AGamingSunGuy

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AGamingSunGuy

AGamingSunGuy

@AGIndiegamedev

Game developer from Sakha Republic! Currently working on my game project Phoenix Saviors, inspired by Metal Slug and Beat-em ups! Discord: ArisedGamer_indiedev

Alternate Universe #6 Katılım Ekim 2022
180 Takip Edilen92 Takipçiler
AGamingSunGuy retweetledi
GravityCircuit - OUT NOW! 🎂
GravityCircuit - OUT NOW! 🎂@GravityCircuit·
Sometimes, Kai's just not in the mood to stick around. 🤷‍♂️
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AGamingSunGuy
AGamingSunGuy@AGIndiegamedev·
@DmawDev Botan is the number 1 fastest landlord in da world!!!!
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Dmaw⛅
Dmaw⛅@DmawDev·
Ok after following Botan for 4 hours straight today trying to reproduce Botan Prison Lock, we have found a likely cause!! We also now know why People lose daruma doll progress, and they most likely will get their dolls restored! Now we just need to fix them!
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AGamingSunGuy
AGamingSunGuy@AGIndiegamedev·
@raymondafcripps Have been watching your game project for quite a while, your project look really unique! The way the character is controlled and the way animations are done are so much anime-esque, especially with the low-frame rate animation style really accurately simulates anime like feel!
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AGamingSunGuy retweetledi
Squire Grooktook
Squire Grooktook@SquireGrooktook·
This week, I spent a lot of time juicing up the knockdown sequence. There's still some placeholders, and I need to clean up the new code, but I think the tweaks to animation/physics/smoke/screenshake/sfx improve the impact! #screenshotsaturday #gamedev #pixelart #mecha #メカ
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AGamingSunGuy retweetledi
Earth Atlantis 2 - Wishlist Now !
Recently gathered feedback from hardcore SHMUP fans—many felt some sub-weapons were underpowered. So we cranked up the B Weapon, unleashing Metal Slug–style mayhem and explosions! 💥 We’ve also added weapon power gauges for better clarity. More improvement updates coming! #STG
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AGamingSunGuy
AGamingSunGuy@AGIndiegamedev·
@MansionGames @TesuraGames This pixel artstyle looks very familiar, is it based on that one old 90's run'n'gun game about metallic vehicles called slugs? 🤔
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AGamingSunGuy
AGamingSunGuy@AGIndiegamedev·
@ShinuGames The ability to change format of menu's is a pretty neat visual feature, altho idk how people are gonna read menu's sideways or upside down lmao.
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AGamingSunGuy
AGamingSunGuy@AGIndiegamedev·
@ShinuGames The animation's looking real clear over there, keep it up Shinu!
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AGamingSunGuy
AGamingSunGuy@AGIndiegamedev·
@ShinuGames Nah, we all like some bits of little bit humor in games, they help to improve up the mood quite a notch! Lolllllllll
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AGamingSunGuy
AGamingSunGuy@AGIndiegamedev·
@SquireGrooktook Enemies can come from all sides, doesn't matter where, left or right, one thing the player has to remember: Prepare and BASH those enemy grunts!!! (combat looks awesome btw)
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Squire Grooktook
Squire Grooktook@SquireGrooktook·
Recoded mook behavior and enemy spawning this week! Some mooks spawn endlessly, and I set it up so they'll spawn from the sides of the screen in such a way to always try and surround you! Be mobile and aggressive! #screenshotsaturday #gamedev #pixelart #mecha #メカ
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AGamingSunGuy
AGamingSunGuy@AGIndiegamedev·
@sinclairstrange Artstyle looks very adorable, but i hope this game can get its own name eventually! Everything's so cartoony!
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Sinclair Strange
Sinclair Strange@sinclairstrange·
What happens if Mega Man and Ratchet & Clank have a baby I guess? I'll be releasing #gamedev videos about this thing and also live streaming development over on ol' Youtube. #indiegame #pixelart (It doesn't have a name yet :3)
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AGamingSunGuy
AGamingSunGuy@AGIndiegamedev·
@VesoljaFunk That bad guy just got bodied by that kickflip combo, damnnnnnnnnn. Looking very sick over here!
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AGamingSunGuy
AGamingSunGuy@AGIndiegamedev·
@VesoljaFunk These guys be rocking the funky outfits and hairstyles, the artstyle and the effects look really stylish here! Nice job!
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