
AiDevCraft
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AiDevCraft
@AiDevCraft
Share SOTA progress of AI development











Claude 工程师团队已经放弃了 Markdown。 不是因为 Markdown 不好用,而是 AI 进化太快,它跟不上节奏了。 过去 AI 输出 10 行笔记用 Markdown 刚好,现在一次生成 1000 行计划、复杂流程图、代码审查,密密麻麻的文字谁看得完? Markdown 最大优势'易于手工编辑'现在完全用不上了。 HTML 才是 AI 时代的真正沟通工具:彩色表格、SVG 流程图、可交互原型,拖拽排序、参数调试、一键导出,分享链接即用。 三个最实用的用法:代码审查生成彩色 diff、项目规划生成交互式看板、参数调整生成 Prompt 调优器。 代价是多花 token、生成慢 2-4 倍,但体验提升 10 倍完全值得。 本质上是人机协作的升级。





next I made a skill called /pickup which is intended to be a companion skill to @mattpocockuk's /handoff (which is my most used skill every day) kept finding myself making a handoff doc, then going to a new session and asking the agent a few starter questions in addition to the doc to get it up to speed so now I can just get a doc created, a new herdr pane spun up (with a prompt to get the lay of the land), then the original session's pane closed, all in one go makes the HITL flows easier, especially on mobile tbh github.com/oscabriel/skil…





💡 You can give subagents persistent memory via the "memory" field A subagent doesn't inherit the main session's auto memory, it forgets everything between runs. This field gives it its own dir across sessions Memory loads before starting & the agent writes back for next time














