BoogieB_Gaming

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BoogieB_Gaming

BoogieB_Gaming

@BoogieB_Gaming

VR gamer and content creator

Massachusetts, USA Katılım Kasım 2024
192 Takip Edilen78 Takipçiler
BoogieB_Gaming
BoogieB_Gaming@BoogieB_Gaming·
@deceptivegame Me personally I feel like finding someone in house or using that money to pay influencers would be of good use. My main thing with vr games is I think many studios don’t make games people actually want to play. I look at some games confused that they decided to create it
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deceptiverealitygame
deceptiverealitygame@deceptivegame·
Whats the milloin $ recipe for solo indies developing and marketing game? - Inhouse marketing? - outsource marketing? - UGC? - Influencers? - give away 50% to publisher / investor? Dev and marketing is one piece, but what about ICP, sustainable cash flow and runway?
BoogieB_Gaming@BoogieB_Gaming

@deceptivegame Marketing is terrible when it comes to smaller dev teams. Which I understand they’re working on the game but they’re doing themselves a huge disservice by not marketing correctly

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BoogieB_Gaming
BoogieB_Gaming@BoogieB_Gaming·
@deceptivegame Marketing is terrible when it comes to smaller dev teams. Which I understand they’re working on the game but they’re doing themselves a huge disservice by not marketing correctly
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deceptiverealitygame
deceptiverealitygame@deceptivegame·
A big mistake indie game devs do is just focus on dev, not thinking about ICP, runway, bring able to scale down, unit economics, funding and GTM. Most indie games disappear the moment development stops. Deceptive Reality survived this far. I still think about that a lot.
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Matteo311
Matteo311@matteo311·
@BoogieB_Gaming thanks man, my weight loss has stabilized and I have some of my appetite back.
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Matteo311
Matteo311@matteo311·
Forget diet and exercise, just get extremely ill for a week. Ugh, I am currently down 10 pounds in 7 days. On the brightside I am finally able to eat a bit.
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BoogieB_Gaming
BoogieB_Gaming@BoogieB_Gaming·
@intotheradius I feel like that’s cheating the game lol I know working up to it is going to be more satisfying. I get in moods where I want to play that type of game.
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Into The Radius VR
Into The Radius VR@intotheradius·
@BoogieB_Gaming You can always tune difficulty settings to your liking to earn more rewards for items/quests for example, and progress faster/easier this way!
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BoogieB_Gaming
BoogieB_Gaming@BoogieB_Gaming·
@TheVResistance The psvr2 needs more love from devs but I feel like Sony makes the process more complicated than it needs to be so most devs just leave it out
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BoogieB_Gaming
BoogieB_Gaming@BoogieB_Gaming·
@deceptivegame Absolutely! Been trying to consistently create content but it’s tough. Also trying to figure out which platform works best as I have a a quest 3 and psvr2 as well as a pc
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BoogieB_Gaming
BoogieB_Gaming@BoogieB_Gaming·
@XREALGames When you capture and outpost, do you then have friendly guards to help protect it when it’s being attacked
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XREAL Games 🥽 | VR Dev Studio
Quick recap of what's already in our Far Cry-inspired VR game, Frostbite. - Fully interactive drivable vehicles - Outposts to take - 3rd faction to spice things up - Heli rides - Story missions, sidequests and much more! And we're still in alpha, so things will only get more polished and much better from here!
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Matt - BMFVR
Matt - BMFVR@bmfshow·
What VR games are you looking forward to the most? I think for me right now it's Knights of Fiona, The Lightkeepers, Payday Aces High.
Matt - BMFVR tweet mediaMatt - BMFVR tweet mediaMatt - BMFVR tweet media
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Forefront
Forefront@forefrontvr·
Forefront Bingo wasn't on my Bingo Card for 2026! 😂 Are you up for the challenge? If you end up trying this, be sure to share your results with us. In Discord, you can even get a special role for winning! 🎉
Forefront tweet media
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𝙂𝘼𝙈𝙀𝙍𝙏𝘼𝙂 𝙑𝙍
Permanently in the 2min hang time now. Took me 3 months at the start of every gym session to get to this point, but every 5 seconds over 2 mins is a real struggle. Looking forward to next goal of 2 mins 30 seconds. Benefits so far include fixing 90% of my back pain, grip strength has improved, tennis elbow pains have gone completely along with upper neck issues.
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KOKORO
KOKORO@CkYLee·
flatout 4 vr is awesome and it looks good and works with my steering wheel 🙏 #PCVR
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BoogieB_Gaming
BoogieB_Gaming@BoogieB_Gaming·
@futureVrking Ahh I gotcha. I don’t understand the FNAF craze. It seems like a children’s series that got popular out of nowhere and I see it everywhere
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FutureVikingR
FutureVikingR@futureVrking·
@BoogieB_Gaming The post I made was satire, I was holding a mirror up to the discourse around the FNAF VR game last week. I have no problems with FlatOut.
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FutureVikingR
FutureVikingR@futureVrking·
Completely unplayable,glitches,I cant recommend this in its current state. Avoid. Who even owns pcvr?-Is all of things I would have said if I was the same as the whiny pcvr FNAF fan boys/content creators who had the loudest majority voice last week. FlatOut 4 VR looks incredible
FlatOut VR@FlatoutVR

FlatOut 4: Total Insanity VR is OUT NOW in SteamVR Early Access. 🏁💥 Races. Stunts. Arenas. Assault. Online multiplayer. All from the driver’s seat. Play now: store.steampowered.com/app/3844750/Fl…

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Flat2VR Modding
Flat2VR Modding@Flat2VR·
Flatout VR Is Out Now! Our very first Flat2VR Spark game is live and on sale! Even in EA, @GAMERTAGVR and others have called it their Game of the Year candidate. LOTS of love has been poured out in this game already, adding a ton of features like DLSS, full steering wheel support, motion controls, updated graphics, updated engine, updated literally everything. Working with legendary modder Mutar was a blast and really shows what we can do with a lot of passion and the source code to games. If this does well, we really hope it opens the door to doing a ton more amazing games officially, giving them proper VR support. Please help support us by grabbing a copy and let us know if you have any feedback (trying to test every steering wheel we can right now, so definitely let us know if you have any feedback!) Thanks everyone! Hope to see you out in a race!! ❤
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