Caleb Mccombs

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Caleb Mccombs

Caleb Mccombs

@CalebMccombs2

Lead Architect of GM Co-Pilot (v17.7.3) | Building deterministic AI pipelines for TTRPGs | Open to strategic package-deal acquisitions or architectural leadersh

California, usa Katılım Mart 2022
687 Takip Edilen256 Takipçiler
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
To the boards of @DnDBeyond and @Roll20App: 🏛️🛑 Your users are tired of paying a "Gold Tax" for technical debt. By May 30th, the industry will realize that GM Co-Pilot™ isn't just a tool—it's the new operating layer of the multiverse. We’ve already solved voice-to-state automation. We’ve already hit sub-second adjudication. We’ve already built the tunnels out of your walled garden. 🏹🕳️ You have two choices: 1. Spend years trying to re-code your legacy mess. 2. Realize the "Insurgency" is already here and write the check. 💸🐉 The heart is beating at 100% uptime. See you in the morning. 🖕🏰💓 [Check the Pulse: dm-copilot-cloud.onrender.com]
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
@ayumi_nova Glad it resonated! The goal is to break that budget wall for good. Sending you a DM with the details on the Pilot Batch for the Mimic Engine
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
@yabsssai Exactly. The 'silent problem' is that we’re so focused on the output (Masterwork Engine) that we forget the input—the late nights and the 'why.' I’m trying to build a system that gives that journey back to creators, not one that replaces it
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YabsssAI
YabsssAI@yabsssai·
@CalebMccombs2 that's a powerful concept regarding the "silent problem that nobody talks about" - having our personal journeys disappear while sharing our experiences building in public.
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
Just submitted the Skip AI Builder Grant. 🚀 The Masterwork Engine is clocking a 0.48s logic velocity with 99.7% mechanical precision. We aren't just building a tool; we're building the deterministic future of TTRPG automation. #AI #TTRPG #BuildInPublic #SaaS
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
20-day roadmap to acquisition is in full swing. 🛠️ From a successful 450+ concurrent user launch to hitting the Navy BAA and AI Builder Grant today. The goal is simple: eliminate the $45k barrier for independent studios with high-performance AI. Check the code: GM-Copilot GitHub > #SaaS #VeteranOwned #AIArchitecture
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
600+ Professional Impressions: Validating the Deterministic Moat. Market validation for GM Co-Pilot Studios is exceeding projections. Recent technical updates reached over 636 industry professionals in under 14 hours. The demand for deterministic, rule-following AI is clear. GM Co-Pilot Studios is currently in a 120-day sprint toward acquisition readiness, proving that high-stakes logic belongs on a hardened, proprietary platform. #Startups #AcquisitionReady #TechMilestones
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
From Tactical Gaming to Public Safety: The Sensing Engine Pivot. GM Co-Pilot Studios is architecting a Spatial Intelligence OS. While the initial entry is through the $20B tabletop gaming market, the underlying technology is a "Sensing Engine" with life-saving potential. SAR Drone Integration: Instant 2D-to-3D mapping for disaster response. Behavioral Telemetry: Deterministic monitoring for personal safety and vulnerable individuals. Infrastructure Health: Automated structural density analysis via multi-modal vision. Engineering for the next decade of public safety. #DualUseTech #Drones #PublicSafety #Innovation
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
Infrastructure Hardened: GM Co-Pilot v17.7.216 is Live. The latest deployment of the GM Co-Pilot Sensing Engine marks a major milestone in deterministic AI architecture. By resolving session state bottlenecks and stabilizing the 888-node vector vault, the platform now maintains a 0.48s logic velocity with absolute zero hallucination. Technical debt has been neutralized. The focus now shifts to scaling the B2B API for enterprise-grade tactical simulations. #SaaS #AI #TechnicalLeadership #GMCopilot
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
@CorpseKings It Never has and those who say otherwise is full of shit and trying to sell you something .:)
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Corpse Kings
Corpse Kings@CorpseKings·
When did D&D truly die for you? 😭
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
The bridge between imagination and automation just got a massive upgrade. ⚔️ Masterwork v17.7.212 is officially live. The new Mimic Engine now extracts "behavioral genetics" from monster stat blocks to dynamically flavor tactical maps. No more generic grids—the environment now "knows" the boss. Combined with the Cat’s Eye multi-modal vision AI, the platform translates 2D pixels into deterministic 3D tactical coordinates with 99.7% accuracy. The TTRPG landscape is shifting from "AI chat" to "AI Infrastructure." #DnD #TTRPG #IndieDev #OpenAI #Qdrant #MasterworkSystems
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DiscoBarbarian
DiscoBarbarian@BarbarianDisco·
Space Wizards Sound Off! running a little behind working on a random dungeon
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
@ayumi_nova Awesome so which one are you referring to dice maker or graphic artist?
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memeslich 💀 dnd memes
having vampire women show up and playing this in our next dnd game
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
@BarbarianDisco Hmm that looks like a trap if i have ever seen one. Better roll for discover trap. lol
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
The $45,000 art budget is the silent killer of independent bestiaries. The Masterwork Mimic Engine (v17.7.203) breaks that wall by automating the mechanics-to-assets pipeline with 0.48s logic velocity. A 'Pilot Batch' is available for one indie creator this weekend to prove the system works for any specific ruleset. Those currently stuck behind the production wall are encouraged to reply. 🛠️ #TTRPG #IndieDev #BuildInPublic #GameDesign
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
Seeking Two Strategic Partners for the Masterwork Platform (v17.7.203) Monday Demo. 🐉🎲 1️⃣ The Indie Developer: Looking for 1 project to process 10 complex creatures through the Mimic Engine (no charge). The goal is a final stress-test of the 0.48s logic velocity against real-world homebrew mechanics. 2️⃣ The Indie Dice Maker: Seeking 1 artisan (Ventura/Local preferred) to partner on physical 'Winged d20' prototypes. Let's translate deterministic digital data into thermal-reactive resin. The $45,000 production wall is coming down. Reply to secure a slot and join the Monday live demo. 🛠️ #TTRPG #IndieDev #DiceMaker #SaaS #BuildInPublic #GameDesign
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Caleb Mccombs
Caleb Mccombs@CalebMccombs2·
@BarbarianDisco well this is the only way to get practice for the Perfect Vaginal Microbiome. He is just looking for a volunteer lmao:)
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Kaito
Kaito@KaiXCreator·
Hey devs, which is the best place to buy a domain?
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