Alexandre Mandryka

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Alexandre Mandryka

Alexandre Mandryka

@DesignBeachBum

Creative consultant at Game Whispering with experience on Assassin's Creed, Rainbow Six, Splinter Cell, Far Cry, Company of Heroes and more...

Vancouver Katılım Ocak 2011
282 Takip Edilen693 Takipçiler
Mike Rucker, PhD
Mike Rucker, PhD@performbetter·
For something to feel fun, we often need to feel in control when we’re engaged in the activity, but if we felt coerced into doing it, that can ruin the fun.
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Vladimir Orellana @ Guate
Vladimir Orellana @ Guate@SeniorWatashi·
I can´t express how much I loved #larkstone In a way it felt like the realization of a dream, a guy from Guatemala going to work in an awesome house with the greatest designers of the world to build games. The secret of larkstone? The people. #wemakefun
Vladimir Orellana @ Guate tweet mediaVladimir Orellana @ Guate tweet mediaVladimir Orellana @ Guate tweet mediaVladimir Orellana @ Guate tweet media
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inco
inco@incolas·
"All your data are belong to us" lol also notice how they're asking for BTC not $ or € 😈
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inco
inco@incolas·
I installed a new MongoDB instance for testing purposes yesterday, so I didn't care for safety. Today I realized the newly installed db's contents were entirely deleted and instead there was only 1 document for me to browse, which is pictured below. #thatwasfast
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Mark Sample - All hail Wonka. 🍭
Is Assassin's Creed Valhalla worth a pop? Was looking at Cyberpunk 2077 but it seems to be getting mixed reviews.
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Alexandre Mandryka
Alexandre Mandryka@DesignBeachBum·
@waywardstrategy The puzzle-like nature of the levels makes it feel like a real-time version of Nectaris/Battle Isle to me.
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