Xwaldo

14 posts

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Xwaldo

Xwaldo

@DevWaldo

Roblox Game Dev, Luau Programmer. Since 2018 Created: +1 Speed Coil Escape Bonnet Park - Theme Park Coaster Tool Pack (2K+)

Katılım Haziran 2020
109 Takip Edilen8 Takipçiler
Frinigus
Frinigus@Frinigus·
A prize wheel felt boring so did something different
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Tizzy
Tizzy@TizzzyRBLX·
We tripled revenue with this small change: Instead of putting "Robux" cost for each dev product we just changed our buttons to say "BUY". Why? Because putting a fixed cost like "9 Robux for this pack" prevents you from being able to do regional pricing. Thank me later
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DevelopedByHappy
DevelopedByHappy@DevByHappy·
Got verified on Roblox yesterday!
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Xwaldo
Xwaldo@DevWaldo·
@TizzzyRBLX @pl4tinumeffects That's because QPTR and CTR values are very different. In the Acquisition tab you can check the average CTR from Home Recommendations.
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Tizzy
Tizzy@TizzzyRBLX·
@pl4tinumeffects That’s very smart. Someone would say that CTR data on ads doesn’t always necessarily translate well to QPTR data on home recs though. I’ve had a thumbnail crush on ads, but suck on home recs
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PlatinumFX
PlatinumFX@pl4tinumeffects·
Most devs build games backwards. They polish the core loop for months, then panic-make a thumbnail at launch. The hierarchy that actually works: → Idea (solves: is this worth building?) → Core loop (solves: will they stay?) → Title (solves: what's the promise?) → Thumbnail (solves: do they click?) Bad thumbnail + good game = invisible Good thumbnail + bad game = reviewed into dirt Test the thumbnail before you build the game
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𝗣𝗛𝗢𝗘𝗡𝗜𝗫ᵈᵉᵛ
It seems like there’s two sides where either you hate the new UI overall, or love it and want people to adapt, when they could easily create the option to use the old version, just like they did with the old materials, I don’t have an issue with the new UI, I have an issue with them forcing me to change 10 years worth of muscle memory.
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Max ¯\_(ツ)_/¯
Max ¯\_(ツ)_/¯@MaximumADHD·
I just wanna be clear: You guys are allowed to hate Studio's new UI, that's not what I have an issue with. I just think it'd be more productive to provide actual feedback to Roblox engineers instead of refusing to use and get used to it.
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Xwaldo retweetledi
DevelopedByHappy
DevelopedByHappy@DevByHappy·
My new Roblox game starting out with 162 CCU + my existing game at a strong 2k CCU 🔥🍕📈 #RobloxDev #Roblox
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Captide
Captide@captideRBLX·
Introducing Ultra ⭐️ 🪄 - Receive Unlimited UI frames with a simple subscription & save thousands of dollars. ⚠️ - Only 3 spots will be accepted, they are extremely limited. DM me to get started! #Roblox #RobloxDev
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