
@LightningSplash my suggestion is to make sally somewhat common if you dont have the playtime badge and then afterwards its super rare again and new players are gaslit into thinking they experienced a once in a lifetime thing
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Iminyourwalls
19 posts



i really like the idea of having rare secret entities/encounters but i understand there's the issue of their badges i plan to make a more clear progression system where rare RNG-based (or badges like A-1000) achievements wouldn't count, but i know completionists would still keep grinding for these badges and probably drive themselves mad LOL should i just delete these badges?? what do you guys think




























