Ciro Continisio

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Ciro Continisio

Ciro Continisio

@CiroContns

Find me on Bsky: https://t.co/ODpZpfW9EF Mastodon: https://t.co/aJZnIvw6BT Game developer • Lui/him 🇮🇹

Copenhagen, Denmark Katılım Aralık 2009
3K Takip Edilen11.6K Takipçiler
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Ciro Continisio
Ciro Continisio@CiroContns·
These days I'm really not on Twitter anymore, I even removed the app from my phone. You'll find me camping on Bluesky or Mastodon. • bsky.app/profile/ciroco…@ciro" target="_blank" rel="nofollow noopener">mastodon.gamedev.place/@ciro (@ciro@mastodon.gamedev.place)
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Ciro Continisio
Ciro Continisio@CiroContns·
If you're interested in potentially 2 or 3 of my tools, the 50% off combines with the regular 40% off that the bundles provide 🤯 There won't be a better moment to get them. If not, a reshare or a review (if you own one of them already) would also help a lot 🙇🏻 Grazie!
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Ciro Continisio
Ciro Continisio@CiroContns·
@noio_games share.google/TZw0WbM7OKQO9F… See here, there's a picture where you can see the Dependencies option of an index, and it needs to be turned on manually (because of course it make the index bigger, and the indexing heavier)
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Ciro Continisio
Ciro Continisio@CiroContns·
@noio_games I might switch method in the future, but as a tool maker I can't rely that they have turned the reference tracking in the index. Though it's a one time operation! Perhaps I'll make it an optional setting to choose one or the other way.
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Ciro Continisio
Ciro Continisio@CiroContns·
I just published version 1.1.0 of my tool SubAssets Toolbox for #unity3d. This version brings a new feature that really closes the circle when it comes to working with sub-assets! Let me explain 🧵
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Ciro Continisio
Ciro Continisio@CiroContns·
Oh yeah, SubAssets Toolbox was finalist as Best Development Tool at the last Unity Awards, forgot to say it at the time :P
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Ciro Continisio
Ciro Continisio@CiroContns·
Made a tiny free Unity utility that creates a main toolbar button to enter Play Mode with "Fast Enter Play Mode" enabled. You can still enter PM with full domain reload by pressing good ol' Play button. This allows to choose the behaviour every time at the click of a button.
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Ciro Continisio
Ciro Continisio@CiroContns·
In any case I believe that if you find a tool that doesn't support it, it wouldn't be crazy to ask the developer to consider supporting it. It would benefit you and them! There is a clear guide on the Unity Manual on how to do so: docs.unity3d.com/6000.3/Documen…
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