Dave's Destiny

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Dave's Destiny

Dave's Destiny

@Daviator89

He / Him Gamer Titan

Katılım Ocak 2022
339 Takip Edilen43 Takipçiler
Destiny 2 Team
Destiny 2 Team@Destiny2Team·
We are investigating an issue where players are unable to respawn in Solo Ops activities after dying. We are attempting to solve this issue as soon as we're able. More information will be provided when available.
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orchid🌸
orchid🌸@HeyItsOrchid·
He wants to play Dragon Age 2 as well.
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orchid🌸
orchid🌸@HeyItsOrchid·
The various faces of Oscar Purrastri
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Dave's Destiny
Dave's Destiny@Daviator89·
@DestinyTheGame The Stronghold change seems *wildly* out of line with the Titan class fantasy you described in last week's TWID "Titans are capable of both aggressive assaults and stalwart defenses" "Titan Traits Aggressive assault Damage mitigation" "universal access to damage mitigation"
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Destiny 2
Destiny 2@DestinyTheGame·
Our sandbox team has prepared a lengthy list of changes coming with Ash & Iron on September 9. Grab some water, a snack, and read it here: bung.ie/3HGZVQV
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Dave's Destiny
Dave's Destiny@Daviator89·
@A_dmg04 Not an easy position to be in dude, I'm sorry. You're doing well though, and thank you for all your hard work
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dmg04
dmg04@A_dmg04·
Gotta remember that the overwhelming majority of Destiny players, or folks in the broader gaming community, don’t find comments like these appropriate. Every so often I get pings at work or from friends asking how I’m holding up when things are rough, or how I keep my head straight, and the answer is usually “I dunno!” I just keep going. I think it’s thanks in part to the folks who keep things positive. I don’t mean “pretend nothing’s wrong” - I mean the actional feedback. The notes on what’s enjoyable. The explanation of what feels bad with clear focus on the game. Many thanks to all who are respectful, through the highs and lows. And frankly, thanks to all who understand that the team wants what’s best for the long game, even if we don’t get it right sometimes.
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dmg04
dmg04@A_dmg04·
Nice.
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Destiny 2 Team
Destiny 2 Team@Destiny2Team·
With Destiny 2 Update 9.1.0, we have a round of Weapon, Armor, and Ability Sandbox changes coming to both PvP and PvE experiences. We'd like to note a list of items on the PvP list that we've been seeing feedback on from players, specifically things that feel oppressive in PvP combat: - Graviton Spike - Spread Shot Hand Cannons - Lightweight Throwing Knives - Gambler's Dodge Additionally, we will be addressing concerns with Trials of Osiris lobby balancing - this was mistakenly reintroduced with Update 9.0.0 and will be removed. Check back next week for our full list of tuning changes, including buffs.
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orchid🌸
orchid🌸@HeyItsOrchid·
@DestinyTheGame I do love the growth ornaments this season. They shade really well.
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Destiny 2
Destiny 2@DestinyTheGame·
Third_Iteration_Ornament_Final_Final_FINAL_dot_jpg Claim Third Iteration's Iterative Growth ornament at rank 100 in The Edge of Fate's reward pass. 🚀 bung.ie/teof
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Dave's Destiny
Dave's Destiny@Daviator89·
@Destiny2Team Thank you for revising the plans - it felt very anti player when it seemed like we just want to level a bit faster, and to be able to run fireteam ops for levels too
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Destiny 2 Team
Destiny 2 Team@Destiny2Team·
We've been working through player feedback from the previous TWID and reassessing our announced rewards updates for the Portal. We will be reverting the following changes which were planned for Destiny 2 Update 9.1.0: 💠Planned reductions to Power earned for a given grade within Solo Ops have been reverted 💠Planned reductions of Engrams earned in Encore, Starcrossed, and Whisper have been reverted We will have additional information in the TWID regarding next steps in improving rewards for Portal experiences.
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Dave's Destiny
Dave's Destiny@Daviator89·
@Destiny2Team Thank you very much. Looking forward to seeing how our feedback shapes the other changes, but this is a nice one as we can get into a groove and play. Some sort of activity streak with PVP and Fireteam Ops might be nice as a mechanism that grants higher Prime drop chances
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Destiny 2 Team
Destiny 2 Team@Destiny2Team·
As we continue to process feedback from our most recent TWID, we have a change regarding our plans for Prime Engrams to announce today. We will be reverting the previously announced change for Destiny 2 Update 9.1.0 that would require players to decrypt Prime Engrams in the Tower. We still believe there's work to be done in highlighting these drops so players can understand and celebrate when getting rare higher-tier or powerful drops and will share more details when our plans are solidified.
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Dave's Destiny
Dave's Destiny@Daviator89·
@lobrocop hey, I just wanted to say that I love your Gjallahorn Day video and how much you're embracing the Destiny community. It's a pleasure to have you here, friend.
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PIJINNN
PIJINNN@Pijinnn_·
Made a return to PvP this week...
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Dave's Destiny
Dave's Destiny@Daviator89·
@DattosDestiny Please get some rest dude. I know algo means you've got make hay while the sun shines, but man... That is not enough sleep (I know you know)
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Datto
Datto@DattosDestiny·
raid guide clocked in at 51 minutes, just doing another quick pass of it and it'll go live in a couple hours. i'm on about 9 hours of sleep in the past 2 days. i am insanely tired. thankfully, the insanity of the first week is over. first impressions/raid impressions are next.
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Milo
Milo@MrRoflWaffles·
WORLD'S LAST DESERT PERPETUAL CONTEST MODE FULL CLEAR LET'S GOOOOOOOOOO I COULD NOT BE MORE HAPPY RIGHT NOW WE ACTUALLY DID IT AAAAAAAAAA THANK YOU EVERYONE IN THE COMMUNITY WHO CAME THROUGH TO SUPPORT OR SUB IN I LOVE YOU ALL WOOOOOOOO
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Destiny 2 Team
Destiny 2 Team@Destiny2Team·
We've been investigating reports that ability regen was not recharging at the rates communicated in a previous TWID following the 9.0.0.1 update. Many thanks to our community sleuths who discovered this issue and brought it to our attention. Right now, the ability stats (Grenade, Melee, Class, and Super) are returning less ability energy than stated in our previous communications. We had previously stated that hitting 70 in an ability stat in the Edge of Fate was equivalent to pre-Edge of Fate values (for Discipline, Strength, each class's ability regen stat, and Intellect), and that going above 70 stat would result in faster recharging than before. This isn't currently true for the 70 stat mark but the 85 stat mark, and we intend to make it true for 70 stat in an upcoming patch. Our design goal for the Edge of Fate stats is to let players be able to reach higher heights than previously possible in the game by investing heavier into specific stats, but also have interesting tradeoffs when making build crafting choices. Making 70 stat one of the big tradeoff points is important for our design goals and for meeting player expectations for buildcrafting in the Edge of Fate. A full breakdown of how the stats are being corrected will be shared in the accompanying patch notes (above is the simplified version). Suffice it to say, mistakes were made and we're sorry for the accidental confusion here. We intend to make it right quickly. Once again, we appreciate the members of the community who noticed this discrepancy and pushed it forward for our attention.
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