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Thibaud Gayraud❕
2K posts

Thibaud Gayraud❕
@AwkwardnautPlay
Explorer of the Awkward and game dev Follow me on Bluesky : https://t.co/Bqzb1YeOFj
Katılım Mart 2016
1.6K Takip Edilen3K Takipçiler

@The_Emixam That's fucked :/ hope you find something !
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@Franrekk Love this! I started witling and was wondering if you had pointers on how to remove the bulk of the wood to get the rough shape?
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Thibaud Gayraud❕ retweetledi

We are releasing the update for Rolling Hamster! In this update, we've added gamepad support. We've also reworked the navigation in the menu, and now you can resize the game window. Additionally, we've made some minor bug fixes. Stay tuned for the next update!
#gamedev #indiegame

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@BigGuyCode @unity Pusging for people to install/play your game... Risky move my friend
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Thibaud Gayraud❕ retweetledi
Thibaud Gayraud❕ retweetledi

#UnityTips: ✨ Post-processing outlines. ⭕
A simple (but effective) algorithm for generating post-processing outline masks in #Unity3D, using only the built-in camera depth texture.
FREE asset/GitHub repo coming SOON.
👉 Keep an 👁️ out!
#gamedev #indiedev #vfx
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@The_Emixam From what I see in your bio, we will be coworkers :D
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@AwkwardnautPlay Hey I left Belgium to work in Zurich as well just a month ago now !
You'll see, life in Zurich is really great :)
Bonstetten, Schweiz 🇨🇭 English

Okay so I have a big announcement... I'll be leaving Belgium soon (next month) to go work in Zurich for a year!
On an unrelated note: here's what the prototypes for the perfect 3d printed magnetic joint look likes
#3Dprinting
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Thibaud Gayraud❕ retweetledi

Btw if someone with money to invest is reading this, my DMs are open 😊
From Frank w/ Love@_stroopwaffle
Some days the urge to start a publishing label focusing on shorter, smaller games is sooooo strong! As I get older, I usually only buy new games if I can finish them in a few hours because my spare time is so limited I always wonder if enough people feel the same 🤔
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Thibaud Gayraud❕ retweetledi

I'm making a game about being stuck in a lab with a virally growing mass of tentacles! Trying to create that 80s scifi monster movie feel where a bunch of nobodies are trapped and desperately trying to outsmart a deadly unknown organism😱
#wishlistwednesday #steamgames #RogueLite
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Thibaud Gayraud❕ retweetledi

📢NEW VIDEO ALERT📢
Let's take a look at how we can use Scriptable Renderer Features, and Scriptable Render Passes to completely overhaul our rendering in Unity and replicate some of the techniques on show in Hi-Fi Rush.
Watch now on YouTube 👇🏻
youtu.be/9fa4uFm1eCE

YouTube
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@HanneyChris @tarja_pk So you've always been so handsome :O
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Thibaud Gayraud❕ retweetledi

#unitytips Did you notice that onValueChanged is called for most UI elements when you directly set their value?
This may lead to problems and/or loops. 😱
Use Set[...]WithoutNotify to avoid calling onValueChanged.
#indiedev #gamedev

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