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Amida
3.6K posts

Amida
@AmidaN64
Smash, Gaming, Finance, Travel
Lima, Peru Katılım Ocak 2020
748 Takip Edilen225 Takipçiler

@MedievalSpy I can introduce you to the ultimate scene here just let me know if you come 😱
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TL:DR I really enjoyed GOML as my first ultimate major and I definitely plan to go to GOML again or another major in general in the future. I enjoy smash and plan to still compete with the time I have left before school starts again and excited to just get back home :)
MSpy🇵🇪@MedievalSpy
LONG THREAD INCOMING So, I got 257th/751 at GOML and while this placement was what I was seeded to get I was really proud of the sets I played on Saturday and OSHT I also got on the side stream too! I’ll talk about that later though. I told myself on the drive up here that (1/?)
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@BiophilicMax We have tournaments in lima Peru every 1-2 months and can easily setup a smashfest too
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Amida retweetledi

@jifour98_ And then discredited any tournament that allowed banned players to participate from counting towards official rankings so he couldn't go back
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@DarkGenex @arJunebug I originally interpreted this as making ONLY wobbling legal as a way of attacking/setting up a kill. Opponent isn't allowed to break out with popo, they need to leave it up to nana AI 😂😂
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@DawsonTruu It pretty much is a more extreme version of the MU itself. Really fun and deep when both players engage, but when played optimally it unfortunately probably becomes the worst MU in the game
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@DawsonTruu I haven't really seen any puffs use the specific camping strategy that makes this stage so degenerate but yeah, whoever first gets 3 hits or so in a row should win lol
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@ZainNaghmi This would be a great addition. Someone should definitely mod in a full character spot on the CSS called "kirby after sucking falco" with the announcer saying it and everything
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Amida retweetledi

@AIonditeX With that said, I don't think this solution could work with the 3d games. They seem like a game design dead end
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@AIonditeX I don't have a ton of experience with the 3d games, but I think a big improvement on the sonic 2d formula could come from making the spinball mechanics more freeing and precise, then designing the levels around that new precision
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