Aaws Oday

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Aaws Oday

Aaws Oday

@Aaws_424

Trying to be a better artist 🎨 https://t.co/qQ0Jj9qqgF https://t.co/oodStBwKKP

Iraq Katılım Şubat 2018
250 Takip Edilen1.1K Takipçiler
Aaws Oday
Aaws Oday@Aaws_424·
@3D_director I was researching animation blending for iCrowds 2.0 addon
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Pierre Schiller
Pierre Schiller@3D_director·
@Aaws_424 interesting. Was this a commercial addon or your own implementation? This looks spectacular.
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Aaws Oday
Aaws Oday@Aaws_424·
A fun way to animate characters😁
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soliman
soliman@soliman147703·
@Aaws_424 I tried to know what is that Texture on the ground but I still don't understand
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Aaws Oday
Aaws Oday@Aaws_424·
@3D_director No not BGE this is just regular blender 4.5 with a little python code for the Ui and controls
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Pierre Schiller
Pierre Schiller@3D_director·
But I see the N panel "running" idle and run. Is this the new update to BGE that came out this week, with the logical nodes and stuff? There was a mario game project back in 2020 that moved the camera, physics and all, but it was a .py library running some GL commands driving Blender.
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Aaws Oday
Aaws Oday@Aaws_424·
@3D_director No i was just having fun with blender It's not for an addon i just made a little Ui to speed things up
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Aaws Oday
Aaws Oday@Aaws_424·
@Sasaki_016 Non Linear Animation Blending, geo nodes for simulation & serpents for Ui and keyboard controls.
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Aaws Oday
Aaws Oday@Aaws_424·
@3D_director Each frame you take the camera matrix and mix 10% of the matrix of where it would be if it was rigid and you will get exactly this 🙂
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Pierre Schiller
Pierre Schiller@3D_director·
@Aaws_424 Wow! what is this? How does the camera "follow" in such soft-transition?
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Aaws Oday
Aaws Oday@Aaws_424·
using this for erosion sim
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Aaws Oday
Aaws Oday@Aaws_424·
Cooking iCrowds 2.0 🍳 • Multiple ragdolls • Animation blending • Simple controls • Seamless animation ↔ ragdoll physics #b3d
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shakal0lo
shakal0lo@FielatYosef·
🚀 Pathix is now available on SuperHive — a powerful Blender tool that lets you generate clean, customizable roads in seconds! 🛣️✨ #Blender #GeometryNodes #b3d
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Aaws Oday
Aaws Oday@Aaws_424·
@Ducky3d Add a trim curve node to your circle and check the uvs make sure they are stored on face corner
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Ducky 3D
Ducky 3D@Ducky3d·
Blender help! I’m using a curve circle in geo nodes. When I am using a wave texture I’m seeing this weird line at the bottom. Any way around this? #geometrynodes #blender #b3d
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Aaws Oday
Aaws Oday@Aaws_424·
Get Your Armies Ready! #b3d
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Aaws Oday
Aaws Oday@Aaws_424·
@MagnumVD_ I wish they could do interpolation. There must be a way I'll find
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MagnumVD
MagnumVD@MagnumVD_·
@Aaws_424 How do you set the animations? Can they do interpolation?
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Aaws Oday
Aaws Oday@Aaws_424·
R&D new tool #b3d Would you use something like this ?
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Aaws Oday
Aaws Oday@Aaws_424·
//vellum solver// All you need to know is to connect the object to grains first, connect it to the solver, and connect all the constraints in between and the solver should handle the rest 🙂. the file: aaws424.gumroad.com/l/wczyyz #geometrynodes
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Francois Rimasson
Francois Rimasson@F_Rimasson·
Someone recreated a Houdini-like grain solver in Blender. I can't remember who #b3d
Francois Rimasson tweet media
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