AvatarTrades 🇲🇦
35K posts

AvatarTrades 🇲🇦
@AvatarTrades
AI engineer in the morning, Algorithmic trader at night. 5 years of exp

Gradur (@GRADIDUR) débarque aux Flammes 2026 #LesFlammes


C + memory management = Systems Programming C + networking + sockets = Backend Engineering C + OS concepts + scheduling = Kernel Development C + data structures + allocators = Runtime Design C + profiling + benchmarks = Performance Engineering C can literally make you dangerous



🇫🇷 Une famille a été séquestrée lundi à son domicile, dans le Finistère, et forcée de remettre près de 700 000 € en cryptomonnaies sous la menace d’une arme.





Finalement ce n’est pas si cher de manger dans la tour dial Sidna 🥰 Bsse7tna la tour w ha 3lach Rbate >>>>>

j'ai transformé ma vie en jeu pour performer. 2.5k users générant 15k€ mensuels grâce à un produit embryonnaire : ça c'était Eclipse en rassemblant 7.5k membres qui deepwork ensemble. maintenant je crée sa continuité sur une app qui transforme chaque session de travail en jeu : @Promethee_io tracking d’écran et heures de focus XP, niveaux quêtes Mentor menu de progression. car on ne pourra plus jamais supprimer la dopamine des réseaux, il faut au contraire l'injecter dans le travail. le passage du monde ultra-stimulé au monde du travail profond provoque une chute insupportable, qui explique pourquoi on arrive plus à se focus. la civilisation glisse vers des esprits dopés au scroll, isolés, où l’avantage compétitif devient la concentration. Promethee transforme l’effort de focus en jeu et va construire des humains augmentés. sortie 2026


@theomcx @DesignsLiteral @julabuche 6000 euros pas moi c’est classe moyenne hein tu peut même aps acheter une maison sans crédit et avec le coup de la vie en France tu fais pas non plus grands choses



🚗 Tried to make my first voxel-based game ever with @boltdotnew It's my first time really using Bolt, you get your regular prompt window on the left side, but any updates to your project are immediately visible on the right side as a browser I think it's much easier for non-tech people because you don't need to switch to your browser to test, and because you skip the whole deployment step, you just click Publish or say publish and it's up as a site My game here is inspired by Teardown, that game that's built up by voxel blocks where you can destroy everything, it's somehow so satisfying to destroy every wall and object But I wanted to do it as a race game, but then I thought why not make it like demolition derby where the goal is to crash into each other? And parts of your car fly off etc. So 🚗 Voxel Derby was born It took a bit to get everything right and you still have to direct it to get what you want, like the engine sound was quite basic and then I told it "okay add gears" and then suddenly it sounded realistic, that kind of stuff But it actually built a performant voxel-based game pretty easily, I'm impressed Tomorrow I'll try add multiplayer just with Bolt, no idea if it can do, it'd have to spin up some server for that but we'll see if it works 😊



