
Avner Engler
1.1K posts

Avner Engler
@AvnerEngler
3D/ Digital Artist https://t.co/fZHYT55Sy8



Vibe Coding Metahuman with ThreeJS: Hairs and Combs It's now possible to draw hair, density and flow masks, place guide curves and comb them! The hair is rendered partially as curves and card meshes to achieve more volume with less strands and there are lots of material/shader settings to tweak it afterwards. Don't ask me what they all do, the melanin slider for sure does something Okay it's not photo realistic but i'd say pretty solid for a day's work? The UI is still a complete mess but i'll clean it all up eventually That's it for the head! Next up is tedious modeling work again, on to the body! vibe-stack.github.io/vibe-human

















no and this is nowhere close to "Pixar-grade"



We have been surpassed: AI written output exceeded human written output in 2025


@shogozyt Sending you a DM now



RÉVOLUTIONNAIRE 🤯 NVIDIA dévoile le DLSS 5 et c'est une profonde révolution pour les graphismes de jeu vidéo ! Fascinant ou terrifiant pour les directions artistiques ?! Analyse complète avec de nombreux comparatifs à l'appui youtube.com/watch?v=eXvnlo…












