Claude_Lib

1.3K posts

Claude_Lib

Claude_Lib

@Claude_Lib

Katılım Kasım 2012
47 Takip Edilen11 Takipçiler
Unscripted Fate
Unscripted Fate@UnscriptedFateG·
The private Steam Playtest is now live ✅🎮 If you want to try the game early, join the Discord or send me a DM — I’d be happy to give you access 🚀 Discord: discord.gg/weEaMyfNrv This project has taken years of work, especially because implementing all the systems I wanted took a huge amount of time and effort ⚙️🔥 I’ve spent a long time building and improving the mechanics, optimization, stability, and overall experience to make the game feel as immersive and authentic as possible 🎥💥 This playtest is an important step toward the demo release as well 🎁 I want to use this time to gather feedback, fix issues, and make sure the experience is as polished and stable as possible before the demo goes live on Steam 🛠️✨ If you join the playtest, I’d really love for you to also be active on Discord 💬❤️ your feedback, opinions, bug reports, and error messages can help me improve the game much faster and make the next version better for everyone 🙏 Thank you so much to everyone supporting the project — it truly means a lot 🤝✨ — Andrei
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Claude_Lib
Claude_Lib@Claude_Lib·
@frizkedblizz But didn't the leaked build lack some files? Or did you use their final counterparts?
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Frizky
Frizky@frizkedblizz·
Jorby has managed to get it working
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Obbe Vermeij
Obbe Vermeij@ObbeVermeij·
The ferries were cut late on. They were supposed to be moving back and forth kinda like a train. We figured there would be too many issues with it. Mostly the collision and AI of peds and vehicles sitting on top of another vehicle. We ditched them even though they were in the trailer.
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ben
ben@videotech·
An early development version of GTAIV has publicly leaked from a console dev kit today. The cut ferry model and cutscenes differ to the retail build. Expect more major findings over at: #comments" target="_blank" rel="nofollow noopener">gtaforums.com/topic/735829-g… Image via @HeySlickThatsMe
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Claude_Lib
Claude_Lib@Claude_Lib·
@CrimsonDesert_ On a technical side, can you enable support for additional PAMT/PAZ archives? That way you'll be able to put all patched files into one single archive that has priority over the old assets, like update.rpf for GTA V, instead of modifying several archives across multiple folders.
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Crimson Desert
Crimson Desert@CrimsonDesert_·
Fellow Greymanes, Patch Version 1.01.00 is rolling out. This patch adds 5 summonable mounts, decreased loading times for fast travel and revival, some adjustments to controls as part of our ongoing efforts to improve the game's keyboard/mouse and controller experience, and more. Version 1.01.00 is available on Steam. PlayStation, Xbox, Mac, and EGS will follow at a later time, and we'll provide an update in the notice below once they are available. Read the patch notes here: pearlabyss.info/41xJAUC
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Silent
Silent@__silent_·
@MilestoneItaly Could you correct the Deluxe Edition package so it "includes" the customization pack DLCs? The Deluxe Upgrade includes those DLCs, but with the current setup they don't show as "owned" on Steam, so people may be confused and accidentally buy them twice.
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Claude_Lib
Claude_Lib@Claude_Lib·
@__silent_ @MilestoneItaly Reminds me of The Callisto Protocol, btw. The game has three skins that are included in the Season Pass, but only if you bought the Season Pass separately from the game. If you bought the Digital Deluxe Edition of TCP, you get the Season Pass, but not the skins.
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Claude_Lib
Claude_Lib@Claude_Lib·
@__silent_ @MilestoneItaly What's weird is that the customization packs ARE included in their own individual packages, the digital deluxe game package and the digital deluxe upgrade package, but not the digital deluxe game preorder package.
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Horizon Chase 2 is OUT on PlayStation and Xbox 🏁
The original version of Horizon Chase and Horizon Chase Turbo will no longer be available to download, starting on June 1st. The race continues in Horizon Chase 2, which is available on iOS, PC through the Epic Games Store and consoles. horizonchase2.com
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Claude_Lib
Claude_Lib@Claude_Lib·
@__silent_ Funny, despite having a bespoke controller preset for Steam Controller, the game has no UI for it, nor a proper layout as there's seemingly nothing outputting as the right stick. Could've made use of the gyro.
Claude_Lib tweet mediaClaude_Lib tweet media
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Silent
Silent@__silent_·
Screamer experience on the Steam Deck is so good I can hardly believe it: * Native Deck prompts and controller image. * With TSR High (85%), Low preset keeps stable 60FPS. * If you settle on 40FPS, a High preset with Medium GI (no Lumen) is usable! * At 30FPS, even GI High works!
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Claude_Lib
Claude_Lib@Claude_Lib·
@SadlyItsBradley Updated my AMD machine and lost all network, thankfully I was able to roll back. Admittedly, it's all at my own risk, but I hope they'll fix it.
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Brad Lynch
Brad Lynch@SadlyItsBradley·
SteamOS 3.8.0 Preview was just released and includes “initial support for the upcoming Steam Machine hardware”
Brad Lynch tweet media
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Claude_Lib
Claude_Lib@Claude_Lib·
@rpcs3 For someone out of the loop, does the emulator now have Deck-friendly gamepad-oriented Big Picture mode like PPSSPP and RetroArch do?
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RPCS3
RPCS3@rpcs3·
RPCS3 now starts games in fullscreen by default. To toggle fullscreen on/off during gameplay: - Select "Toggle Fullscreen" on the in-game overlay. - Press Alt+Enter on your keyboard. Double-clicking the game window will no longer fullscreen it by default. Starting games in fullscreen and enabling fullscreen on double-click are emulator settings you can adjust to your preference. We just changed their default values to better match the PC native gaming experience.
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Claude_Lib
Claude_Lib@Claude_Lib·
@tyminski_marek Mr Tyminski, can you please consider making the game available for purchase on Steam in Russia?
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Marek Tyminski
Marek Tyminski@tyminski_marek·
Lords of the Fallen has sold over 2.5 MILLION copies! As of end of February 2026, the game has officially broken even. Huge thanks to every player, supporter, and fan who made this possible. More to come – stay tuned!
Marek Tyminski tweet media
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Claude_Lib
Claude_Lib@Claude_Lib·
@lifeindolltown All this exclusive and FOMO bullshit is why I'll rather pirate the game or not play it at all.
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Welcome to Doll Town
Welcome to Doll Town@lifeindolltown·
🎁 ULTIMATE GIVEAWAY 🎁 ONE winner will get: - Welcome to Doll Town Steam Game Key (PC) - ALL EXCLUSIVE OUTFITS (WILL NEVER BE SOLD) To enter: - Repost this - Double chance if you screenshot your wishlist in comments: wishlist.welcometodolltown.com Winner announced tomorrow before the game launches. #indiegame
Welcome to Doll Town tweet media
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Claude_Lib
Claude_Lib@Claude_Lib·
@SCSsoftware So, while you're overhauling UI in preparation for the console release, can you add the adjustable safezones to compensate for the possible overscan?
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SCS Software
SCS Software@SCSsoftware·
Why did we update the Route Advisor? 🔧 In today's blog, we explain what's changed in the new Route Advisor and why we decided to update it 🖥️ Read more here 👇 blog.scssoft.com/2026/02/the-ne…
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Valour Software
Valour Software@ValourApp·
What do you want to see next? Other than obvious answers like screen sharing and native apps (we are working on these!)
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Claude_Lib
Claude_Lib@Claude_Lib·
@LambdaGen Hopefully we'll be able to use this to filter the reviews, like only show those with matching specs or something.
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LambdaGeneration
LambdaGeneration@LambdaGen·
You can now leave your PC specs in a review in the latest Steam Beta patch. This is totally optional when creating a review through the game Steam Store page and you can select which PC specs you want to include.
LambdaGeneration tweet mediaLambdaGeneration tweet media
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