Cobra Code

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Cobra Code

Cobra Code

@CobraCodeDev

Authorized Unreal Engine Instructor & Game Developer 👨‍💻 #Unreal2D Lover ❤️ Get My Unreal 2D Top Down Course: https://t.co/sN9cAVfAoB ⭕️日本語

Katılım Ekim 2021
902 Takip Edilen4.8K Takipçiler
Cobra Code
Cobra Code@CobraCodeDev·
My Unreal 2D Top Down course got the 'Highest Rated' tag on Udemy now :D Just want to say thanks to anyone who's taken and rated the course 🥰
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Cobra Code
Cobra Code@CobraCodeDev·
@steve_fau I need to sell a WHOLE LOT of units. It worked when YouTube was still going well and I could easily get 30k+ views per video, but now it's pretty rough TBH
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Steve Fau
Steve Fau@steve_fau·
@CobraCodeDev Huge congratz! But also how on earth do you make any money off of it if it's like 90% discounted by Udemy all the time? :O
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Ellie Awoo
Ellie Awoo@Puffpuppy420·
@CobraCodeDev Gotcha! Is that something you would announce in the discord? How can I stay updated on it?
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Cobra Code
Cobra Code@CobraCodeDev·
After adding new characters, it turned out that the battle system already worked with 8 party members, with little to no adjustments But the UI would need a few more updates to show all of the info
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Cobra Code
Cobra Code@CobraCodeDev·
@Puffpuppy420 Certainly for Black Friday, but I'm not sure about any other date yet!
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Cobra Code
Cobra Code@CobraCodeDev·
I decided to bring back the series where I show off Unreal Engine Indie Games! This time around not as a monthly series, but only whenever I have 5 games I really wanna talk about The latest full episode is now out on YouTube: youtu.be/IJ4Nf7w2CHI
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Cobra Code
Cobra Code@CobraCodeDev·
@mondunegaming Yes exactly! And you could probably also cut down the frames for your walk up/down animation by mirroring half of them
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Cobra Code
Cobra Code@CobraCodeDev·
The latest PaperZD update just dropped and it adds options to mirror entire flipbooks or individual frames! This of course also works together with the skin system that was recently introduced.
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Cobra Code
Cobra Code@CobraCodeDev·
I made my first cent as a game developer 8 years ago
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Cobra Code
Cobra Code@CobraCodeDev·
@ChaosBoxDev Think it was based on ads users see when they play games on gamejolt!
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Benski
Benski@ChaosBoxDev·
@CobraCodeDev Haha awesome, how did it come out as exactly 1 cent? I made my first 10 dollars from gamedev on 01.01.2026
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Cobra Code
Cobra Code@CobraCodeDev·
@HectorNonce You can also do it in the game instance without a data asset. But IMO this is the cleaner way to go about it since you can easily switch between different sets, for example one for debugging and one for prod and you can also update the values while the game is running
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Hector
Hector@HectorNonce·
@CobraCodeDev What is the need to do this when you can have it stored in game instance?
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Cobra Code
Cobra Code@CobraCodeDev·
I've been using this (Pseudo-)Global Variable system in Unreal for a while now and thought I would share it. It enables you to have certain variables in one place through a data asset and you can even tweak them while the game is running. Full Tutorial: youtu.be/hun35E7UCfs
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Cobra Code retweetledi
くろれきし
くろれきし@endwar1338·
[Free] "TransitionFX" - Screen Transition Plugin for UE5.5+ is now live on Fab! "I just want to add simple screen transitions easily." Created for indie devs and small teams who feel the same, TransitionFX is a lightweight, SDF-based procedural transition plugin that requires **no textures at all**. Everything works in Blueprints, setup takes only a few minutes, and it's completely free. ■ Key Features ・High quality & resolution-independent (SDF procedural rendering + auto aspect ratio correction) ・20+ built-in effects (Fade, Iris, Spiral, Tiles, TV Switch Off, Pixelate, Wipes, and more) ・Data Asset system for easy management — just swap the asset to change looks ・Simple Latent Action nodes (PlayTransitionAndWait etc.) — no messy callbacks or flags ・In-Editor Preview Tool — check animations in real-time without PIE ・OpenLevelWithTransition node — fade out → load level → fade in in one node ・Shader preloading to prevent hitching We also prepared a Sample Project so you can test all effects and Blueprint setup immediately. If you're a fellow UE5 developer, feel free to use it in your project or as reference for your own transition system/shaders. Still room for improvement, so any feedback, bug reports, or feature requests are very welcome — just reply here or open a GitHub Issue. GIFs of all transitions are in the GitHub README. ■ Links Fab (Free): fab.com/listings/82f9a… Sample Project (v1.0.0): github.com/EmbarrassingMo… GitHub: github.com/EmbarrassingMo… #UE5 #UnrealEngine #GameDev #IndieDev
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Hibikai
Hibikai@hibi_kaihatsu·
開発中のドット絵の猫+3Dの日本の田舎を舞台にしたゲームです。 タイヤに乗るとジャンプ台みたいに使えます。
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