santacruz
Erwin Santacruz@990adjustments·
The RTX Video Super Resolution works rather well
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Erwin Santacruz@990adjustments·
@DinoMFX If you have any to spare that would be cool and very appreciated. If not, still appreciate the offer! Thank you! 🙏🏼
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Erwin Santacruz
Erwin Santacruz@990adjustments·
Off Vimeo finally! 🤣 Applied to FrameRate like 6 months ago but guess they are selecting the inner circle. I get it. Makes sense to do before they launch. Will probably jump on YouTube for hosting for now.
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Erwin Santacruz
Erwin Santacruz@990adjustments·
Unreal has to be one of the buggiest applications I’ve ever used.
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Justin Rands
Justin Rands@jayrizpop·
everyday I wake up and there's a new thing that's apparently going to take my job. and everyday, I read about it, and test it, and am usually am disappointed by the output. there's a designer tax for a reason, we make the shit LOOK GOOD. for all you designers worried about the future, now is the time to focus on the craft. focus on researching stuff from the past and bring that into the now. dig into type, layout, motion. play with the new tools, but don't rely on them. show up, keep making, keep designing.
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Sam Welker 👋
Sam Welker 👋@SamWelkerTV·
@990adjustments I need to find a good host for pro video for my portfolio. Otherwise I’ll be in YouTube.
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