Danut Alexandru (MAX)

973 posts

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Danut Alexandru (MAX)

Danut Alexandru (MAX)

@Danut05B

IG: danut_max WEB3 Gamer 🎮

Romania Katılım Nisan 2021
499 Takip Edilen452 Takipçiler
Parallel Data
Parallel Data@ParallelData·
Happy to announce the launch of the Parallel Data website! You can here find deck guides, tournament stats, deck viewer and more! A @Parallel Avatar will be given to one person who follows, RT and comment this post! Link to the website below ↓↓
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Zsolt
Zsolt@zsolt_tech·
Huge day today 🙌 Spent 10 hours learning from an OG in @illuviumio — really grateful for the help 🤝 Now proud to say I own 114 Illuvials 🔥 Training for the $50K @TheMotorverse Cup tonight LIVE on @blaze_stream 🚀
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Illuvium
Illuvium@illuviumio·
The Motorverse Cup $50,000 prize pool 32 qualified players Multi-weekend format One champion Qualifiers Top 14 advance each weekend Semi-Finals Best of 3 Grand Finals 8 players $15,000 to first Full breakdown available below! 👇
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KGeN Community
KGeN Community@KGeN_Community·
Was this Web3 Gaming at its peak?
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Danut Alexandru (MAX)
Danut Alexandru (MAX)@Danut05B·
@TheRighteousUG @illuvivault The sad thing is that they don't seem to be interested in bringing in new players, everything they do is for the 50 players, new players have no chance, not even in ranked mode, and the game seems to be dying, but no one will say that.
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Righteous
Righteous@TheRighteousUG·
@Danut05B @illuvivault it's a sad state really. the game would've been fine if they didnt give up on free to play the second their tournaments with no advertising didn't get millions of players
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illuviVault
illuviVault@illuvivault·
Illuvium Arena 1.17.4 soon • Ascendant temporarily disabled • Bug fixes (UI, XP, Ranger) Balance: • Nerf Air, Fighter, Behemoth • Buff Water, Rogue, Earth • Energy gain -33% More balanced meta, less energy spam → adapt your comps portal.illuvium.io/patch-notes/il…
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Illuvium
Illuvium@illuviumio·
Expect the Unexpected. April 21
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Danut Alexandru (MAX)
Danut Alexandru (MAX)@Danut05B·
@Arithmos0x God, this game will never look good, it's impossible for them to make it smoother and more enjoyable to play...
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//Arithmos
//Arithmos@Arithmos0x·
Didn’t realize the purpose of the camera change at first, but really it’s brilliant. Instead of trying to fit everything in one static screen - the camera can shift around and reveal what’s important at any given time. Love this little tweak
//Arithmos@Arithmos0x

@ParallelTCG seriously looking so clean now. It's like a brand new game! There's all sorts of cool little details. - Cards digitize and transform into bank energy - steam coming from the vents on the playfield. - The "waste" is literally a waste in the field where cards get tucked into - Graphic effects when damaging player and cards - Beautiful mesh grid effect on shielded units - Green miasma effect on earthen is *chefs kiss* - Everything is so fast and snappy. I'm not waiting anymore. If you havne't played in awhile come check it out!

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Danut Alexandru (MAX)
Danut Alexandru (MAX)@Danut05B·
@excelsorph @ParallelTCG Just different, nothing better, still ugly,you don't feel the effects, you don't feel the cards that are still just wallpaper, nothing is smooth,for 2 years they've been trying to change the UI and they can't do anything,nothing good,i still waiting for this game to be playable🤦‍♂️
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Danut Alexandru (MAX)
Danut Alexandru (MAX)@Danut05B·
@illuviumio This mode makes no sense, it doesn't explain what happens in combat, it probably has bugs, and this isn't the old ascendancy, so it's not fun at all..
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Illuvium
Illuvium@illuviumio·
Ascendant Ranked Rewards LIVE NOW! → $500/week → Top 100 earn ILV or Fuel (+20% bonus). → First snapshot: March 12th, 00:00 UTC. Climb the leaderboard Rangers. Check the leaderboard below! 👇
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Danut Alexandru (MAX)
Danut Alexandru (MAX)@Danut05B·
@ParallelTCG @YoJurmy I've been trying to give it a chance but, those animations, that physics, that interaction with the elements in the game that are sometimes really frustrating, those cards that just look like wallpapers, all of this makes the game unplayable. I'll wait for the next version. 🤗
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Parallel
Parallel@ParallelTCG·
@Danut05B @YoJurmy Just checked — people are indeed playing a very playable game. Just create an account, download for free, and join the fight! //
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Jeremy
Jeremy@YoJurmy·
HAVEN EXPANSION CARD REVEAL // KATHARI Combatform Iterant The clones won’t stop swarming and they are only getting bigger! This card really compliments every single Kathari paragon, but I’m most excited to try it in Aetio. Excited to see @ParallelTCG’s new UI and the rest of Haven expansion spoilers.
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Danut Alexandru (MAX)
Danut Alexandru (MAX)@Danut05B·
@scoriox @illuviumio I think for both, and the fact that the bonuses from fighter bulwark, etc... it is not more specific to them again seems very sad to me, but it probably won't be a final change.
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Scoriox 🌿🔥
Scoriox 🌿🔥@kingscoriox·
@Danut05B @illuviumio For gauntlet or ascendant? I think it might have been oversimplified a little too much. But it needed onboarding systems desperately
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Scoriox 🌿🔥
Scoriox 🌿🔥@kingscoriox·
The new @illuviumio Arena Patch just dropped and it fixes 90% of the things wrong with the old Ascendant Arena. It also greatly simplifies the game bringing us one step closer to having a product people don't abandon after 5 minutes. Quick Breakdown 👇 Stats Bonus > 40% Level Bonus > 60% Bot opponents now have stats based on the average player collection in the match The Ranger also gets a stat boost based on your collection You can now buy XP Boosters for your collection. 30 days 3x > $6 30 days 7x > $15 There are several other options. Most Illuvial Omegas have been adjusted so they can be explained in half a sentence. The language and overall effects have been greatly simplified. Notable: - Umbre doesn't go untargettable - Jotun doesn't steal AD and AS - Vermilliare doesn't gain dodge The Synergies changed less, but they've been simplified as well. Also they activate at 2/3/4/5 across the board, making it easier to understand. Notable: - Air gains energy resistance instead of dodge - Earth gains physical resistance instead of Mitigation Composites changed far more drastically in that their use is more consistent. There are 10 unique uses: Classes: - At 75% and 25% HP - Each 3rd attack - On Ally Faint - Every 8 seconds - On start and takedown Affinities: - First 10 seconds - On Start - On Omega - After 10 Seconds - On Any Faint Only 18 Forge Augments remain, they are quite simple like stealing energy, gaining damage or reduction. Ascendant has returned: In short, this is a 1v1 gauntlet game mode. EXP Gain is faster, dealing damage to your opponent is WAY faster, and more. Notable: - Only 6 stage 1's required for stage 2. - Moving Illuvials costs credits - Large credit infusions each round - 4 wins from either player ends the game (maximum) - Players get a weapon OR drone augment every round I am personally very excited to try Ascendant on the testnet build. Who wants to 1v1?
Scoriox 🌿🔥 tweet media
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