D6 Learning

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D6 Learning

D6 Learning

@D6learning

The international school of coding, game dev & design, web dev, and IT.

The World Katılım Aralık 2024
7 Takip Edilen56 Takipçiler
D6 Learning
D6 Learning@D6learning·
Twine is rather well-known #gamedev, #tool_suggestion and an excellent way for telling interactive, non-linear stories that has proven incredibly popular with the interactive fiction community. ▶️ Try it out here: twinery.org
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D6 Learning
D6 Learning@D6learning·
Today in #gameshistory: Few people remember this, but it was on May 25, 1989 that Power Golf by Hudson Soft was released for the PC Engine (obviously in Japan).
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D6 Learning
D6 Learning@D6learning·
Work on our new site is progressing :)
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D6 Learning
D6 Learning@D6learning·
Today in #gameshistory: On the 21st of May 2001 Capcom released Resident Evil: Gaiden for the Game Boy Color. It was an intriguing attempt at re-imagining the series in 2D.
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D6 Learning
D6 Learning@D6learning·
Get started on the long journey of becoming a video gaming scholar with our free *Brief History of Video Game Graphics* mini-course. 🗓️ September 8, 2026 (17:30 CET) 🕹️ Find out more here: d6learning.com/course/a-brief…
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D6 Learning
D6 Learning@D6learning·
*How to Design Worlds*, our worldbuilding course with Disco Elysium alum K Yoland, is starting on the 25th of May. You can find out more here ⬇️ d6learning.com/course/how-to-…
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D6 Learning
D6 Learning@D6learning·
Today in #gameshistory: 'Brain Age - Train Your Brain in Minutes a Day!' was launched on May 19, 2005 for the Nintendo DS. It was one of the first games to successfully target an older audience.
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D6 Learning
D6 Learning@D6learning·
Today in #gameshistory: Lightning fast sci-fi 3D racing game 'Star Wars: Episode I - Racer' by Lucasarts was released for Windows, Mac, Dreamcast, and Nintendo 64 on May 18, 1999.
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D6 Learning
D6 Learning@D6learning·
*History of Video Games: a tale of tech and game design* 🕹️ new cohort (with updated content and a new price!) starting this September. ▶️ d6learning.com/course/history…
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D6 Learning
D6 Learning@D6learning·
Today's #gamedev #book_suggestion is none other than 'The Game Designer's Workbook' by Bobby Lockhart and Eric Lang. You'll need a pencil to get through its exercises, and, even if experienced, you'll emerge a better designer. 📖 gamedesignersworkbook.com
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