C4 Engine

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C4 Engine

C4 Engine

@C4Engine

Posts about the ongoing development of the C4 Engine.

Katılım Ocak 2011
3 Takip Edilen1.1K Takipçiler
C4 Engine retweetledi
Eric Lengyel
Eric Lengyel@EricLengyel·
This video shows the velocity buffer used to render motion blur during post-processing in the C4 Engine. The screen-space velocity accounts for the motion of the camera, objects, and even vertices for cloth and skinned meshes. This technique is described in FGED2, Section 10.7.
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C4 Engine retweetledi
Eric Lengyel
Eric Lengyel@EricLengyel·
Here's a short video showing atmospheric shadowing in the C4 Engine. It marches along rays and samples the cascaded shadow map to determine how much light is inscattered toward the camera. The results are combined with the scene in post. See FGED2, Section 10.6 for details.
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C4 Engine retweetledi
Eric Lengyel
Eric Lengyel@EricLengyel·
Here are 200 zombies in the C4 Engine. Each zombie model has 56 bones and a skinned mesh with 3051 vertices. Skinning calculations happen every frame on the CPU through the multithreaded job manager. (Be warned that the audio gets kind of loud.)
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C4 Engine retweetledi
Eric Lengyel
Eric Lengyel@EricLengyel·
Here's a quick video showing a few distortion effects in the C4 Engine. The window in the upper-left shows the distortion buffer, an off-screen render target containing per-pixel (x,y) offsets that get applied during postprocessing.
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C4 Engine retweetledi
Eric Lengyel
Eric Lengyel@EricLengyel·
Here's some video of the SSAO buffer as I run around in the C4 Engine. The details about this particular flavor of ambient occlusion are discussed in FGED2, Section 10.5. amazon.com/dp/0985811757/…
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Carlos Oliveira
Carlos Oliveira@DeathCadu12·
@C4Engine Hello! If I buy license C4 engine, will I get source of C4 Engine?
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C4 Engine
C4 Engine@C4Engine·
C4 Engine version 7.2 has been released.
C4 Engine tweet media
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C4 Engine
C4 Engine@C4Engine·
@Karmacomposer Yes, see the model registration in the Game::Game() constructor in the SimpleChar code.
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Mike Felker
Mike Felker@Karmacomposer·
@C4Engine I do not yet know how to turn the asset into a player character (to replace the soldier). Is that done in Visual Studio 2022 and not the actual engine tools?
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C4 Engine
C4 Engine@C4Engine·
C4 Engine version 7.1 has been released. This version includes a major upgrade to the GUI and many minor enhancements.
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Mike Felker
Mike Felker@Karmacomposer·
@C4Engine I noticed when I looked at the source code version. Where are the documentation to learn how to use the tools and interface?
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C4 Engine
C4 Engine@C4Engine·
@Karmacomposer Rigged characters are imported by (a) creating a new world, (b) using the File->Import Scene command to load a DAE or OGEX file, (c) making any material assignments or changes you need, and (d) using the File->Save to Model Resource command to make an MDL file.
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Mike Felker
Mike Felker@Karmacomposer·
@C4Engine How do I download it? I bought C4 back when it was Tombstone. I think I received the newer 2023 version but I cannot remember. How would I know it's newer? Where is the tools documentation on how to use them?
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C4 Engine
C4 Engine@C4Engine·
@Karmacomposer Not at this time. We're planning to start one with the next release of C4, likely in August.
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C4 Engine
C4 Engine@C4Engine·
@Karmacomposer The wiki should be functioning now. We apologize for the poor state of modern web tech.
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C4 Engine retweetledi
Eric Lengyel
Eric Lengyel@EricLengyel·
Doing some actual graphics development! Just finished a filmic tone mapping upgrade in the @C4Engine with histogram analysis and adaptive exposure.
Eric Lengyel tweet mediaEric Lengyel tweet media
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TwoCatsYelling
TwoCatsYelling@TwoYelling·
@C4Engine Curious, are there any communities set up for C4Engine? Discord, forums, etc? I haven't been able to find anything.
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Jake
Jake@duroxxigar·
This is a from a completely fresh full compile of @FlaxEngine source code. The entire source compiled in 31 seconds. That is crazy. Godot takes my machine about 10 minutes for a fresh build. Unreal about 1 hour and 35 minutes. #indiedev #gamedevelopment
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C4 Engine retweetledi
Eric Lengyel
Eric Lengyel@EricLengyel·
Anyone remember DevMaster.net? It was *the* place to go for discussion about game engines and reliable independent reviews. It's too bad they're not around any more, but the C4 Engine reviews can still be found with the Wayback Machine: #user-reviews" target="_blank" rel="nofollow noopener">web.archive.org/web/2013011711…
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C4 Engine retweetledi
Eric Lengyel
Eric Lengyel@EricLengyel·
The C4 Engine costs $100 per person, and that gets you in for life. There are no fees beyond that, and there can't ever be. Unlike everyone else's, our license doesn't have a clause that allows us to change terms unilaterally at any time for any reason. c4engine.com
Eric Lengyel tweet media
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