
Kevin
1.4K posts


@MIYABILLYZZZ @Chibi_Jane They were about to throw hands like an hour before this tbf.
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@Chibi_Jane Well there’s this thing
Timely Miyabilly@MIYABILLYZZZ
what could billy have POSSIBLY done to show up first in her mental battle like What
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@AsnawiKamil @NotAmberBerries People fucking hated Shadowlands and its lore when it was current, what are you on about lmao.
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@NotAmberBerries Literally no one complains about Shadowlands lore when it was released other than anything related to Sylvanas and Jailer. People started hating entire lore of Shadowlands because it makes them cool or get them more clicks on the internet. Like you. Grow the fuck up.
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The 'good' bits of Shadowlands still suck.
Revendreth is not cool, good or interesting from a story perspective.
The only thing Revendreth has is aura.
The concept of visualising the afterlife does critical damage to worldbuilding because cultures and religions are removed.
AmberBerries@NotAmberBerries
You can tell whose opinion is worth listening to by if the fact that they like Shadowlands lore.
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@Azardea @LSheppardVO The person who she quoted used certain emojis which have implications that ppl have issue with
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@Sylax061 @ZZZAnonymously Unlocking the agents as you meet them in the story, then unlocking mindscapes and everything by grinding would be really cool tbh.
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@ZZZAnonymously I hope so, imagine an offline version of ZZZ that costs like $30 but removes the gacha, meaning that you can use tapes & polys to buy any Agent and W-Engine
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Calling Castlevania's and Metroid's Metroidvanias is like calling Doom a Doom Clone or Dark Souls a Soulslike. Stop it. Please.
PC Gamer@pcgamer
Castlevania: Belmont's Curse developers are trying really, really hard to make sure you know it's a metroidvania without using the word 'metroidvania' pcgamer.com/games/action/c…
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@KizzityKaito @Real_Jectell What areas are you even talking about? You have the big open boring Wild Area, and the one, single optional area by the lake, which isn't even that noteworthy anyway.
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@Real_Jectell I don't think you know what linearity means.
SwSh are "linear" games but have big expansive areas that you visit multiple times and have more content that unlocks throughout the main campaign.
They have more non-linear exploration than many of the 2D entries.
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People just decided one day that linear game design was objectively bad for some reason and we've been dealing with this absolutely loonacy ever since.
Pokémon Posts@pokemon_psts
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@nocontextnvncbl Absolutely insane lmao. I knew the rematch was coming, but I wasn't prepared for how fucked up it was gonna be. Absolute peak.
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@nocontextnvncbl I'm not familiar with the comics one, but I thought she was cool.
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@ZZZAnonymously Controller by far, but some minigames are easier with mouse + KB.
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Kevin retweetledi

@_Kitty_the_Kat_ @lighterIorenz I expected to dislike the idol chapter as well, but it was among the better ones in season 2 IMO.
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@lighterIorenz Lighter is in the 2.7 main story? Maybe I will actually play it! 🤔👀
I’ve been avoiding the game lately because it’s just been all the idols and I really dislike them.
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@Portergauge He's one of the best NPCs we've ever gotten IMO. I swear, if we have to kill him down the line...
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Like this is SO much more interesting. A guy who does fucked up stuff for the right reasons is the bread and butter anti-hero role Blood Elves can fit into!
Astalor deserves to be an evergreen character for the Prey system for years to come.




Portergauge 🏳️🌈@Portergauge
Okay I’ve really got to say: I absolutely hate the theories that Astalor is a secret agent of Denathrius lol It would be *incredibly* lame if we took the one Blood Elf who is still unambiguously themed around dark methods of survival, and blame that on secret cosmic death plots.
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