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Despair

@DarkHandles

Katılım Mart 2018
46 Takip Edilen17 Takipçiler
Despair
Despair@DarkHandles·
@andrewpprice Many people's attention span is as small as a vertex, I learned from the first donut series (2.8) which was relatively easy.
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Team Cherry
Team Cherry@TeamCherryGames·
The hunt is on! Hollow Knight: Silksong is available now on all platforms, including day one on Xbox Game Pass!
Team Cherry tweet media
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Christopher Larkin
Christopher Larkin@composerlarkin·
Hey everyone! Exciting to be finally releasing Silksong with @TeamCherryGames on the 4th! The soundtrack album will be available on Steam, GOG and Bandcamp on day one, with other music platforms to follow soon after! Album price: USD 11.99 | EUR €11.79 | YEN ¥1200 Cheers :)
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Team Cherry
Team Cherry@TeamCherryGames·
Hollow Knight: Silksong will be available September 4 on all platforms and day one on Xbox Game Pass! Watch the release trailer: youtu.be/6XGeJwsUP9c
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Team Cherry
Team Cherry@TeamCherryGames·
The countdown is on! Join us in 48 hours for a special announcement about Hollow Knight: Silksong! Premiering here: youtu.be/6XGeJwsUP9c
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YouTube
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Despair
Despair@DarkHandles·
@thegameawards Playdead's Limbo & Inside are indeed one of the greatest, excited for their 3rd game
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The Game Awards
The Game Awards@thegameawards·
LIMBO was released 15 years ago today.
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Rish
Rish@ExistentialRish·
@invis4yo This fella plays a serial killer in Dexter
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$100
$100@3dprintedstick·
wtf is so funny bro
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Despair
Despair@DarkHandles·
@rileyb3d Cars are not that hard to model when you can use reference images, but modelling characters is more difficult... for me at least.
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Riley Brown (rileyb3d)
Riley Brown (rileyb3d)@rileyb3d·
90% of stuff out there is really not that hard to model. And then there are cars.
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Daily Silksong News
Daily Silksong News@DailySilksong·
In a weird way, there's a part of me that's not ready for the end
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Despair
Despair@DarkHandles·
@andrewpprice Newer architecture, more cuda, raytracing & tensor cores and other stuff
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Andrew Price
Andrew Price@andrewpprice·
Anyone know why Enterprise grade "ADA" GPUs perform so much worse than consumer grade GPUs in Blender? Stats from: opendata.blender.org #b3d
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