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Dark Souls Lighting Engine
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Dark Souls Lighting Engine
@DS2LightingMod
All things related to LightingEngine, for DS2/DS3 , Discord: https://t.co/xh2VucdO6H , Kofi : https://t.co/fCg2VaGW3r Created by @rage_vitamins
Drangleic Castle Katılım Mayıs 2023
313 Takip Edilen9K Takipçiler

@DS2LightingMod Is the path tracing build compatible with Blue Acolyte?
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Definitely check out the path tracing mod for Dark Souls 2. It's incredible.
However do be aware that it adds even more resource management to the game via the torch system being utilized now to it's full potential. Think of it as a hard mode of sorts. But I feel it's worth it, and I can't reccomend it enough, it transforms this 10+ year old game into a visual marvel.
It's also being updated frequently, so it's only going to get even better with time
Dark Souls Lighting Engine@DS2LightingMod
Thank you PC Gamer :). Also nice to see @Lobosjrgaming playthrough mentioned , I followed that playthrough closely and fixed some bugs as well , where I had missed some light portals
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@Angry_ceSar Very difficult lol, maintaining one bvh itself :)
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@DS2LightingMod Yeah. Hmm, looks like you was right, need to find patches for BOTC, thanks
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@Angry_ceSar Yeah hopefully community do it soon and test it :).
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@Angry_ceSar Yeah the BOTC/SOF work definitely need BVH special updates for the mod. Just checking the windmils here atm



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@DS2LightingMod Heh, i am toxic immune after PVP
The lighting in some places. Like here, the windmill, it's black, you can turn off the Light Map Shadows and it would be ok, but in this case lighting inside tower breaks. Some mistake with shadow maps, as i believe

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@DS2LightingMod Is it working for original DS2 or only for SOFS? I can test it
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@DS2LightingMod Almost forgot, this details are broken in the whole tower, a lot of details inside and outside have wrong shadow maps, i don't even have all screenshots, but yeah, Earthen Peak is very bugged

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@Angry_ceSar As mentioned the BOTC/Seeker changes the map and LOD which is clashing with LE Bvh, so probably those issues are cropping up
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@Angry_ceSar Tysm, Ywah for me I think if someone can do the changes it will be nicer as it’s straight forward with le editor , more compatibility is better
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@DS2LightingMod Glad i was able to bug report. Just proceed creating this awesome mod, DS2 deserve this
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@Angry_ceSar Some ppl have indicated interest in updating bvh for seeker /botc ppl in discord can help too as then the package it can be distributed oart of botc
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@DS2LightingMod Not the seeker, Bearer of the Curse. But yeah, there is a one global mod
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@Angry_ceSar Even Majula needs updates , le bvh is based on base game , for seeker the map edits need to be accounted for and it also will be a seperate package totally for seeker
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@DS2LightingMod Thanks to your mod, that's really amazing
But there is still some bugs, especially Eearthen Peak very bugged place
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@Angry_ceSar Oh you also have seeker installed , yeah might be bvh incompatible, the bvh for seeker needs to be adjusted
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@Angry_ceSar What’s wrong there , the poison ?
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@Angry_ceSar Yeah looks nice , I loved the colors in your edits, Majula look nice always
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@DS2LightingMod Well, we have at least 2 grim dark presets, someone should make a colorful and dreamful one :0

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@Angry_ceSar Yeah it’s nice , you are also having fun with editing :)
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@DS2LightingMod I also like it, that with LE you can make room very dark, but also artistic by using fog and other effects


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