Yedly

248 posts

Yedly

Yedly

@Bananajoesed

Katılım Nisan 2024
52 Takip Edilen2 Takipçiler
Dan
Dan@MnDanBlaze·
@zekkenVAL @100T_VAL You picked the wrong team, and Asspas is trash. You guys went from the most feared in NA to 5th best in half a season. If you joined the team solely for the payday then good on you. Because a payday is all you're getting this season.
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z@zekkenVAL·
1-2 @100T_VAL i found myself those last 2 maps, we have no choice but to learn and keep going so sorry to the fans, i want very badly to achieve more than this
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ludwig
ludwig@LudwigAhgren·
she said #yes !
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Trick
Trick@TrickVAL·
If you play fracture defense with cypher solo B or even with a +1 as your main spread, you deserve to lose. This is common sense since 2023 when myself and everyone else who played cypher B got owned so how are we in the big 2026 seeing cypher as a solo anchor vs an impossible dive to hold
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NRG
NRG@NRGgg·
Reunited at @EWC_EN 🧡💙
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rYn
rYn@rYnVLNT·
‼️ NEW Valorant Double Jump Guide ‼️
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FNS
FNS@FNS·
This is random but so many of you come to my streams alongside other co-streamers to watch Val as sort of an outlet to get away from the bullshit you're dealing with in the real world. I promise you'll get through it & until then, we'll be here. Sanks
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MCSR Ranked
MCSR Ranked@MCSR_Ranked·
YOUR MCSR RANKED WORLD CHAMPIONS WINNER @hackingnoisess⛄️👑
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florescent
florescent@florscnt·
LFT remainder of 2026 & 2027 open to any Tier 1 opportunities, any region.
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Yedly@Bananajoesed·
@FNS Squid balls arent actual testicles, they just squid shaped balls😭 fish balls are also a thing
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FNS
FNS@FNS·
I’m so sorry for insulting squid balls. Please bring me back
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FNS
FNS@FNS·
Uh… guys?
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Yedly@Bananajoesed·
@TrickVAL Lwk should hire you, genuine question tho, how do you think there are so many teams that have so many great experienced players, decent coaches, and yet still have no idea on how to execute simple map theory and gameplans? It’s genuinely baffling with basic shit
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Trick
Trick@TrickVAL·
0-0 Fracture Defense twitch.tv/videos/2774541… Macro: They are playing cypher off-site on B, yet have 2 players ready to fast flood in spawn? If you are playing for a flood you play on site with armor classic cage. If you are off-site retake you do not need players in spawn. Micro: Tex places a cypher cam that is breakable from B main lurk, allowing the information on the entire B side of the map to be countered if the enemy was to just lurk B main. Because 100T sees the camera & tex in spawn, they immediately understand that MIBR are playing off site and get into positions to counter this. Nobody on 100T even clears tower because of how easy this read was. 0-2 Fracture Defense twitch.tv/videos/2774541… Macro: They are once again, playing completely off-site on B and would be forced into a full retake with AWP with a very bad retake comp. They have nearly 0 kill potential on B site, 0 deep info and no protection against the enemy flip into spawn. A setup that we saw fully solved in 2023 is being used in VCT as the first awp round with aspas on your team. Micro: Zekken is jump spotting for aspas on dish, but they have no true angle break for him. He still gets 1 tapped, this is not that bad of a play TBH but you would imagine they go for something less risky as the first awp opportunity. They are also going for this awp pick in a retake B setup which means aspas will be forced in many cases to retake with an awp without ever having kill potential. TLDR: The jumpspot for aspas really is not a massive issue, once again the cypher B gameplan to retake is just a net negative especially with the awp online. 0-3 Fracture Defense twitch.tv/videos/2774541… Aspas goes for a much better pick on B main, but for some reason cypher is still B. Cypher at B consistently almost always correlates to the team being terrible. You better have a god retake comp to justify it. Cypher is actually very good at stalling A site hits & enabling the floods from spawn, so when you awp B main the spread really makes no sense. Macro: The enemies posture in A main & Verno gets the info they have advanced in A main. Mazino & Verno make no effort to play against this sands hit together. They are against a no flash comp & could easily smoke the door & re-fight w/ Molly + skye flash from verno. This would lead to more map control before the retake & alot of potential for kills against over-extended sands players since deep map skye flashes in the chaos basically always full blind everyone. Mazino & Verno showing not even a single intention to play together here shows alot. It means they have somehow never solved this issue in scrims where brimstone struggles to become active in defense rounds. & they lose control of everything. Micro: Verno has the opportunity to either go for kills or delay with skye flashes on an absolute money flash area, but he decides to face with a stinger. He survives but this was a devastating error and he got lucky that he lived since 100T made a rope play instead of scaling w/ the utility. Realistically, the primary problem that led to this was having no real intentions or gameplan on how to defend sands. They are layer 1 door smoke ideas and layer 2 double stack smoke ideas to delay or fight. No plan or any smoke was used. TLDR Fracture: I only watched the first few rounds, so this is all I will comment on without guessing. - They have very telegraphed map spreads & ideas allowing the enemy team to move with insane timings and reads. - They play retake off barrier with a comp that is terrible at retaking - They have very limited ideas with cypher on the map, copy pasting 2022 cypher macro that was solved 4 years ago. - They have absolutely no intention to flood sites and brimstone is useless outside of smoking for his team. They need to seriously understand how to make brimstone get value & how to make cypher setups less telegraphed and more impactful. MIBR Breeze 0-0 twitch.tv/videos/2774541… MIBR plays retake A and makes it criminally obvious they are 1/4. This allows 100T to speed up never clearing. They are also directly seen by a cypher camera, but it was already obvious. The issue with telegraphing this hard this fast so far away is that 100T has unlimited time to decide on how to punish you. Because tex is forced to play so passive against these agents that can fully punish him, he loses all information. You will never know if they are playing for tex, playing for mid door control, playing a site setup or coming back to hold main. By the time MIBR gets to main, 100T has a fully fortified main setup. This was genuinely insanity to force the flank here. When the flank has been revealed that early into the round and you do not have 100% confirmed info that they flipped you are FORCED to mid round away from small choke points like that flank choke in A main. This is not hindsight, there is a logical difference between when the flank is spotted across the map vs when the flank is spotted after they have already committed to deep site positions. You can punish teams in deep site positions, you cannot punish people coming back to setup a fortress watching 1 choke point. Not to mention, verno dogging here instead of flashing through that one way is insanity. And when he finally flashes last alive he flashes through the side of the smoke that blinds less people, instantly dying to someone who woulda been full blind vs anyone flashing properly. On a macro level, they needed to cancel the flank. On a micro level they need to grow some balls and flash to break that angle with 4 people jumping through on a pistol. I have never seen a team with this many shooters be this scared in my life. Breeze Defense 0-2 twitch.tv/videos/2774541… They are 40 seconds into the round and they had no intentions of a first timing info line (A main, B main, Elbow or Mid) and had no dynamic setup that allowed for a reactive info line (jett walking B main with dog 15s after round start for example). This leads to them having no information at the start of the round. Then once again, they telegraph the A setup so hard that nobody on 100T even clears back site. They are completely out of the round based on being across the map at B with no info. But even then, they fall back into A retake so obviously that 100T legit does not even look at back site. NO threat of aspas playing to get 1 get out, no threat of a swing at timing etc. These guys are obviously going to win the game when you make everything this obvious. Once again this is not hindsight. If you sit in spawn and telegraph this hard expect to lose. Once they start to retake, you can once again look into the intentions of the team and see they have no structured retake ideas. It is a complete scrap and random. You could hide the names and tell everyone it was a gold ranked game retake and nobody would bat an eye. To play retake this easily and then for THAT to be the idea is absolutely illogical. Breeze Defense 1-4 (And a note on the round they won) twitch.tv/videos/2774541… Small note: The only round they won, was not even a great fight at all. Zekken easily could have been punished if Timotino was playing anti-re fight with his stun prepped. The idea to brawl them in A main with 2 people against neon phoenix harbor is just stupid all together. This decision from zekken to fight was because he knew falling back into whatever other gameplan they had was not gonna work so he might aswell roll the dice with a shady aggro fight. Fighting A main is not bad AT ALL with this comp, but doing it with 2 people vs this comp is putting yourself in a position where if 100T plays it decently, you will be caught in the open and killed exactly how it happens later and earlier in the half. The solution here is to allow someone like zekken to take the blunt of the utility holding the one way while someone else is back site playing to hold him in a fortified anchor position, and then deploying the closer harbor wall to hold after. Might even require 3 people here. During this round though on 1-4 Breeze they once again telegraph the idea so hard that 100T does not clear anything on B. They immediately all get into positions to counter the solo player / make it hard to retake. MIBR wins this round because they won some fights. The gameplan is genuinely awful. Breeze Defense 3-4 twitch.tv/videos/2774541… They have seen this drop smoke default 500 times yet aspas walks INTO the one way smoke and dies. This is honestly an insane death and if anyone told him to make this play I would start playing monitor frisbee with them. If you dont know, harbors do a drop smoke, swing window with that 1 way, then harden the orb to pop site or grab orb. Very impactful B default to deny pushes and secure pop pressure + orb pressure. Falling for this genuinely blows my mind, but also verno dogs while zekken fights and now they lose a fighter once again just to dog people we already know are there. Just flash deep to break crosshair placement and scale to trade zekken. Instead the dog makes you -1 scaler and does nothing to help zekken win the duel. I have already typed too much and im getting bored but #1 - Map theory & game planning is a major issue for this team #2 - Flooding is non-existent they are playing retake every round in flood setups with a flood comp #3 - Tex is basically pinged by a cypher ult in every single round of the game because of how telegraphed the ideas are. Not exaggerating either. #4 - Individual players lack the ability to understand when to prioritize scaling and fighting together in a meta which is defined by this exact skill. It looks like they are playing setups, not playing valorant. #5 - Based on the objectives of the rounds, players are being put into positions to play bad valorant. examples below - Tex in retake heavy setups, playing as a human alarmbot with no chance to impact round outcomes. No player would ever perform in those situations. - Zekken in forced objective fights like A main on breeze. The fight puts him into a situation where he can no longer read the game, have ideas or make decisions. It is simplified into going backwards = round loss to the speed up & going forward means a shitty fight. - Aspas awping while his team is in retake setups. Someone needs to tell this team about awp 1nd setups on defense when they wanna play retake. The awp positioning has absolutely the worst correlation to the round goals. Starting rounds retake opposite of the awp with 3 people alongside the awp. It is diabolical. Awp gameplans are nuanced but I could go into more depth if anyone wanted to know. - Mazino brimstone mid on fracture basically 0 round impact, unable to flood B because cypher is off site. Unable to participate in A site defends because we are not playing for main or sands.
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Yedly@Bananajoesed·
@Envy I might have to do it before eggster leaves so he still gets a cut
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ENVY
ENVY@Envy·
Buy the ENVY bundle
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Sacy
Sacy@gustavosacy·
Ainda não sei o que falar sobre direito, to meio assustado desde que comecei a minha carreira, consegui ajudar a dar uma condição melhor para o João, e ele sempre melhorava a cada ano, não falava muito, as vezes falava mais em ingles do que portugues, não falava "azul", falava "blue", e sempre queria estar jogando algo também, doidera né? as vezes puxou o irmão mais velho mesmo não estando por perto nos ultimos anos, toda vez que subia no palco eu pensava nele. sempre fui reservado, sem expor minha familia para as pessoas, mas ele foi uma das maiores motivacoes na minha carreira, para acordar e treinar todos os dias, e a gente seguia com esperança de melhora, conseguir se comunicar, e dar a melhor condição de vida possivel para ele. Foi um acidente, então parem de especular o que aconteceu. João se afogou numa rede de tratamento de esgoto de marilia, uma trágedia. unica coisa que peço para vocês é um pouco de espaço para minha familia, especialmente para minha mãe, que vivia por ele e está sofrendo bastante nesse momento. quem tem parente, irmão, ou sabe como é cuidar de uma pessoa autista nivel 3, nao verbal, consegue imaginar o sofrimento dela por agora. agradeço as mensagens de todos, estou indo para Marilia e vou tirar uns dias para dar o suporte por aqui obrigado 🙏
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Trick's Coaching
Trick's Coaching@TricksCoaching·
Low-Sens enabling training If you play lower sensitivity, this is how you can train to navigate the downsides
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Sentinels
Sentinels@Sentinels·
He saved Sentinels. We'll miss you @Zellsis
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