Behave

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Behave

Behave

@BehaveDude

23 🇦🇹 | it system engineer▫️Recreation of @itZ_AlexPvP priv Acc: @VerhaltensKerl

Austria Katılım Aralık 2018
432 Takip Edilen261 Takipçiler
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Behave
Behave@BehaveDude·
Ich hab grade einen PC von @Papaplatte gewonnen. Danke für das geile Event und GG's an alle anderen Teilnehmer. Ich hatte schon lange keinen so hohen Puls mehr. Danke an @NZXT_de fürs Sponsoring und natürlich auch an dich Kevin. <3
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Behave
Behave@BehaveDude·
Waiting for Witch Hat Atelier WAS SO WORTH 😭😭😭🙏
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Behave
Behave@BehaveDude·
@arberlustig Aber Overall cooles project, gebe Bescheid wenn’s bugs gibt 🫡
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Behave
Behave@BehaveDude·
@arberlustig Hab dann eh noch deine anderen commits in GitHub bissi durchgescrolled, aber wollt nochmal sicherheitshalber nachfragen :D werds auf jeden Fall mal probieren Hab leider bissi Trauma zu vibe codes weil ich grad aktuell viele Jellyfin Plugins teste (es ist vibe code flooded af)
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arberlustig
arberlustig@arberlustig·
Ist online :D Bisher noch keine exe files und so. Muss ich noch hinzufügen, aber Leute können schon die Repo klonen und somit sich das Program selber ziehen und selber ausführen auf ihren Rechner. Bitte habt im Hinterkopf dass das nur eine Beta ist!!!! github.com/arberlustig/Au…
arberlustig@arberlustig

Ich kann lowkey sagen, dass ich grade für alle Cutter was entwickelt habe um Sachen noch schneller schneiden zu können. Mit meiner Software, die ich grade entwickelt habe, habe ich 1h Stream automatisiert geschnitten, sodass alle stille Stellen raus sind Gratis für jeden bald

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Behave
Behave@BehaveDude·
@NelybHuso Löscht Anran und Vendetta ong
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Nelby
Nelby@NelybHuso·
fickarsch anran
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Behave retweetledi
Anime News Centre
Anime News Centre@animenewscentre·
Frieren Season 2 Episode 8 debuts with a 9.7/10 IMDb score.
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Behave
Behave@BehaveDude·
@emmibees Big agree 🤝 Bin erst seit nem halben Jahr viel mit Linux am machen und bis jetzt eig auch nur Ubuntu Server Glaub das careless setup von CachyOS wird erstmal meine beste introduction für Arch, bin echt schon gespannt o7
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emma🐾🏳️‍⚧️
emma🐾🏳️‍⚧️@emmibees·
@BehaveDude Ja aber der fact dass man überhaupt debloaten muss is insane imo Bei Arch fängst du halt bei 0 an und addest alles was du für wichtig empfindest, was mega geil is
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emma🐾🏳️‍⚧️
emma🐾🏳️‍⚧️@emmibees·
Still got some bugs left but im really starting to like this rice x)
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Behave
Behave@BehaveDude·
@emmibees Ye komplett, hab zwar beim letzten OS reset 2 Windows Debloater drüberlaufen lassen, aber Windows 11 einfach komplett dead für Gaming
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emma🐾🏳️‍⚧️
emma🐾🏳️‍⚧️@emmibees·
@BehaveDude idk ich cap meistens meine fps aber schlechter is linux def nicht also ich merk eigtl halt keinen unterschied ich find halt das operating system selber einfach mehr responsive ig? wenn man weniger bloat hat passiert das ig
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Behave
Behave@BehaveDude·
@emmibees Goated 🙏 Hab überlegt Cachy demnächst mal zu tryen, wie viel fps hast du mehr im Vergleich zu Windows?
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nest
nest@nest_virgo·
the complete Frieren gang
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Simon
Simon@Simon_Hypixel·
I will be forever grateful to the amazing Hytale community. I promise to work hard in the coming years to achieve the full vision of Hytale. Thank you, everyone, for the support. By players, for players. By modders, for modders.
Hytale@Hytale

Hytale Early Access AVAILABLE NOW! #Hytale

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Simon
Simon@Simon_Hypixel·
good morning
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Robert Willacker
Robert Willacker@derWillacker·
Ihr dachtet es sei vorbei, doch es endet nie.
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Behave
Behave@BehaveDude·
o7 Thanks simon #Hytale
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Behave
Behave@BehaveDude·
@Simon_Hypixel Slightly off-topic, but back before Hytale moved to Riot, there were early plans about possible links between Hytale and Hypixel SkyBlock (shared systems / connecting accounts, etc.). Do you think there’s any chance something like that could still happen someday?
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Simon
Simon@Simon_Hypixel·
When I say Hytale is not good enough, I genuinely mean it. It's not some reverse psychology trick! Real talk: We are using a 4-year-old game build with over 300 versions (branches) of prototypes that we Frankenstein together in record time into a single branch. None of it was meant to be released this quickly and in this way. There are barely any game progression mechanics configured, and we have to implement them all in record time to make it somewhat enjoyable. Of course, I'm confident it's going to be "ok" for release. However, this is the current situation we are dealing with, on top of all the bug fixes, refactors, clean-ups and other ongoing issues that we are facing. We inherited a true hardcore engineering and design challenge, and we are on the clock to deliver early access. The exploration of the game is fun, don't get me wrong, but man, I wish we had more time to get a few more features or configurations in to enhance that experience, but no, we break the curse of release and fix later. This will come at a significant cost; some people will be permanently convinced the game is doomed to remain in this state, unaware that this is an authentic early access experience. I hope that people who share the game will explain the situation we are in and how we got here. Keep in mind, the gameplay video doesn't show much of the gameloop because, well, there isn't much of it. Combat, game vibe, and exploration are great fun, but there needs to be mechanics to keep it going over time. One thing I have learned over time is to enjoy the painful feedback. It is the most critical part of making games and improving yourself as a game designer. Of course, you have to be filtering out the ones that want to steer you in their own vision of what the game should be, so it's a balancing act. When I read negative feedback on the gameplay video, I don't get defensive or hurt. I'm literally like, "Yep, they are not wrong" or "Why do they think like this? How can I solve their problem?" This has taken me years to get to that point. Our community, over the last 14 years on MC, has not been shy about giving us their feedback. The one thing I can promise is that the game is owned by someone who cares and understands the situation, and I will do my best to empower my team to make a great game, however long it takes. This time, with all of you along for the ride, if you wish to be a part of it.
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Simon
Simon@Simon_Hypixel·
Hytale will take 0% from modders and server owners for at least the first 2 years. We will trust that they bring us players; that is all. We will not have any exclusivity clauses. By the players, for the players.
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Olegro
Olegro@Olegro_·
Transfer completed!
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