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CyberHermitStudios
28 posts

CyberHermitStudios
@CHermitStudios
I'm a Solo Indie Game developer. Currently developing a cozy deep sea resource management puzzle game. Have fun going through my devlogs :)
Katılım Haziran 2024
10 Takip Edilen13 Takipçiler

@CHermitStudios Looks nice, good luck for you development 💪
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Game 4/10, Cheese Chasers is out!
Learned a lot of new concepts, improved my skills taken up in previous games, and gained insight into different coding patterns for the future games.
Read the announcement blog here:
problem-18-dev.github.io/cheese-chasers…
#indiedev #gamedev #godot
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@Apogee_Ent Baba is you.
Although I believe graphic matters depending on the type of game
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Devlog #6: Doing art for extended structure below the dome. This is the outline of the architecture.
Image 2: Have a sneak peek at these rough sketched I made for the extended structure;
#indiedev #krita #gamedevelopment #cozygames #godot #art #indiegame #solodev


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Devlog #5: Added bioluminescence effect below the dome using shaders.
#indiedev #krita #gamedevelopment #cozygames #godot #art #indiegame #solodev
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@RevivedHouse @clemmygames Looks beautiful :) Especially the one with the pond/lake
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@SilvanuzGamedev Thank you :) the fishes floating around are animated particles. Planning to add different varieties of particles in future
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@CHermitStudios Particles are always good for creating small details to create more life in your scene. Looks good!
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@codewithjax Looks nice 👍 if this is an endless runner game, it seems like there is a delay in Goblins throwing those bombs
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Updates:
- I added a delete for the obstacles,
- reset the variables,
- fixed the game tree issue,
- repositioned the spawners.
#gamedevelopment #godot #journey
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@Not__Juno Thank you :) I'm thinking of adding Coral reefs in the future
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@EthJuniper @Problem18Dev @godotengine Seems like a genuine post and content. Maybe it seems like AI because he sounds professional
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@Problem18Dev @godotengine haha no worries! some people just write how bots write so wanted to ask
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Discovered a handy feature in @godotengine: Enabling "Show Script Button" in Editor Settings -> Interface -> Scene Tabs adds a clickable "script" icon to each scene tab. I find this very useful as the project grows with scripts and scenes!
#indiedev #gamedev #godot

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