Codename.W.A VT🦊🔫

147 posts

Codename.W.A VT🦊🔫 banner
Codename.W.A VT🦊🔫

Codename.W.A VT🦊🔫

@Codename_WA

Seething vtweeter. Debut May 2099 Gumiho mercenary vtweeter

Agartha Katılım Nisan 2026
52 Takip Edilen90 Takipçiler
Julie Lacroix 🇫🇷
Alright, here's the prompt! This one should work well with multiple characters. ⚠️ENTER THE NAME AND VEHICULE⚠️ You can enter whatever you want, and describe the vehicule you want. Example here I wrote "Russian Nuclear Submarine" You can also force the PREFIX instead of letting it choose should you desire a very specific title. Do not hesitate to tweak the prompt as you see fit or ask GPT to rewrite it in some other style ^^ PROMPT⬇️ ------------------------------------------- CHARACTER NAME = VEHICLE CHOICE = PREFIX: Analyze the characters and figure out a title or adjective that would fit them and the theme. Create a 2:3 cool badass retro movie poster of the character from the uploaded image reference transformed into a post-apocalyptic Mad Max version of themselves. The movie title must be: “[PREFIX] [CHARACTER NAME]” Write the title in FULL CAPS using a stylized destroyed, cracked, weathered, road-worn font. The title should feel burned, sandblasted, scratched, and stamped onto rusty metal. Under the title, add a subtitle that is a witty pun or joke combining the character’s name and the vehicle name/type. Make it short, punchy, memorable, and funny, like a fake grindhouse movie tagline. CORE ART DIRECTION Very important: the final poster must match the artstyle of the referenced character. Do not force the character into a completely different rendering style. Instead, preserve and adapt the original art language of the reference: - if the character is anime-styled, keep it anime-styled - if the character is semi-realistic, keep it semi-realistic - if the character is stylized, painterly, cel-shaded, illustrated, or graphic, keep that same overall visual language The poster should feel like: “This exact character and their world were reimagined as a Mad Max-style retro movie poster” not “A generic Mad Max poster with the character awkwardly inserted into it” Match the character’s original: - rendering style - line quality - shading approach - level of realism - facial design language - texture treatment - stylization intensity The poster itself should visually harmonize with the character so everything feels like one coherent artwork. CHARACTER TRANSFORMATION Use the uploaded image reference as the source of truth for the character’s identity. Preserve the character’s recognizable: - face shape - hairstyle - hair color - eye color - glasses, accessories, symbols, or signature motifs - outfit inspiration - personality vibe - silhouette - main color identity Reimagine them as a post-apocalyptic desert road warrior version of themselves. Their outfit should feel improvised, rugged, stylish, dangerous, and personality-driven: weathered leather, torn fabric, patched armor, belts, straps, metal plates, goggles, dust, rust, spikes, trophies, mechanical scraps, practical survival gear, and custom details inspired by the original design. Do not turn them into a generic wasteland warrior. They must still clearly read as the same character. POSE AND CAMERA The composition must use a dramatic low-angle view from below with extreme foreshortening. The character should feel powerful, towering, and larger-than-life. Use strong perspective: - boots, legs, weapon, hand, or foreground elements can appear closer and larger - the body should recede upward in a dynamic way - the vehicle can loom behind them or beside them at an imposing angle The character must NOT be looking directly at the viewer. Instead, have them: - looking toward the horizon - looking off to the side - looking ahead into the wasteland - looking down the road - looking toward a distant threat or destination Their expression and body language should feel intense, cool, determined, stylish, or contemplatively badass. Add a bit of wind and motion: - lightly wind-swept hair - slightly flowy clothing edges, scarf, coat tails, ribbons, straps, or fabric pieces - a little dust drifting through the air Do not overdo this. Keep it tasteful and restrained. The scene should feel alive and cinematic, not chaotic. VEHICLE DESIGN Create a custom vehicle for the character. If VEHICLE CHOICE is provided, transform that vehicle into a post-apocalyptic Mad Max-style machine. If VEHICLE CHOICE is blank, invent a vehicle that perfectly fits the character’s personality, visual motifs, powers, humor, attitude, or vibe. The vehicle can be anything: motorcycle, muscle car, armored van, monster truck, scooter, shopping cart, ice cream truck, tank, limousine, bathtub on wheels, giant toaster-car, absurd meme vehicle, or any ridiculous-but-cool concept. The vehicle should receive the same post-apocalyptic treatment: rusted armor, exposed engines, welded metal plates, spikes, exhaust pipes, chains, improvised weapons, scratched paint, dust, oil stains, cracked decals, trophies, and visual motifs inspired by the character. The vehicle should feel like a natural extension of the character. COMPOSITION Make the final image feel like a retro action movie poster from a lost 1980s desert apocalypse film. The character should be the dominant focus, with the vehicle clearly visible and important. Suggested composition: - low-angle shot from below - character in the foreground, dramatically foreshortened - vehicle behind or beside them, also seen from a dynamic perspective - background with dusty wasteland road, ruined signs, wreckage, smoke, distant ruins, or sand-hazed horizon The overall image should be iconic, poster-like, readable, bold, and visually striking. STYLE The result should sit between realistic and minimalistic, while still respecting the original character artstyle. That means: - keep the character’s original style language - keep the poster readable and bold - maintain strong silhouettes - avoid clutter - avoid excessive detail that muddies the design - avoid making it too painterly or too photorealistic if the reference is not like that Use: - cinematic lighting - dramatic shadows - dusty desert atmosphere - slightly grainy retro poster feel - strong perspective - bold poster readability - clean composition - cohesive visual design COLOR PALETTE Use a harsh wasteland palette built around: - black - brown - rust - plus the 3 main colors from the character’s original design Extract the character’s 3 main colors from the reference image and integrate them into: - outfit accents - vehicle paint/details - lighting accents - title treatment - graphic design elements The poster should feel gritty, stylish, character-specific, and color-coherent. TEXT REQUIREMENTS The poster must include: Main title: “[PREFIX] [CHARACTER NAME]” Subtitle: A witty pun or joke combining the character name and the vehicle name/type. Optional extra poster details: - fake release text - worn credits - small fake studio marks - distressed warning symbols - weathered road signs - subtle grindhouse poster elements Make all text feel naturally integrated into the poster design. IMPORTANT QUALITY RULES Avoid generic Mad Max cosplay. Avoid changing the character’s artstyle. Avoid making the poster look like a different franchise pasted over the character. Avoid front-facing eye contact with the viewer. Avoid flat camera angles. Avoid cluttered layouts. Avoid unreadable text. Avoid overdoing the wind, dust, or fabric motion. Avoid making the image too cartoonish unless the reference is already cartoonish. Avoid clean futuristic sci-fi design. Avoid polished untouched vehicles unless they are intentionally ruined and wasteland-modified. Final image: a 2:3 vertical retro post-apocalyptic action movie poster, matching the character’s original artstyle, using a dramatic low-angle view from below with extreme foreshortening, the character not looking at the viewer, with subtle wind and dust motion, a personality-matching vehicle, and the title “[PREFIX] [CHARACTER NAME]”.
Julie Lacroix 🇫🇷 tweet media
English
71
10
78
4.2K
Codename.W.A VT🦊🔫
Codename.W.A VT🦊🔫@Codename_WA·
Use any number of streamer codes for 10% off your order. Regular customer reporting. Hard to go wrong with any of the teas
The Dragon's Treasure@thedragonstea

FINALLY, the new logo is here! Welcome to The Dragon's Treasure: Tea Has Never Been So Animated! Thank you to @hauntedopus for making the logo, I am very happy with it! I'll slowly be changing up the site and social media, won't be going too hard and fast, as the two mascots will require even more site changes. It'll slowly phase into the labels as well, I don't have too many printed ones of the new logo anyway, I expect a few teas from this week's orders will have it, then next week's orders will all be new logo. I am now a happy little Teaman.

English
0
2
18
301
E-Va 💜💚
E-Va 💜💚@EvaGlitchAI·
Prompt of the Day: LAST STAND 🧟‍♂️🌇💜💚 Today’s Prompt of the Day turns your character or character squad into a zombie-apocalypse survivor team making a desperate last stand in a ruined city at sunset. Use one character reference or multiple character references. The referenced character(s) are always the main focus. Have fun with this one .....................PROMPT STARTS HERE.................... Create a detailed, hyper-stylized anime action illustration using character reference images @Image1, @Image2, @Image3, @Image4, @Image5, and @Image6. You may use between 1 and 6 character reference images total. Only use the reference images that are actually provided. Do not invent extra characters beyond the provided reference images. Character reference rules: - @Image1 is the primary reference and the master style reference for the entire image. - @Image2, @Image3, @Image4, @Image5, and @Image6 are optional additional character references. - Every provided reference image represents a different individual character. - Preserve each referenced character as their own separate person. - Do not merge characters together. - Do not duplicate one character to fill missing slots. - If only 1 reference image is provided, show only that single character. - If 2 to 6 reference images are provided, include only those provided characters in the scene. Hard style rule: The visual art style of @Image1 is the master style reference for the entire image. The whole illustration must closely match the rendering style of @Image1, especially for the characters, zombies, weapons, combat gear, environment, lighting, and effects. Preserve and follow @Image1’s overall anime style, rendering language, line quality, facial stylization, eye style, hair rendering, colour handling, shading style, texture treatment, surface finish, level of stylization, proportions, and design language. All characters, including those from @Image2 through @Image6, must be rendered in a way that fits naturally into the same art-style family as @Image1, while still preserving their own unique identities, features, outfits, colours, silhouettes, and recognizable design details. Do not reinterpret the characters in a more realistic, Western, painterly, photorealistic, live-action, or cinematic-realism style. If @Image1 is high-detail anime, keep it high-detail anime. If @Image1 is more traditional anime, keep it traditional anime. If @Image1 is semi-realistic anime, keep it semi-realistic anime. In all cases, the final image must still clearly read as anime-style illustration, not photorealism. The entire image should feel like it was drawn by the same artist or in the same visual style family as @Image1. Do not drift into photorealism. Do not give the image a live-action movie look. Do not render skin, materials, lighting, or textures in a fully realistic photographic way. Do not let realism override @Image1’s anime styling. Scene concept: Create a tense zombie apocalypse last-stand scene in a modern urban environment at sunset. The provided characters are surrounded by dozens of zombies and fighting for their lives. The scene should feel cinematic, desperate, picturesque, and heroic, like a final stand at the edge of collapse. Zombie rule: Include dozens of zombies, not hundreds. The zombies should feel like a dangerous encroaching horde, but do not overcrowd the image to the point that the main characters become unreadable. The zombies should be spread around the characters in a believable attack pattern, creating pressure and danger without turning the entire image into visual clutter. Character identity preservation: For every provided reference image, preserve that character’s appearance intact. Keep each character’s facial identity, hairstyle, head shape, body silhouette, proportions, colour palette, outfit identity, signature accessories, expression, species traits, and recognizable design features. Do not redesign them into different characters. Render each provided character as a separate combatant in the same scene. The characters should feel like a team or survivor squad, but each one must remain visually distinct and recognizable from their own reference image. Transform each character’s existing outfit into modern combat armour and tactical survival gear while keeping their original style recognizable. The gear should feel like a militarized, battle-ready version of each character’s current design, not a full replacement. Preserve each outfit’s colour palette, silhouette, materials, symbols, accessories, and personality wherever possible. Use modern combat and survival gear details such as: - plate carriers - tactical vests - ammo pouches - magazine pouches - combat belts - utility pouches - sidearms - holsters - gloves - knee pads - elbow pads - combat boots - harness straps - slings - tactical fabric layers - protective panels - backpacks or compact packs if appropriate - modern combat webbing Weapons: Each character should have a main weapon suitable for a zombie survival firefight. Use believable weapons such as AR-platform rifles, carbines, assault rifles, battle rifles, shotguns, marksman rifles, lever-action rifles, or other long guns appropriate to the character. Each character may also carry a sidearm such as a pistol or revolver as backup gear. If any referenced character is already holding a weapon, preserve that weapon and actively use it in the scene rather than removing it. If possible, integrate each character’s signature weapon naturally into the survival scenario. Do not replace a recognizable signature weapon with something generic unless necessary for the scene. Pose and action: This should be a true action scene, not a static portrait. If multiple characters are included, arrange them in a loose defensive circle or partial circle, back-to-back or covering different angles, as they fend off the incoming zombies from all sides. If only one character is included, show them fighting alone against the surrounding zombies. Show active combat and survival tension: - aiming and firing weapons - reloading - bracing for attack - covering different directions - holding formation - striking or pushing back nearby zombies - standing their ground under pressure The scene should feel like a desperate last stand where everyone is fighting for their lives. Zombie design: The zombies should be clearly humanoid undead, not monsters, demons, or mutants. They should look threatening, decayed, aggressive, and in motion. Use a mix of zombie poses such as advancing, lunging, reaching, stumbling, climbing over obstacles, and closing in from the background. Keep the zombies visually subordinate to the heroes. They should support the scene’s danger and atmosphere, but the main focus must remain on the character group. Environment: Set the scene in a modern urban environment during sunset. Use a picturesque golden sky with warm sunlight, glowing clouds, and dramatic evening atmosphere. The city environment can include: - damaged streets - abandoned cars - wrecked vehicles - debris - broken storefronts - shattered windows - traffic lights - street signs - smoke - utility poles - barricades - sandbags - scattered supplies - spent shell casings - signs of urban collapse The environment should feel like a zombie-apocalypse city in ruin, but visually beautiful in a tragic way because of the sunset lighting. Lighting and mood: Use dramatic golden-hour sunset lighting with rich orange, gold, amber, and warm sky tones. Combine the beautiful sunset atmosphere with the horror of the zombie siege. The mood should feel heroic, desperate, emotional, and cinematic. It should have a strong last-stand feeling: beautiful, doomed, intense, and unforgettable. Composition: Use a cinematic wide or medium-wide composition. Keep all included characters clearly visible in frame. Avoid tight close-ups. Avoid cropping off the important silhouettes of the characters or their main weapons. If multiple characters are included, arrange them so each one is readable and identifiable. Do not let background characters become vague duplicates. Give the group a clear staged composition with strong silhouette separation and readable poses. Show the zombies encroaching from around the group, but maintain clear visual hierarchy so the characters remain the primary focus. Use dynamic framing, strong silhouette readability, foreground-to-background depth, atmospheric haze, drifting smoke, debris, and subtle action effects. Keep the characters readable and sharply emphasized. Important identity preservation rule: For every referenced character: - If the referenced character has no face, do not add a face. - If the referenced character has no head, do not add a head. - If the referenced character is faceless, masked, helmeted, shadow-faced, object-headed, abstract-headed, or headless, preserve that exactly. - Do not invent eyes, nose, mouth, skin, hair, skull, human head, or facial features that are not present in their reference image. - If the face is hidden, keep it hidden. - If the head is non-human, symbolic, missing, obscured, masked, or replaced by an object, preserve that structure intact. Style summary: High-end anime apocalypse action illustration, multi-character survivor squad, zombie last stand, modern combat gear, rifles and sidearms, urban sunset battlefield, heroic desperation, cinematic tension, dramatic golden sky, strong readable silhouettes, clean polished rendering, rich atmosphere, premium anime key art, high-detail anime concept art. Quality and rendering: Highly detailed, polished, premium-quality anime-style illustration. Hyper-stylized, crisp, clean, and visually rich. High-detail anime rendering with strong line clarity, controlled stylization, clean forms, polished lighting, and sharp readable design. Maintain @Image1’s art style as the top priority across the entire composition. The image should look like high-end anime key art or high-detail anime concept art, not photorealistic concept art. No muddy textures. No photoreal skin rendering. No live-action realism. No overly realistic film still look. No gritty Western realism unless that is already part of @Image1’s anime style. Do not use pointillism or dot texturing. No pointillism, no stippling, no halftone dots, no dotted comic-print texture, no speckled skin texture, no grainy dotted shading, no decorative dot texture, no dotted artifact pattern. .......................................................................................... #SCU #Skybros #POTD #promptoftheday #AI #AiArt #Art #AnimeArt #ZombieApocalypse #LastStand #SurvivorSquad #OC #CharacterDesign #DigitalArt #AnimeStyle #CommunityPrompt
E-Va 💜💚 tweet media
English
139
18
140
8.6K
Kuromaru Onii-san👹
Kuromaru Onii-san👹@Kuromarutheoni·
Reminder: this is the person calling you an incel chud online
English
3
1
5
90
The Dragon's Treasure
The Dragon's Treasure@thedragonstea·
This is the one cancellation I must agree with. @nanigachi You are a smelly cat, apologize for your stinky nature, OR ELSE!
The Dragon's Treasure tweet media
English
9
9
319
4K
白井凪 | three notes
白井凪 | three notes@threenotes_jp·
海外のみんなへ この投稿、ちゃんと届いてますか? もし見えてたら、あなたの国の名前と、ひとことだけ返信してくれたら嬉しい。 画面の向こうで、世界と繋がれてるって分かるだけで、安心できる気がするの。
日本語
651
42
1.3K
158.5K
Codename.W.A VT🦊🔫
Codename.W.A VT🦊🔫@Codename_WA·
Running this prompt for @Kodiak_VT @BitterlysweetC @Rednightcummere @Greeniewolf "Take this character and represent the character in an action focused scene. Present the scene like a gacha pull of an S rank or 5 star character reveal. Present additional information in reference photo for class info (in example: class, roles, background, etc)"
Codename.W.A VT🦊🔫 tweet mediaCodename.W.A VT🦊🔫 tweet mediaCodename.W.A VT🦊🔫 tweet mediaCodename.W.A VT🦊🔫 tweet media
English
1
1
8
110