Code_LeoJ

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Code_LeoJ

Code_LeoJ

@Code_LeoJ

Lead Environment Artist @FinestCreative | Tech artist | 3d Modeler | Foliage Artist Pushing the boundaries of UEFN

Miami FL Katılım Aralık 2021
668 Takip Edilen1.6K Takipçiler
Vincent
Vincent@VincentBcht_3D·
more plants!!! 🌱
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Code_LeoJ
Code_LeoJ@Code_LeoJ·
@DreamFeedGames It’s probs nothing to worry about though, it’s also probably related to your texture sampler usage
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DreamFeed
DreamFeed@DreamFeedGames·
Question for Unreal tech artists and experts- is the shader complexity view an out dated metric? My terrain material here is about as bog standard as you can get- triplaner / cell bomb and distance blending. The foliage uses no alpha masking.
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stack
stack@stackUGC·
Biggest project to date coming early August Not a tycoon 🚨💰
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Code_LeoJ
Code_LeoJ@Code_LeoJ·
@AbelHoldings_E2 Havent tested it directly, but i know its cheap because all of the grass shares one simple wind function, except for some of the bigger and bushier pieces that use pivot painter to drive more realistic wind, it all gets faded out at a certain distance anyway
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Civilian 🌍2️⃣
Civilian 🌍2️⃣@AbelHoldings_E2·
@Code_LeoJ Looks really awesome and feels super cozy! 😄 Have you tested how much extra GPU/CPU load the animated grass adds compared to static grass? It looks fantastic!
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Code_LeoJ
Code_LeoJ@Code_LeoJ·
Heres some grass I created for my game! I Love how it turned out :) #UEFN #Fortnite
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Code_LeoJ
Code_LeoJ@Code_LeoJ·
@PledgedRanger hey! Thanks for the offer but its currently not for sale, sorry!
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David Scott
David Scott@DemonWaffle6·
@Code_LeoJ When my parents said to go touch grass, this is the grass I wanted to touch
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Anexe.
Anexe.@Justlookingog·
@Code_LeoJ I can’t wait to play this bro! I love the artstyle!
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Anexe.
Anexe.@Justlookingog·
@Code_LeoJ This looks awesome bro! What’s the game about?
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HADBOX15
HADBOX15@Kop_box·
@Code_LeoJ whe need something like this in the next chapther
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Fortnite Developers
Fortnite Developers@FNCreate·
Want to get more out of Scene Graph? 👀 Live from Unreal Fest Chicago, Blair Nicholson (Sr. Game Developer, @FoadZone) shares practical techniques for building modular gameplay systems with Scene Graph that are flexible, reusable, and quick to iterate on. Watch the session now: youtu.be/cUbe2nmJNCI
YouTube video
YouTube
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Code_LeoJ
Code_LeoJ@Code_LeoJ·
@stoxton72613 im not able to publish maps at the moment due to personal reasons but i might publish when i can in august!
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Tyler Stockton
Tyler Stockton@stoxton72613·
@Code_LeoJ Is this a published map? I need to get in and take some Fortography ASAP
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