


Bronson
3.1K posts

@CrackedDevelop
"what are you afraid of losing when nothin in the world actually belongs to you" @github sponsored @twitch streamer $WORLDCUP COIN




Fable one-shotted this ENTIRE Hogwarts castle, complete with classrooms, the Great Hall, Quidditch pitch, everything





i like when a baby animal is just a shrunken version of the adult animal

i like when a baby animal is just a shrunken version of the adult animal


As a result of a US government directive, we are suspending access to Claude Fable 5 for all users. You can continue to use all other Claude models. Here’s what this means for you: Across Claude products, new sessions will run on your selected default model or Opus 4.8, and existing Fable 5 sessions will end with an error. On the Claude Platform, requests to Fable 5 will also return an error. Please update your integrations to other Claude models. We know this is a disruption to your workflows; we appreciate your patience and support.


Day 1 of building GTA 6. Still feels fake typing that out. Upgraded to Claude Max 20x just for this. Spent a couple hours getting the whole project structured and pushed to the repo. Sandbox is up and running. No studio, no publisher. Just whoever shows up. We picked Godot on purpose: it's community-owned, so nobody can pull an EPIC on us later and rewrite the deal once we're invested. The goal: beat the real GTA 6 to launch. Ambitious, probably stupid, doing it anyway. If you can model, code, build levels, or write music and lore, come join. Looking for a couple contributors to cook this. Time to cook. Reply if you're in.

Someone should set up a community-funded Fable run with a prompt like: "/loop until you've created a GTA-VI-caliber open-world game with a quality and scope surpassing what is shown in the initial trailers" Happy to write the prompt if someone organizes this!