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AndyE7 RL
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AndyE7 RL
@AndyE7_RL
24 |🏴Scottish 🏴|🚗Rocket League Streamer🚗 [email protected] | https://t.co/tE6mPUisFh
Scotland, United Kingdom Katılım Eylül 2016
170 Takip Edilen82 Takipçiler
AndyE7 RL retweetledi
AndyE7 RL retweetledi

@discord_support You removed the loading placeholders so now it just looks like input lag?
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Desktop performance just got a lot faster. We shipped a few upgrades that significantly cut lag when navigating through Discord, with the biggest difference for systems under load or with less processing power.
Check out the full patch notes for all the latest improvements and fixes: discord.com/blog/discord-p…
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AndyE7 RL retweetledi

@codeHusky This shit is even worse - before it looked like it loads something (works properly), now it's literal lag. And they call it "performance upgrade", what the fuck
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@Ovalfps @3kliksphilip It's tech that's able to increase the resolution of the textures, the detail of them and improve the lighting in real-time. It's very promising. The issues stem from what was shown where it completely changes the scene and seems to add professional studio lighting to everyone
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@3kliksphilip "tech is so polarizing. I just got jumped for neutral coverage"
then IMMEDIATELY launches into PR about how great and exciting it is....
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Such a shame to see the tech space become so radically polarised. I've been receiving hate mail all evening simply for covering DLSS 5. It's blatantly obvious it has incredible potential and is one of the most exciting developments in recent years (and there's been fierce competition for that spot). Incredibly short-sighted for people to dismiss it for minor and misinformed points, and to turn any discourse about it into a witchhunt. The tech community deserves better.
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@pcshipp Genuinely swap to the Codex $20 plan and use GPT-5.4 on high/xhigh reasoning. I struggle to ever hit my limit and it's equivalent to using Opus 4.6 unless you're needing to do UI work where it's usually worse without guiding it yourself. I swapped because of the claude limits
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@RidhwaanOnline @JorbyPls This would be the easiest lawsuit of all time for Epic unfortunately. It's a cool project and good to do for improving your dev skills but they can't really publish it
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@JorbyPls I’m convinced if you polish the graphics, add a bit of particle effects and a trading system Rocket League will die instantly lmao the mechanics of this project looks incredibly accurate
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AndyE7 RL retweetledi

@CoachStolen I could probably make a thing to auto upload to ballchasing when a new replay is saved to the replay folder since it doesn't interact at all with the game but the other ones probably not much you can do
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@rapedinreplies @Virge But yeah I agree. I think a hard reset would be good for the game
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@AndyE7_RL @Virge Interesting. I got my numbers from RL Tracker (rocketleague.tracker.network/rocket-league/…). Either way, i still hold my stance that a hard reset is long overdue. (Also removing the base MMR of 600 for new accounts)
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Hopefully the removal of bots comes with a hard reset. If I remember correctly it’s been nearly a decade since the last “hard” reset. Rank inflation coupled with bots ruining the ecosystem… it’s time
Rocket League Status@RL_Status
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@rapedinreplies @Virge Ah yeah, RL Tracker is very skewed because it only has data that's been checked before AFAIK so it favours higher ranked players that are more likely to check.
The data I shared is from Psyonix themselves which they share every season on Reddit.
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@rapedinreplies @Virge Last season ~18% of players were at Diamond and ~8% were at Champ. The largest percentage of players are at gold/plat which are the middle ranks of the game so it makes sense. It's a perfect bellcurve.

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I've been saying this for the longest. rank inflation is so unchecked in this game. There's literally no reason that 40% of the playerbase should be champ/diamond. Although it would suck for lesser skilled players who would drop far below their peaks, it would provide a significantly improved ranked experience in the long run.
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@OfficialLoganK @cgtwts I don't suppose Google cloud in general can have spending caps? Like I get the reason for pay as you go is for scalability and peace of mind that your services won't pause under an increased load but for most people if you suddenly go from say £8 a month to a bill of £800 its bad
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@cgtwts new hard caps experiment for the Gemini API should rollout targeting March 12, we have been sprinting to get this done to give devs more spend control and peace of mind!
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@AndyE7_RL @RLEsports Yeah well we haven’t been notified either, and normally you do get the money few days after the notification anyways, but yeah either way the info is not correct.
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Hello dear @RLEsports :)
It's now been 91 days since the end of SSA RLCS Open 1 conclusion.
Your rule book says "prizes within thirty (60) days of completion of event"
First of all, is it 30 or 60? your rulebook tells both at the same time 😭
Anyways it's been 3 months+ 😭

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AndyE7 RL retweetledi

In order to get elected, @BarackObama will start a war with Iran.
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@Rucas1972 I can't. I'm not an academic, I can't even post my paper to arXiv. This is my way of getting attention.
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A month ago, I unified quantum mechanics with gravity. From 2 input constants, the theory predicts our exact Universe (particle contents included). QFT, GR and even String Theory emerge as effective descriptions. Paper and supplements:
zenodo.org/records/182881…
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@Zebruhfy @Cysope_ @ignMurkshot @skovalRL @RL_Status @RocketLeague They aren't necessarily because of how they're trained. They can be trained off of player gameplay but they're primarily trained through machine learning brute forcing controls until it works in a ridiculously sped up environment.
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@Cysope_ @ignMurkshot @skovalRL @RL_Status @RocketLeague Bots are literally copying real players. Anything they do already existed
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