
ron
1.6K posts




I agree wholeheartedly with the sentiment coming from a lot of the community regarding Destiny 2 and Marathon. Bungie cannot support both. Marathon is 2 months in and is doing worse numbers wise (Even including consoles) than Destiny 2 is during its worst content drought. I feel both sides of the argument but I think we're at the point where Bungie cannot support both. They can only support one. Most likely one will be cut off and given to another studio. I do genuinely believe the Destiny 2 community has every right to be incredibly mad at Bungie for how they treated them and the game. I don't blame anyone for not playing Marathon out of spite. It's the literal opposite of what Destiny 2 is, it took everything from Destiny 2, and it made Bungie treat the D2 playerbase like shit. Seriously, Bungie acts like they *hate* their community sometimes and does everything they can do give the opposite of what people want. Marathon cannot add anything short term to stop player bleeding. They wanted the game to be an incredibly difficult extraction shooter. The "hardest one ever" BY THE DEVS OWN WORDS. Now they're pivoting to try to make it super casual.. which is LITERALLY JUST TURNING IT INTO A GLORIFIED GAMBIT MODE What was the point then? Sometimes it's rough to swallow the facts that it was a dumb idea given their playerbase. It's a dumb idea to destroy the entire foundation of what made the company money in the first place. Objectively? You pick Destiny 2. Higher peaks, way more money, more players even though it's 9 years old in its WORST CONTENT SITUATION EVER. It's a no brainer. Subjectively I get people are into what they like and there's nothing wrong with that. Unfortunately I don't think both can exist simultaneously under Bungie. Sucks to hear, but that's where it's at. Btw it's not the Bungie dev's fault. Never be mad at them. It's 100% leadership's fault and "Not giving a fuck about facts" attitude. Always ignorantly ignoring everyone and doing what they think is best. It's like Bungie saw the "Don't you guys have phones" Blizzard approach and said "hold my beer" Ah well



So, in summary: - Sony’s $765 million in impairment losses for Bungie means they are downwardly adjusting the value of an asset that I think everyone but Sony realized was probably not worth $3.6 billion. This is not “lost money” in the sense some are thinking of - This wouldn’t be happening if Bungie games were doing great and printing loads of cash. Clearly they are not - Sony is at least publicly backing Marathon per its comments on the call, so the result of all this is not some imminent game/studio shutdown - Sony says it does not expect more big Bungie impairment losses in FY26 - All this is to say there are no guarantees this doesn’t produce something like layoffs and reduced overall investment in games like Marathon, Destiny and future projects. None of this is good news outside of claims of future Marathon plans to try to turn things around. Emphasis on try - I remain very concerned about Destiny

i want to ragebait bloodborne fans but have no idea how a good ragebait needs some truth to it and overexaggerate it as much as possible

















Marathon is stuck between a rock and a hard place. It's an incredibly good game, but the more casual audience seems to be avoiding it. But if they dumb the game down, it will be considerably worse and I'll likely stop playing it. It's basically a phenomenal game that doesn't appeal, I guess, to a wider audience. I'm not sure what exactly the solution is, maybe it's better strategic marketing and creative efforts to onboard new players. I'm not sure. But dumbing the game down would likely fix nothing. You might get new players to temporarily try it, but then they're playing a considerably less inspired game and will bounce off it. I also think the truly bizarre pre-launch hate campaign was SUPER weird. Like, gamers can be such strange people and I say that with peace and love. But I'm not sure I've ever seen a global predisposition to hate a game the way I saw it with Marathon. People were literally parroting the exact same sentences for months, almost like they had talking points and were collectively regurgitating them. Like the places where gamers hang out (YT, Reddit, Twitch, X, etc) had posts or something hating the game that circulated so much that people just latched onto them. I dunno. Either way, it didn't do the game any favors. I'm not sure what the best path forward is but good marketing and a positive outward image might help. And the vault wipes are definitely a good thing, that's totally necessary. But I think diluting the game to make it more palatable is the wrong play personally. Short term gain maybe, but over time will actually hurt retention I think.





First trailer for the ‘SEKIRO’ anime series. Coming soon to Crunchyroll.








