Desirablebottom🍑

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Desirablebottom🍑

Desirablebottom🍑

@DesirableBottom

#YoutubePartner 🎮 #TwitchPartner Variety Streamer | 🎥 Early Access Gaming | 🇨🇦 Full-time Content Creator | 💬 Join #DesirableNation |

Toronto Canada Katılım Eylül 2011
291 Takip Edilen18.8K Takipçiler
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Desirablebottom🍑
Desirablebottom🍑@DesirableBottom·
We got invited to the @Twitch Partner Program 💜 Thank you to every single person who’s supported us along the way—those who lurked, chatted, Clipped shared laughs, and stood by through the highs and lows. I wouldn’t be here without the love and support of the #DesirableNation community. This is our win.
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BuBBliK
BuBBliK@k1rallik·
🚨do you understand what happened to Subnautica 2.. a game that was genuinely loved. Very Positive reviews. record player counts. people were excited. then they read the EULA. - you don't OWN the game, you have a LICENSE that can be revoked anytime - they collect your personal data and device information - streaming and recording require disclaimers - mods you create inside their game - they have legal claims over - VPN use is banned - disputes go to arbitration in California only - they can change ANY of these terms whenever they want without asking you people started requesting refunds not because the game is bad - but because they finally READ what they agreed to. the game industry has been doing this for years. Subnautica 2 is just the first time enough people paid attention.
Pirat_Nation 🔴@Pirat_Nation

Subnautica 2's Steam EULA is getting huge backlash. On first launch, players must accept a detailed End User License Agreement, and players are worried after read them >The agreement grants a license to play the game rather than transferring ownership. >It includes restrictions on streaming, screenshots, recordings, and certain types of content creation or monetization, often requiring disclaimers. >The publisher retains the right to revoke access for specified reasons. >Terms may be updated unilaterally, with users expected to review changes. >The agreement covers data collection practices involving personal and device information. >It addresses ownership of player-created content, modifications, and related materials. >Additional clauses address liability limits, dispute resolution through arbitration in California, and prohibitions on certain software tools, VPN use, and other activities. The game has achieved strong reception overall, with Very Positive Steam reviews and high concurrent player counts. Unknown Worlds Entertainment has noted that it is reviewing player feedback on the EULA. Some players have requested refunds after reading the EULA, while others just say the terms are normal with industry standards.

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Wildscape Wonders
Wildscape Wonders@WildscapeWonder·
Toronto, Canada 🇨🇦
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XtrmWolf
XtrmWolf@xtrmwolf·
Enjoy my new video! I started a 100 days survival island Minecraft Hardcore series, here's episode 1 youtu.be/oxd8iGYXQ-E?si…
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YouTube Creators
YouTube Creators@YouTubeCreators·
your pre-upload checklist: ☑️ double check your title, description, and thumbnail are accurate ☑️ review your first 5 seconds to ensure there’s a clear hook ☑️ add cards and end screens to guide viewers to the next video
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Formula 1
Formula 1@F1·
Up next... 👀 📍 Montreal, Canada 🇨🇦 #F1 #CanadianGP
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zubic
zubic@zubic_eth·
We need to talk about @SpaceRidersXYZ Visions of the Void. A lot of time went into this collection. It launched 19 months after the creation of Space Riders. We airdropped existing Space Riders holders for free, then opened the rest to a public sale that sold out in under 24 hours, right in the middle of a brutal bear market. There are 4,444 Visions in total. Half the size of Space Riders, which sits at 8,888. Visions earn 5 STAR/day, while Space Riders earn 10 STAR/day. This was intentional. This was @cabralcf_'s vision (pun intended) from the very beginning: how do we expand the ecosystem without making it feel mundane, while keeping the experience immersive and rewarding? We wanted to create the dark side to the bright, colorful, galactic feel of Space Riders. A place where Riders could "Enter the Void" and come out looking mean, funky, and turned over. Leading up to the launch, we created an interactive onchain lore experience where people had to participate, collect items, and follow the story to earn the airdrop. Looking back, it was a ton of work, but we really wanted to capture that feeling of descending into the Void, as Riders used the boards to reach the Black Hole. That was really the birth of it all. A completely new take on the characters, traits, and overall composition. Every little piece mattered, and this collection has become a great companion to the OG Space Riders crew. Every Rider needs a Vision. Find your pair. Matching color flows, trait stacks, and a vibe. Every trait was crafted by hand, intentionally weighed, and designed to complement the original Space Riders collection. Visions of the Void.
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zubic
zubic@zubic_eth·
In my 4+ years of running @SpaceRidersXYZ, I’ve never seen the energy this high. Genuinely insane. It’s hard to keep up with all the activity on the timeline, and I have a crippling case of ADHD. GOOD PROBLEM TO HAVE. Let’s ride.
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Gamers Outreach
Gamers Outreach@GamersOutreach·
Summer plans secured ☀️🐚🏖️ #VTuberSS2026 is live June 19 to 28 with VTubers rallying their communities to help bring video games to kids in hospitals. 🗓️ Come hang out and support the cause!
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