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@Archipago

Problematic JRPG fan

Katılım Ocak 2017
184 Takip Edilen244 Takipçiler
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tky
tky@AniBreL·
ファイアーエムブレム エンゲージ イヴ女王 まだ現役
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🔞 arle's wife #392258282 🔞
the same sandrone boobs-centric art keeps popping up on my tl (EVERYTIME I open it to repost when I already reposted it)
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Pago@Archipago·
Every time Joshua Bright drops some fuckass comment about his dark mysterious past and then tells Estelle to not worry about it feels like this
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늘
@41waysU·
#persona3 #ペルソナ3
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Pago@Archipago·
NOW PLAYING
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みずしまS★
みずしまS★@m_serina·
FE新紋章 クリス&カタリナ
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remase
remase@remase2642·
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Pago@Archipago·
@Goosaphone Does this mean Aerodactyl is an Est
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にょろ/Nyoro
にょろ/Nyoro@h_nyoro·
ミカヤ(衣装変更) です! #Skeb
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綜明は作業中
綜明は作業中@4m700kg·
猫の日が近いので猫又サクラちゃん加筆修正
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+
@tasuteteke·
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mame🙄
mame🙄@mamemamekun88·
Happy Valentine's Day!😳💦
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marumoru
marumoru@marumoru_ka·
リネット
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桜創
桜創@sakurasousaku14·
ポニテアリアンナ
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Pago
Pago@Archipago·
@Spyder_307 I hope you enjoy it  😌
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Pago@Archipago·
@Mikeand1keFGC @JayViscant Fighting games, by design, will always be niche. Losses in fighting games are your fault, and the willingness to improve the way fgs want isn't something that many people enjoy. In team games you can get carried or blame your teammates for losses. You can't in fgs.
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Devon
Devon@Mikeand1keFGC·
@JayViscant Not that I disagree, why do fighting games have to go through leaps and bounds just to maintain a playerbase when any fps game can launch F2P and maintain triple the playerbase for years? Those games don't offer much but multiplayer as well.
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Jay Snyder
Jay Snyder@JayViscant·
Chris makes great points. When people talk to me about SF6 at work (the ones who know who I am/used to be at least) they always mention World Tour/avatars. That's what matters to them. Hooking casuals isn't about taking away DP motions, it's about giving them something to do.
Chris G@NYChrisG

This was at first a quote tweet, but I realize its more important to just have this be its own thing. Saying a fighting game is not casual friendly is not the same as saying fighting games are too hard for casuals. But, let's not talk about gameplay =P I think a huge problem is that as time has gone on, there has been less incentive (not more) to pick up a fighting game. Out of all the fighting games outside of sf6 and to a certain extent nrs games (for a different reason) theres not really a reason to play and learn 95% of them outside of "if you like it, play it". Before you idiots jump on me, think about it. Why should 1 pickup/recommend fatal fury? Kof? Melty blood? Uniel? 2xko? Power rangers? Sailor moon fighters LOL. No real reason huh. Outside of gameplay, what does the casual person want? Pretty lights, beautiful graphics (contrary to popular belief), different game modes, STORY MODE, customizable options, cool world building. Now, what do fighting games offer? Barely anything. And I think you know where im gonna go with this now. Developers have become lazy. Developers failed at moving forward with the times. I love the characters and the games I play, because I already know so much about it/them. I learned over the years. From part 1 of the game to part 10. Im already invested. I went to arcades, and stood side by side with people. I read the booklets, and guides, and lore. I bought the art. But i also didnt have access to the internet. I didnt have a computer until i was 17. If i was 10 years younger you think id have chosen a fighting game? Hell no. Id be a pro league player. Most fighting games are now legacy ips. And Its 10x harder than ever to fall in love with a character/world. Explaining anything to a newcomer is crazy af. But the sad part? The developers dont even bridge that gap. Stories are dumb af, and characters dont have real development anymore. Why the hell should anyone care? Press the buttons and make the jumping fireball man do things - famous developer prolly Fatal fury/snk failed by thinking people would accept anything Obscure anime games all failed, because they still live in 1999 With 2xko, I feel like everything from the creation of its name, to the firing of its people, has been a giant question mark. Sf6 succeeds, because they made a complete product. Nrs games are fun for what its worth, even if they drop the ball every time LOL. I still love what they did to my favorite character Reptile!!! And im always excited to play the story mode of whatever next game comes out. Companies need to move forward with the times....... its 2026. The mobile looks and trash features just ain't gonna cut it anymore Join me next time as I mention gameplay =P

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