Cartesian Caramel

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Cartesian Caramel

Cartesian Caramel

@Cartesian_C

Mainly on Insta: cartesian_caramel 3D Artist :) Worked on Sonic 3 and... Gumroad Projects: https://t.co/hLB1CVo8m7

Connecticut, USA Katılım Nisan 2020
46 Takip Edilen85.7K Takipçiler
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Shahzod Boyhonov
Shahzod Boyhonov@specoolar·
Octopus simulation test, Blender 5.2. Geometry nodes + new Cloth Dynamics node + custom effectors. Had to slightly modify the Cloth Dynamics node to achieve more accurate self collisions. #blender #geometrynodes #b3d
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Cartesian Caramel
Cartesian Caramel@Cartesian_C·
@The_Genesis_0 Mostly to see if I could do it, but like the CSV node it could be useful for data visualization
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Blender 🔶
Blender 🔶@Blender·
Today is the day! Blender 5.2 LTS has entered Beta. What’s next? 🔸 Download 5.2 LTS Beta and test if your files work correctly. 🔸 Report bugs and help make this release stable for everyone. 🔸 Be first to try features the community will be talking about soon. ⬇️ Download: builder.blender.org/download/daily #b3d
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Cartesian Caramel
Cartesian Caramel@Cartesian_C·
I'm 24 now :) It's been a good and weird year. I'm not entirely sure what I'll find next, but it's been unpredictable and that's the fun of it.
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Maor Łavi
Maor Łavi@maor_lavi·
@Cartesian_C @sai_charan_md Really?! You could just make a simple geometry nodes group group input -> store named attribute (scene time as input)(e.g. “sc_time” -> group output. Then in shader editor just use the “Attribute” node and call the stored value “sc_time”.
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Cartesian Caramel
Cartesian Caramel@Cartesian_C·
The Scene Time node was added to the Shader Editor in Blender 5.2 #b3d It took 42 changed files (and a lot of help) but it was worth it.
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