Andrew Borman

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Andrew Borman

Andrew Borman

@Borman18

Director of Digital Preservation at the Museum of Play in Rochester, NY. Showcased gaming history on PtoPOnline. Tweets my own.

New York Katılım Mayıs 2008
1.1K Takip Edilen4.3K Takipçiler
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Andrew Borman
Andrew Borman@Borman18·
Save the Games 2.0 Call for Papers is open! The symposium will be held at The Strong in Rochester, NY on July 29 and 30. The deadline for submissions if February 20, 2026! museumofplay.org/save-the-games…
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Stern Pinball
Stern Pinball@sternpinball·
🚨 GIVEAWAY 🚨 We are giving away our Stern 80s Polo here on X! Tag a friend below and we'll select a random winner! Head over to the Stern Store to purchase. *Winners will be contacted via DM ONLY. Please do not trust any other accounts claiming to be us.
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Robert Dale Smith
Robert Dale Smith@RobertDaleSmith·
Found a LodgeNet controller today.
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Andrew Borman
Andrew Borman@Borman18·
@Carnivol @IGN And with the initial seller, they had very good reason to sell in the first place. I would do the same in their position.
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Stian Schultz
Stian Schultz@Carnivol·
@Borman18 @IGN Thinking about all the other (still unreleased) games that first buyer had back then (and probably still has); and how the people who patiently spent ages putting up with their demands (+a small fortune), in order to at least get one out, are the ones dragged through the mud.😅
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IGN
IGN@IGN·
Before Capcom finally created Leon and Claire's nightmare in the RPD, Resident Evil 2 was a very different game. For the series' 30th anniversary, we take a look at Hideki Kamiya's cancelled RE "1.5" prototype. bit.ly/3NxmJp2
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Robert Dale Smith
Robert Dale Smith@RobertDaleSmith·
Has no one already reverse engineered and documented the LodgeNet controller protocol yet?!
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Andrew Borman
Andrew Borman@Borman18·
@dtoxmilenko @wutyes I'm sure I learned about it from Blackstorm X in the first place, and I vividly recall early 2000s camera footage of it. I'm sure OldEngineer probably had it, which was sold to.m a collector. The difference was I spent time doing VGA capture of it.
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Milenko
Milenko@dtoxmilenko·
Was bored last night and RE'd the rendering pipeline for Xbox Dashboard build 3424, from April 2001. This version used triangle strips instead of triangle lists, and had falloff shaders defined in the XAP scripts rather than the C++ engine. Got it rendering on macOS via UIX Desktop. It's beautiful! Long live BlackStormX, the dashboard mod that tried to recreate this original aesthetic using REZN8's design concepts, and ultimately merged with tHc to become TeamUIX.
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Milenko@dtoxmilenko

Hi everyone! I published v1 of the "History of UIX" to Github. One of the largest ongoing projects in the Xbox community, that many people don't fully understand the history behind. So I've started going through 20+ years of notes, rants and readme's to help build out a cohesive and educational story. One of my favorite parts is this here (check the screenshot) mrmilenko.github.io/UIX-History/

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Milenko
Milenko@dtoxmilenko·
@wutyes @Borman18 Ok? That doesn't mean you should go around throwing that man's business out there. It's rude.
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Andrew Borman
Andrew Borman@Borman18·
Excited for the arrival of a donation from @WOWCube_system to @museumofplay. I love devices that blend classic toys with new tech, a perfect fit for the collection here!
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Andrew Borman
Andrew Borman@Borman18·
Hey @LinusTech @linusgsebastian, want to bring a D1 deck down so we can digitize a few tapes? It's only a country over or so. There might be another handful other than these.
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Andrew Borman
Andrew Borman@Borman18·
@ShawnLayden It also inspired me to finally get this going, probably the first time it’s been seen since 2004
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Andrew Borman
Andrew Borman@Borman18·
@ShawnLayden It got as much play as my Switch would have, nearly none, but at least it didn't take up a ton of space.
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Andrew Borman
Andrew Borman@Borman18·
@BrianFargo I would love to read documentation from Interplay for Descent! Having been fortunate to see some of your papers, and material from Parallax, that would help complete the picture, should it exist somewhere. Sorry for missing you at GDC, your stories about Rebecca were everything.
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Mellow Gaming Recommends ANT!
Mellow Gaming Recommends ANT!@LV54Spacemonkey·
@dark1x I remember playing a demo of the original Splinter Cell on Xbox and there was a plastic segmented curtain you could interact with like that and I spent ages just watching it flow over Sam Fisher by walking back and forth through it over and over.
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