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@Bonus_92

Ken enjoyer | 22 años | 🇲🇽 |

Mexicali, Baja California Katılım Eylül 2021
317 Takip Edilen117 Takipçiler
Bonus
Bonus@Bonus_92·
@eV04vumVtzJm4jg Muchos traductores en español tienen la manía de poner frases de memes A mi en lo personal lo hace menos gracioso y no me gusta que lo hagan pero es un vestigio de los chistes malos que hacía la comunidad por el 2015
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10669999185@eV04vumVtzJm4jg·
Mom I can read Spanish now! (Well not really, how did they change the SFX into that? I swear it's just "shake head".)
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Muaxh03
Muaxh03@muaxh03·
I personally can’t wait to get mech customization and the “upgrades” to be your mech now is 2% faster but it has sway and high recoil now, enjoy! Or 5% more ammo but it can jam and you have to get out and fix it manually or something.
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ThiccFilA
ThiccFilA@ThiccFilA_·
"The helldivers devs balance the game as if the bugs are paying customers" It turns out this was true. The breakthrough mech is apparently so strong that the bugs just alt f4 instead of fighting it. They were right all along.
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Bonus@Bonus_92·
@ProxyIndex Llegaría a tener sinergia con nagi o rina?
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Index
Index@ProxyIndex·
El motivo por el que casi no hicieron showcases de Yuzuha Velina y Nangong Yu a pesar de ser obvio es muy sencillo 1. Velina no activa su pasiva, que no es gran cosa pero evidentemente no es óptimo 2. Este equipo tiene 2 personajes con quick assist hacia atrás (es una mierda)
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Bonus
Bonus@Bonus_92·
@realmechislove @baller_bre If they're only going to make Warbonds, they should at least make decent balance patches and not this mess they're doing
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Bonus@Bonus_92·
@realmechislove @baller_bre The AMA was also disappointing bc they only gave a corporate script saying that things like progression, endgame, weapon and mech customization were low priority and on the table
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RealMechIsLove (comms closed-working on waitlist)
I noticed a pattern of helldiver glazers "Mech is great and durable" *they are playing bugs, mechs are really good against those if u keep distance. not much talk about squids/bots "mech shield can survive a bastion tank gun" *the bastion didnt get the durability damage buff
RealMechIsLove (comms closed-working on waitlist) tweet mediaRealMechIsLove (comms closed-working on waitlist) tweet media
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OhDough
OhDough@OhDoughPlays·
helldivers 2 ceo: 1. we have thick skin 2. "we only take feedback from places where they say nice things" we're dealing with the weeny hut jr. dev team
Noise Control Gaming@BlxckNoise83

Yo @ShamsJorjani This explains the state of the game better than any patch notes ever could. A CEO mocking criticism, hiding behind filtered feedback, and acting like loyal players are the problem. You did not lose goodwill because people were too harsh. You lost it because arrogance replaced accountability. @Playstaiton Would be smart to step in at this point. #helldivers #helldivers2

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GG.Sunshiners🌻
GG.Sunshiners🌻@GGSunshiners·
@SpoopyBummie @Owlizabeth Are you even playing the game? lol. Charger is right there and also has super-strong armor. Stronger than steel made by earth or the bots. loool.
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Agnes Femra Tachyon
Agnes Femra Tachyon@SpoopyBummie·
Dont you love it when arrowhead makes explosives just universal on everything , I love this meta thats just never gonna go away because why bother with anything else
Muaxh03@muaxh03

I’m genuinely emotional right now. Arrowhead actually listened to me and made Hive Guard armor heavy. This is everything I’ve ever wanted. I reported this everyday since launch. Pure gameplay perfection. A historic update. Thank you for making my dream come true.

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OhDough
OhDough@OhDoughPlays·
Helldivers 2 is a game where it's players are the unpaid PR team tasked with convincing you that some of the most abysmal nonsense is actually the greatest gift bestowed upon super earth. opinions are 1 thing but it's turned into delusion. "heavy armor hive guards are good" :)
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CSAURAGEUL
CSAURAGEUL@csaurageul·
arrowhead view helldivers 2 as a slapstick comedy where a bunch of incompetent buffoons die every 2 seconds from random acts of carelessness from cheap, ineffective, mass produced equipment, and are constantly up against the wall against far more powerful enemies they had no chance of ever defeating if you dont play the game this way, you're doing it "wrong" and they will go out of their way to make sure you're having the "correct" experience by making your turrets deliberately shoot you, giving eruptor shrapnel player magnetism, making DSS eagle strikes target you, nerfing all the gear they see as "too effective", and deliberately sabotaging major orders so that they dont accidentally portray super earth as even slightly competent to me the game is at its best when youre with a group of friends who all know what they're doing, all pick a role they're good at, and are communicating and coordinating, and we get through a really difficult mission with little to no casualties because each and every one of us has been through the zero to hero arc and know that we could fuck it up at any time by being careless myself and many others are frustrated because this game is so close to being a 10/10, but their incessant need for us to play the game "their way" and refusal to fix very easily fixable problems holds them back and it just feels like its being done out of spite at this point
Mæster Gekko@MGecko117

Did Arrowhead forget that mechs aren’t the only thing affected by enemies doing more durable damage? They buffed the durable damage of every enemy in the new patch to compensate for the mech buffs (they are more like fixes than buffs tbh) and now stuff like the bastion tank, FRV and turrets feels like they are made out of cardboards

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OhDough
OhDough@OhDoughPlays·
my helldivers 2 steam review from 2024. please change arrowhead One of the biggest fumbles in gaming history. I can't tell if it's incompetence, ego or intentional self sabotage to save on server fees. The writing was on the wall ever since patch 0.100 where they tried to adjust enemy AI thinking players wouldn't notice while also increasing headshot damage players take. Fun isn't a word arrowhead is familiar with and instead they're dead set on making a game catered to a core audience of muppets and yes men. They want players without critical thought or an understanding of the game because those are the only people who can attempt to appreciate the dumpster fire of a game that arrowhead has created out of helldivers 2. it wasn't the honeymoon phase or anything like that it was the intentional changes made by arrowhead which to this day make no sense. I did get a lot of enjoyable experiences out of it but there's no excuse for the caricature of a game that helldivers 2 parades around as now. The community is an army of glaze divers with stockholm syndrome ready and willing to defend the game at a moments notice regardless of what's happening. the majority don't comprehend basic mechanics or simple math. They think that facts are opinions and these are the folks devs take advice from? The game isn't enjoyable anymore, it's not to "difficult" it's just not rewarding or engaging. It's simply a waste of my time when I'm spending upwards of an hour trying to find something I could enjoy. All the devs know is arbitrary difficulty and I don't see that really changing. It's a horde shooter that plays like a tactical shooter with hordes of enemies. Just another game to add to a growing list of what could have been if folks who had a semblance of a clue were running the show.
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FatFluffyPenguin
FatFluffyPenguin@bukibread·
Hi Arrowhead, -You still have at least 200+ active, replicatable bugs in the game (docs.google.com/spreadsheets/d…) -This update, you also: moved the Flame Sentry's hitbox rather than buffing the range from 20m to 34m as you said, -Gave the Lumberer the damage model of a Crisper flamethrower rather than the Cremator one (I can only think on accident), -Broke the Oxgenator armour passive in some way where it is either not buffing your speed, or buffing every other armours speed (some people are saying that it is also buffing the Spore bugs speed, but this seems to be an intended, but unconfirmed feature...reddit.com/r/Helldivers/c…) -Listed the Missile Pistol's pen as Medium in game when it is actually Anti-Tank (only the splash damage is Medium pen), -Oncce again janked the netcode again, so hosts are being giga-shafted as if there weren't enough host bugs in the game, -Created a 'new enemy variant' (from the April roadmap) which so far is comprised of a SINGLE enemy, being the Spore Burst Bile Titan, -Have buffed half of all enemy's durable damage (insane support patch for the enemy) BECAUSE mechs now have doubled HP and are more durable, while mechs still are 50% Medium and 50% light pen -Gave the Lumberer an objectively worse AT Emplacement as a weapon, -Gave the Breakthrough Exosuit a MEDIUM PEN shield, the same pen as a HANDHELD Ballistic Shield (but it's ok, Shield Devs now have AP4 shields, I don't think Super Earth can make a shield or tank with higher than medium pen armour, machined steel mucho hard to make), -Have buffed Hive Guard armour to Heavy pen, which means the chitin from a bug smaller than a person is more heavily armoured than every single area of the Bastion TANK, -Quick reminder that they also buffed Automaton tanks to make them feel more 'boss-like', meaning not even a Recoilless can now one shot them (no way Super Earth could make a tank like that), -Looked at gas builds which were already neutered, and asked yourself, "how could we make them even worse?", -Also buffed gas damage to Mechs by 50%, so now a Bile Titan can nuke mechs (post-buff, btw) because our mechs already weren't getting one shot by Bunker Cannons and Harvesters and War Striders (post-buff, btw) -Took 2 years to buff the Spear instead of breaking it every second patch (yay!), -Did an official AMA on r/HelldiversUnfiltered, where after a day of nigh a hundred questions, resulted in Pilestdt saying what amounts to, 'So some things you guys want, not high priority. Ship module upgrades, I can't say much but we're working on it. These other questions about content, bugfixing, monetisation and balancing? I'm not even going to talk about it'. A lot of these things were told to us a YEAR ago, -Released the content for the April roadmap on the last days of April so you could show that, in fact, it was actually in April, -Limit criticism on the official Discord by making the usualy 30s slowmode 3 minutes (not even going to talk about Reddit). At leas the new biome isn't as bugged and broken as Day 1 Rupture Strain, and it looks kind of cool even though there was barely anything new about it. Yay! Also customarily broke all mods, half of which made your game playable, perform better, or fun. Thankfully WuWa 3.3 is tommorow.
HELLDIVERS™ 2@helldivers2

The people of Super Earth deserve nothing but the best. Lives free of stress, free of fear. And newly liberated destinations to rest, relax, and enjoy the sights, sounds, and sanctioned delights of compliant worlds. Helldivers, deploy now to cleanse uncharted planets for the continued enjoyment of our loyal citizens.

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Bonus
Bonus@Bonus_92·
@DovaThor @MGecko117 @JustDC153 De hecho es con 2 disparos en la cabeza con el leñador, pero aún así te puede costar 3 si es para detener su aliento si te pilla cerca Pero aún así es absurdo que te vendan la solución en vez de regalarlo completando una MO
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Dova The Doubtless
Dova The Doubtless@DovaThor·
@MGecko117 @JustDC153 It still takes like 2 to 4 shots to take it down too 😭 and the breathe can blow up the giga nade the second it leaves your hands
GIF
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Mæster Gekko
Mæster Gekko@MGecko117·
Did Arrowhead forget that mechs aren’t the only thing affected by enemies doing more durable damage? They buffed the durable damage of every enemy in the new patch to compensate for the mech buffs (they are more like fixes than buffs tbh) and now stuff like the bastion tank, FRV and turrets feels like they are made out of cardboards
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Rush_G
Rush_G@_RushG·
This is probably my favourite new SF6 Ken combo route
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Bonus@Bonus_92·
@_xSozin @naMnaSYt Esto es como una falacia del hombre de paja, no? El requerimiento para cada uno son muy distintos
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X@_xSozin·
@naMnaSYt Your posts are getting insufferable. This is meant to show you how much the floor and ceiling has been raised. Reading used to be only for elites until education became accessible…
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namnas
namnas@naMnaSYt·
bending evolving is cool but this is a form that makes no sense to become so common lightningbending requires separating positive and negative energy, and at the moment they crash back together you guide it Iroh himself said only a select few could this
namnas@naMnaSYt

now rewatching

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Rush_G
Rush_G@_RushG·
This CA route wasn't even 5k damage...
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Rush_G
Rush_G@_RushG·
This is for my YouTube but its short enough to share here. To explain, Stand HK (punish counter) into the new OD Jinrai Juggles are quite easy to do. This sets up Drive Rush CR HP which is very consistent, opening up more interesting routes. Only downside is, Ken damage...
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Rush_G
Rush_G@_RushG·
My goal, like in SFV is to make incremental improvements. 6 being volatile, the high stress, leads to many mistakes (MR isn't the core goal). It's hard to enjoy the chaos but its nice when you (kinda) get things right. Shoutouts to the EU Kakeru for making me feel happiness
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Bonus@Bonus_92·
@_RushG @ricardholl Otro motivo también fue para alentar a los jugadores de ken a usarlo como herramienta de castigo contra ataques que dejen en -6 al rival
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Rush_G
Rush_G@_RushG·
@ricardholl It's minus 5 on block but the pushback means nobody is in range to actually punish it. Some justification for this is that it has no invincible frames
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Rush_G
Rush_G@_RushG·
Crouching Medium Kick's are not confirmable, however Super Art 2 is also not punishable 🙃
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