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Kevin Harper
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Kevin Harper
@AngryArray
Love the indie game community. Deep in XR for the past few years. Product Design Prototyper @Facebook Reality Labs, previously @ustwo.
New York Katılım Haziran 2011
167 Takip Edilen769 Takipçiler
Kevin Harper retweetledi
Kevin Harper retweetledi

what the efffffff!!!!!!!!!
Shinobi602@shinobi602
Skate Story | Reviews 10 - Gameliner 10 - Eurogamer 10 - NicheGamer 10 - Shacknews 9.5 - GamingTrend 9 - Metro 9 - GameGrin 9 - PCGamesN 9 - TheSixthAxis 9 - Console Creatures 8 - CGM 8 - Checkpoint 8 - Screen Rant 8 - Push Square 8 - Nintendo Life MC: 89 (PC), 81 (PS5) OC: 85
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Kevin Harper retweetledi


I had a Apple Vision Pro for years. #VisionPro
Kevin Harper@AngryArray
I want don’t want people to feel like I am not present while in VR.
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2023 has been the most exciting year for VR that I have seen at GDC. Wait! Before you disagree bc you are here and don’t see a lot of VR promotion, that is the point. The industry was bloated with hype-train content for years. It’s now filtered down to its pure form. #GDC23

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Hype to finally be able to share this news!! HYPER LIGHT BREAKER IS COMING!!
Keeping this on the DL was harrrrddd.... 😱😭
#hyperlightbreaker #earlyaccess #steam #trailer
Heart Machine Official@HeartMachineHQ
Coming soon. hyperlightbreaker.com @HLBreaker @GearboxOfficial #wishlist: store.steampowered.com/app/1534840/Hy… #hyperlightdrifter #hyperlightbreaker #earlyaccess #steam #gamenews
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@millsustwo Love everything about this. Just needs a bit of a camera shake when the music starts.
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Kevin Harper retweetledi

VICKY is an equitable and iterative #gamejam / #hackathon brainstorming technique that takes ~1 hour for a small team. Check out this talk by @AngryArray on how to apply it to your next jam. ALWAYS BE LEARNING
youtube.com/watch?v=25TwN2…
#gamedev #indiedevhour #nymakesgames

YouTube
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I would like to change my pattern. Instead of "AudioManager.Play("nameOfClip")" I would like to go "AudioManager.Play.autoCompleateClip" Almost like a generated enum style. Anyone have a pattern they like to use for this sort of approach?
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Next week, I will start my new adventure at Facebook Reality Labs as a Product Design Prototyper. FRL is kind of an R&D arm of Facebook/Oculus VR and AR ambitions. My focus will be coming up with validated solutions through hands on iteration.
about.fb.com/realitylabs/
YAY!

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Please the God of Cheese, in another Game Jam title. "Cheeses Telekinesis". A game build over the past 2 weekends by @rustinlee @bysameng and me-self. Player who is seen the most by the God of Cheese wins!
Thanks to @Playcrafting and @GoogleStadia for putting this Jam together.
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