JDawg Crypto
291 posts


@RealChainGames Once you have a browser based version I can just use my work computer (that doesnt let me install anything). Hopefully thats soon?
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@CryptoJkv Need to get you a PC that can play this so you can jump on too and enjoy the festivities.
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JDawg Crypto retweetledi

🚀 Chain Reaction — Release v0.7.0
Another major update drops for Chain Reaction bringing new firepower, performance gains, UI polish, and critical gameplay fixes.
This build focuses heavily on stability, map optimization, and combat feel improvements across the board.
🆕 Added
🔫 Pump Action Shotgun
Close-quarters just got deadlier. High burst damage with devastating short-range impact.
🛜 Additional Lobby Error & Disconnection Handling
Improved resilience and recovery for lobby operations, reducing failed joins and unexpected drops.
💣 Grenade Object Pooling
Grenades now use object pooling, improving performance and reducing runtime memory spikes.
🌐 24/7 Production Server Availability
Production servers are now live around the clock for consistent uptime and matchmaking reliability.
🔧 Changed
🔤 SMG renamed → Auto SMG
Updated naming for clarity and future weapon class expansion.
🗺️ Faster Map Loading
Optimized asset streaming and initialization.
⏱️ 10s Map Load Timeout
Players who fail to load within 10 seconds are removed from the session to prevent stalled matches.
🐞 Fixed
🎯 Void Sniper Reload Animation
Fixed animation playback issues.
🪙 Moon Base Token Height
Dropped tokens no longer float excessively high.
🤖 Bot Match Button Blocking
Resolved issue when attempting multiple bot matches on the same machine.
🧭 UI Gun Name Overflow
Weapon names now correctly fit UI containers.
📦 Missing Ballistic Repeater Spawn Data
Restored across all maps.
🌕 Moon Base Collider & Lighting Issues
Multiple collision and lighting fixes applied.
🏚️ Slums Visual Fixes
Minor environmental polish and texture corrections.
📷 Camera Gimbal Lock Flicker
Fixed flickering when looking straight up or down at 90° angles.
📜 Log Spam Performance Degradation
Reduced excessive logging improving runtime performance.
🔪 Knife Missing in Gun Progression
Knife now correctly appears in progression flow.
💬 Notes
This update continues the push toward competitive stability and production scalability as player concurrency expands.
More weapons, maps, and progression systems are already in development.
🍎 This Mac version isn't digitally signed, so you need to run the following command to change permissions and allow it to run on your mac.
xattr -d com.apple.quarantine ChainReaction.app
Update now and jump into the action 🔥
chainreaction.win
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🚀 Chain Reaction Beta v0.6.12 is live!
MacOS users rejoice 🙌
📄 Changelog:
🍎 Native MacOS support
⚡ Massive FPS gains from reduced draw calls
💡 Better lighting, shadows, and visuals
🏆 Upgraded scoreboards & smoother UI
🗺️ Optimized Moonbase and Slums maps
🔌 Fixed random lobby disconnects
🏃 More fluid movement
🪙 New CHAIN token decay effects
Smoother, sharper, faster. Jump in now. 🎯
#ChainReaction @ChainReaction #FPS #Web3Gaming
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JDawg Crypto retweetledi

@investorjordan @RealChainGames soon to release @ChainReactionCG . Been building for over 4 years and so close to launch.
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JDawg Crypto retweetledi

We have an Open Alpha version that is for local play only currently, but it is lacking deathmatch and team deathmatch modes and only has 2 maps.
Open Beta should be available in the next 2 weeks and is much improved. It has 6 maps, deathmatch, team deathmatch, and gun progression modes, more weapons, and is much more polished.
I'd advise you to wait until that drops 🫡
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Do I talk about OFF THE GRID too much?
Should I go back to featuring a wide variety of crypto games (including play to earn)???
I was a variety gamer for YEARS & it was so hard to get any traction, so once I found OTG I felt like it was the game I could really dive into and make consistent content.
I observed that most popular gaming creators blew up because they played a game that also blew up in popularity.
Dr Lupo + Tarkov, Skump + CoD, Ninja + Fortnite, etc.
I honestly don't know where to go from here...
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JDawg Crypto retweetledi

@CryptoStache Squad up with Chain Reaction when Open Beta drops! 👏
Kill to Earn is your new narrative 🫡
x.com/RealChainGames…
Chain Games 🎮@RealChainGames
🚨Chain Reaction isn’t just an FPS… it’s a squad-based crypto heist 💀 Wipe teams 🤑 Steal their $CHAIN 💸 Exit rich Play like a team, earn like a cartel. #KillToEarn #SquadGoals #ChainReaction
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@RealChainGames How soon are we from playing this? Is it this week? Can't wait!
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JDawg Crypto retweetledi

🏙️ Welcome to The Slums - where neon flickers, bullets fly, and the streets run red with $CHAIN tokens
This isn’t just urban warfare. It’s a Kill to Earn battleground.
Are you built for the streets?
#TheSlums #ChainReaction #FPS
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@RealChainGames @Shiggidy_Listic @adambarlam @jessepollak @Fortnite Another way to say this is skill based wagering online. Bet with $Chain tokens and collect your winnings in crypto. All on-chain! I dont think anyone else can do this!
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just started playing @Fortnite
this economy would be 10x better onchain
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@RealChainGames But is anyone seriously hoping for the unicorn skin?!?
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🚨 The NFT Lootbox Marketplace is getting a full-blown UI glow-up — and it’s 🔥🔥
💼 Buy. Sell. Flex.
🎨 Unlock rare NFT skins for every weapon in Chain Reaction — from snipers to shotties, make every frag look fresh.
💎 Want that ultra-rare skin before it moons?
You better move fast — once they’re gone, they’re gone. 🫣
This isn’t just cosmetic. It’s status.
It’s style.
It’s Kill to Earn — in style. 🎯
#ChainReaction #KillToEarn



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JDawg Crypto retweetledi

🎯 Got an arm like a sniper? In Chain Reaction, every grenade toss could be your ticket to stacking $CHAIN! 💰💥
Stick the perfect throw and watch your enemy explode into a shower of tokens — all yours for the taking. 🧨💸
🥇 Accuracy isn’t just skill — it’s profit.
💣 Miss? You get nothing.
💥 Hit? You Kill to Earn.
One clutch toss could change your scoreboard and your wallet.
You lobbing for fun, or lobbing for $CHAIN? 👀💰
#KillToEarn #ChainReation
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JDawg Crypto retweetledi

We've been hard at work behind the scenes on an open-world renderer for Prismatic’s single-player mode — and today, we’re sharing an early WebGPU tech demo preview!
This is a foundational step toward realizing the scale and immersion we’ve envisioned for the world of Prismatic.
The renderer is built for speed, scale, and stylized fidelity, all delivered right in the browser — and it's been a blast testing its capabilities so far.
We’re especially excited about how this tech will fold into Episode Two, opening up new design possibilities and performance gains.
More to come soon — but for now, here’s a glimpse of what’s cooking. 🧑🍳
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