Camille

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Camille

Camille

@CMarjoux

Senior Creatures Animator at @MotiveStudio. Previous : @Guerrilla @BioWare - Projects : Horizon Forbidden West, Dragon Age, Battlefield6

Amsterdam, Pays-Bas Katılım Eylül 2018
761 Takip Edilen2.4K Takipçiler
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Tore Lervik
Tore Lervik@toreler·
Performance is important and a big part of #gamdev. So how does MeshBlend fair in real projects? Wanted to show a clip from the Dark Ruins Megascans project with blending on everything! ~0.07 ms on Low and ~0.16 ms on the high quality meshblend-preset on my Gaming PC.
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Battlefield
Battlefield@Battlefield·
Battlefield 6 delivers the ultimate PC experience: 🔳 4K & uncapped FPS 🖼️ Ultrawide support ⚙️ 600+ customizations 🛡️ Javelin Anti-Cheat ⚡ NVIDIA DLSS/Intel XeSS/AMD FSR ➕ More #Battlefield6 hits PC, Oct 10.
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Daniel Ceballos
Daniel Ceballos@DCeballos95·
IT’S A TAKEDOWN! Here’s my reference for these shots I got to animate in the Takedown sequence. I really loved getting to work on a sequence that felt so horror influenced. Demon Mira and Zoey were so much fun 😈😰😈 #KpopDemonHunters #KPDH
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The Expanse: Osiris Reborn
The Expanse: Osiris Reborn@TheExpanseRPG·
While some of our team are off in Cologne at @gamescom, we’ve prepared a small token of our appreciation. Have you been wondering how some of the most iconic locations from The Expanse will look in-game? Well, our captain and her twin sister, J, have prepared a short tour!
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
Kingdom Come Deliverance 2's second expansion: Legacy of the Forge looks freaking AMAZING You get to run your own blacksmith store and upgrade the building from complete scratch, it also has a new questline and cutscenes Coming September 9th, super soon!
Synth Potato🥔 tweet mediaSynth Potato🥔 tweet mediaSynth Potato🥔 tweet mediaSynth Potato🥔 tweet media
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Camille
Camille@CMarjoux·
Une de nos plus belles interview 🥰
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Artem_Yakushchenko
Artem_Yakushchenko@deadfluffycat·
@CMarjoux @bioware Amazing, I really like the idea to create unique animation set instead of full locomotion pack! Thought, I believe, flying helped a bit
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Camille
Camille@CMarjoux·
Animators and Creature lovers 🐉 Here’s the replay of my INDIGO talk on animating Dragon Boss Fights for #DragonAge at @bioware. ➡️ youtu.be/YmLmEr_E8S8?fe… It’s packed with doodles, practical advice and production #GameDev war stories :) I hope this can help some of you !
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Matt White
Matt White@WhiteSensei·
3 ans par Toutatis !!
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Landroch
Landroch@landroch·
Ça avance …. Ça avance ! 💪💪 Retour des lives le mardi 4 Mars 🔥 En découverte poupoune bien sûre 🥳
Landroch tweet media
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Camille
Camille@CMarjoux·
@danielchan93 Thanks ! Ah that’s a good idea maybe I should do a third person toon quadruped tutorial. Shader is the basic one from unreal nothing fancy I just added a little emission to make it cartoony and no dark shadows. As for the rig and model/textures was already available online :)
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Dan Chan
Dan Chan@danielchan93·
@CMarjoux This is insane! What shaders did you use / how did you get this visual style? Also, any hope for a tutorial?!
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Camille
Camille@CMarjoux·
@NaraeVLee He bouncy and he gets squeeshy when he falls from too high x)
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