
Battle(non)sense | Chris
21.5K posts

Battle(non)sense | Chris
@BattleNonSense
In depth analysis and tests of networking (netcode) in online multiplay games, input lag and more like Design Concepts for games and applications.



Taking out aircraft as infantry in battlefield used to mean something. It used to be a “only in battlefield”, epic, clip-worthy moment. Now, it’s just another walk in the park.




Name a TV episode that felt like a movie masterpiece.



Battlefield 2042's A-10/Frogfoot release came the closest we've seen to BF4's jet mechanics and then Battlefield 6 took a massive step backwards. Why?




HOW TO SAVE Battlefield 6: -Visibility on enemies is TRASH, they look like blobs -Bad spawns, i cant spawn on my team while they are away from the combat?! -Some Weapons are WAY too strong -Super camper-friendly game, please change that -Zero skill ceiling -Hitreg is straight garbage, this needs to be fixed asap -Servers are dogshit -Netcode is complete shit -Maps have zero flow, need maps like in Bf4 or Bf3 -Destruction still feels weak compared to old BF games -Audio is broken, i can hear people 300m away but not next to me -Progression system feels boring and unrewarding, please update that as well so it makes fun. -120HZ SERVERS PLEASE @EA_DICE FIX THIS PLEASE !
















