Eric
7.3K posts

Eric retweetledi

@skill_legend @raratoman @ItalianTweaks @art_is_war btw, pro's have been ditching Mr.mypussyhurts, sorry I mean artiswar for quite some time now. AIW audio is the worst its ever been and it's been horrible for quite sometime.
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@raratoman @ItalianTweaks @art_is_war Thanks for the offer but I was just reporting you what the pro are using (im not pro)
I dont doubt your audio is good, but Im not interested
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Eric retweetledi
Eric retweetledi
Eric retweetledi
Eric retweetledi
Eric retweetledi

About time someone exposes @AllSkillX3D
I'm not sharing my screenshots but best believe he tried to pay me too... I can also vouch that he has girls recruit "new ones" for him. If it's true that he was involved with underage girls then I hope the authorities have been informed, because that goes beyond "being a creep" and is a straight up criminal offense.
karson@anarchyyot
full but brief thread of ALLEGATIONS against allskill pictures and explanations below
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@AllSkillX3D Lmfao you called me a fucking weirdo and look at your Mr. Wheelchair pedophile. Fucking loser.
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Eric retweetledi

She's always been a whore who uses any and every man for clout depending on whatever is most expedient

Popstonox@Popstonox
Ashley St. Clair gives Hasan Piker a hoodie that says, "I'm not the step dad, I'm the dad who that stepped up"
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@benwegmann Right under the power lines and a major bridge crossing!
realtor.com/realestateandh…

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@itsCatGamer Always been a visual bug. The guy who thinks he found it is some new discovery. This has been around for the longest time.
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❗️ Update: this is just a visual bug.
I've done multiple tests with Wireshark and can confirm the average number of send and receive packets is around 128.
-13 received packets doesn't make any sense, so yeah.
Key takeaway: always do a proper test first before posting :)


Catto Gamer@itsCatGamer
❗️ There is a huge problem in Valorant with reduced received and transmitted packets if you use unlimited FPS. No news from Valorant devs themselves yet... ✅ To fix it, cap FPS to 1) Your monitor's refreshrate (e.g. 360) 2) Double of refreshrate (480 for 240Hz) 3) 500FPS
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@Parasite @CallofDutyCM @TreyarchCM @CallofDuty VGK doesn’t enforce IOMMU either btw. Also easily bypassed. But it is a step in the right direction.
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The funny thing is it’s enabled on people’s pcs bios by default only people turning it off are cheaters and people looking for extra FPS performance
Torn Big TUN@Alexlickwar
@Parasite @CallofDutyCM @TreyarchCM @CallofDuty I been saying this for years now!! IOMMU blocks dma, we need it asap. I have friends who are computer scientists from yale and MIT who have been saying this too..
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🚨VALORANT HIGH FPS BUG IS REAL (500+ FPS)
If you're running uncapped or over 500 FPS, your send/receive rates drop hard after the first game. You stop getting proper server updates → feel like you're always behind, whiff easy shots, get wallbanged in the open, and holding angles feels impossible.
First game feels godlike, then it tanks.
Fix: Cap at 500 FPS or restart game after every match.
RT if this explains why you've been feeling off lately 👀@envyAB_ (credit)
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@CreatedByEric There are lot people who have the opposite experience. Have you done any benchmark, or what is your source for this statement?
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@GetHoneGG Lol, I understand you're just the social media manager and you're just doing your job, but stock windows runs better than using Hone. Using TrustPilot, the review site well known for removing negative reviews isn't a source of truth either.
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@CreatedByEric Our app has been around for years and build by actual engineers. Read some reviews before you accuse us: trustpilot.com/review/hone.gg
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@Big_E @AverageDadLive @kick Lol, everything Kick made fun of Twitch for is happening on Kick. They campaigned non stop about not having ads and yet, here we are.
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