Adventures Under the Dark Sun

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Adventures Under the Dark Sun

Adventures Under the Dark Sun

@AdventuresSun

Professional DM. I love Table Top RPGs and the Dark Sun setting. I also run SR3 and L&D. #DarkSun #ADnD #DnD #ttrpg #Libertarian https://t.co/t250kd9xab

Salt Lake City, UT Katılım Mayıs 2019
1.2K Takip Edilen1.6K Takipçiler
Adventures Under the Dark Sun
@Blackmoor_Film I'm not a fan of evil campaigns either. They often devolve into PC vs PC and, sometimes, Player vs Player. Although, I did run a monster game once. There were two golbins, a kobold, and an Orc. They kidnapped a Princess, but ran her carriage off of a cliff and everyone died.
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The Fellowship of the Thing - Official Blackmoor
The biggest problem with evil characters is actually a lot of problems. First off: On a metagame level, much of what appeals to me about the hero theme is how players work together. An evil character is in conflict with everything it cannot kill or subjugate. Conflict is a fail state, unless the DM nerfs the game to favor that one player who must win. Which points to how narcissistic playing evil PCs ultimately is. Players who do things like torture enemies and or even play aginst other players just do not get invited back. If I want conflict I will play a war game. Just one reason of many, I could go on and on about why having evil PCs break a classic RPG format.
Law Dog. TTRPG Guru.@LawDogStrikes

#ttrpg #dnd I think my experiences across the whole genre spectrum of TTRPG has me assuming “The Assumption of Heroic Action”. Now this could just as easily be interpreted as The Assumption the Protagonists (PCs) will want to solve the plot. I know that the alignment system in D&D muddies the waters and people seem to want to play the most insufferable characters by utilizing CN, NE and CE but it is generally not like that in other genres. Superheroes are heroes, Military across all time periods follow orders as do spies. Horror genre PCs are trying to either save others or themselves. Not that you can’t have personality traits that are more individualized, but generally these genres don’t do well with “Sandbox” play. It’s not railroading as the Players have agency in how to accomplish their mission, but it’s far more reactive than proactive. D&D (and perhaps things like Gamma World) are the odd ducks out where folks seem to want the freedom to wander willynilly.

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Adventures Under the Dark Sun retweetledi
Edward 🇺🇸
Edward 🇺🇸@eroc0303·
My 2nd Edition AD&D Generic Character Sheet. Advanced Dungeons & Dragons 2E
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SquidVovoide
SquidVovoide@SquidVovoide·
Thinking about the "Return to Armageddon" video, and besides the fact that the Steel Legion has been left to the wayside, another thing left a sour taste in my mouth. Might be the T'au within me, but to kill a man like the Governor, who seems to value guardsmen's lives, is foul
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Ben
Ben@DungeonNoir·
Look, if you had one shot or one opportunity To run the greatest game your players ever wanted One session Would you prep it all or just let it slip? His palms are sweaty, rolls are weak, DM's book is heavy There’s a map on the table already, hand-drawn and messy They just chopped up his orcs like spaghetti He’s nervous, but on the surface he looks calm and ready To drop plots, but he keeps on forgettin’ What he wrote down, that 20 rolls so loud He opens his mouth, but no lore comes out He’s chokin’, now the players start jokin’ loud The turn’s run out, time’s up, next round, roll now Snap back to reality, oh there goes sanity Oh there goes the rogue, he crits He’s so mad, but he won’t give up that easy, no He won’t have it, he knows his whole party’s in deep with this foe It don’t matter, he’s dope, he knows that But he’s broke, no minis or fancy battle mats When he goes back to his original roll That’s when it’s back to the crit again, yo This whole game craft He better go capture this moment and not let it pass You better lose yourself in the session, the moment You own it, you better never let it go You only get one shot, don’t fudge that final roll This opportunity comes once per campaign, yo
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Mårten Sorby 🇸🇪 🇪🇺
@AdventuresSun @NEROANG3LO @SquidVovoide But in your example there clearly is a good choice and a bad choice? Sure, the good choice is uncomfortable, but doing the right thing is rarely easy. Sometimes things are hard and there's no easy fix or clean way out, but we do the best we can. That's just life.
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The Fellowship of the Thing - Official Blackmoor
I never understood the Session 0 concept. Me calling my friends, "Hey, wanna play some D&D?" Wanna play some D&D is code for: we're going to do some kind of RPG thing that may not even be D&D, it could be traveller, or Gamma World, or whatever. Everyone shows up to play and we roll up characters as fast as possible so we can actually get to playing. If there is a distraction, like wasting a session not playing, I am not coming.
Grand DM@Grand_DM

“Session 0 solves everything” became the mythologized takeaway from years of bad influencer advice… Sure, it helps with tone and expectations. But you can’t frontload table culture in one conversation. It’s built through actual play.

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Adventures Under the Dark Sun
@marten_sorby @NEROANG3LO @SquidVovoide Picture your life as a common human. You work in a factory, with no safety protocols, for 14 hours a day. It's dirty and horrible. You never see the sun. You work to keep the war machine running. Or, an alien or demon kills you. Those are their options. There is no good in 40k.
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Mårten Sorby 🇸🇪 🇪🇺
@AdventuresSun @NEROANG3LO @SquidVovoide The difference IMO is whether or not you think the Imperium is justified, not literally 'good'. I despise the idea of the Imperium being 'justified' because it makes the whole setting less interesting. It's just good vs. evil, the good guys happen to be mean and spikey, y'know?
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Ben
Ben@DungeonNoir·
Dark Sun doodle in HexKit
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Adventures Under the Dark Sun
@marten_sorby @NEROANG3LO @SquidVovoide Yes, of course it's all fiction and designed to sell miniatures However, we're fans, so we argue about dumb things. Speaking of which: No one said the Imperium were misunderstood good guys. The Imperium is terrible. I was just pointing out that they have enemies everywhere.
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Mårten Sorby 🇸🇪 🇪🇺
@AdventuresSun @NEROANG3LO @SquidVovoide I don't understand WHY people want the Imperium to be poor misunderstood good guys, when the fact they are batshit insane and self-destructive is such a central part of the setting's identity. They aren't rational. They're ideological fanatics! They're bloodthirsty lunatics!
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YoDanno #DragonlanceDragonlance
Friends, bad news. Got as far as O’Hare today, and had to turn around. Had to cancel GaryCon trip. My father was admitted to the ICU, already on hospice care and going fast. Don’t mean to dump this on you all, just might be in and out for awhile, though some time here might help distract me too.
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Adventures Under the Dark Sun
@marten_sorby @NEROANG3LO @SquidVovoide So, they should abandon Armageddon and fall back to where? I would argue that the Orks would just pursue them, or bypass them and attack another unprotected world. Comissar Yarrick understands Orks better than anyone and he believes they should stay and fight.
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Mårten Sorby 🇸🇪 🇪🇺
@AdventuresSun @NEROANG3LO @SquidVovoide The Imperium has the *physical* ability to withdraw their troops, reorganize and counterattack. They have countless weapons, advanced technologies that can be used to destroy the Orks some other way. But they will *never* do that, because the Imperial ideology forbids it.
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Ben
Ben@DungeonNoir·
Not the worst weapon, really. Brittle, but hard and sharp as sin, Hand-knapped green obsidian knife
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Mårten Sorby 🇸🇪 🇪🇺
@AdventuresSun @NEROANG3LO @SquidVovoide It's not "the fight". It's the system itself. The video is a good example, though the writing is clunky: The Imperium is not even considering tactical options. They fight because it's what they're ideologically supposed to do, even when the only result is more dead humans.
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Ben
Ben@DungeonNoir·
Flat top or pointy top?
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