Rob

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Rob

Rob

@DeveloperDob

20yrs industry exp Solo Dev / Artist / Generalist Founder @DeveloperDob Co-founder @Lifetapstudios BrewBarons, ElectroBop, BashMoto

Vancouver Katılım Mart 2022
63 Takip Edilen3.1K Takipçiler
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Rob
Rob@DeveloperDob·
EA abandoned Road Rash, so I'm making my own. Debut video. #indiegames #gamedev
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Rob@DeveloperDob·
@TheOtherFrost If it's easy, it's probably not worth much. You can apply that to most aspects of life.
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Frost of Rivia
Frost of Rivia@TheOtherFrost·
Not to be confrontational, but what is the business plan behind selling genAI drawings, games, movies, music when your customers could ALSO use genAI to make their own?
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Rob
Rob@DeveloperDob·
Painted by Luis Rojas. Music: Hammerbox
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Rob@DeveloperDob·
Comically gross looking biker characters skillfully painted for my 90s Road Rash inspired indie game. #caricature #gameart #indiegame
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Rob@DeveloperDob·
@nostalgia_ Rented this one from the local movie store multiple times!
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Miguel Rodriguez
Miguel Rodriguez@redblueen·
Preview of the full BTS tutorial I just posted on Patreon. This one was a bit different: multiple cameras and Grease Pencil for the motion blur effect. Full video + blend file over there. #blender #animation
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Rob@DeveloperDob·
@GameRoll_ And here I am as a solo dev paying $$$ out of pocket to hire freelancers to avoid AI.
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GameRoll
GameRoll@GameRoll_·
A Redditor has discovered an AI generated artwork in Crimson Desert. There are other posts that also claim to have found AI generated images throughout the game. It’s not even a “good” image. Pure slop, just look at the horses legs LMAO. Really disappointing.
GameRoll tweet mediaGameRoll tweet media
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Retro Dave
Retro Dave@1GamewithDave1·
Are you one of these souls?
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Rob@DeveloperDob·
@MisterSpace3 You're allowed to like it. Just don't complain when every game that applies it looks the same.
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abstract concept
abstract concept@MisterSpace3·
Do you still trust your eyes? Or do you trust someone else's opinions more than your eyes? #dlss5 #rtxOn
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Rob@DeveloperDob·
@Andy_VGC Reminds me of LA noir, uncanny faces on cartoons bodies. Atleast their's used visuals from real people.
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Rob@DeveloperDob·
@NVIDIAGeForce Mixed feelings. I'm getting fatigued on hyper realistic AI visuals in all media.
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NVIDIA GeForce
NVIDIA GeForce@NVIDIAGeForce·
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…
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Rob
Rob@DeveloperDob·
@Beepjustice @devsanddorks Going well. I aim for quality over quantity (not posting for the sake of posting), which doesn't appease the algorithm but does okay in wishlist.
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Rob
Rob@DeveloperDob·
@oldyzach The game was great, however it was the editor that was immensely impactful to me and my career. Taught me a lot.
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PeteZach
PeteZach@oldyzach·
Love or not? 😎
PeteZach tweet mediaPeteZach tweet media
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Rob
Rob@DeveloperDob·
@KKindiegame Loved the FMVs too! I'm hoping I can raise the funds or source a skeleton crew that can create similar cutscenes with 90s bikes.
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Rob
Rob@DeveloperDob·
Caricature art in the works! Painted by Luis Rojas. #gameart #roadrash
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Rob@DeveloperDob·
Regular vs Pixel shaded. Look close and you'll see a rider go into the stratosphere 😄 #indiegame #gamedev
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Rob@DeveloperDob·
@IgrekGames I get that, it's more noticeable on a large screen. Video compression diminishes the effect too.
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Rob
Rob@DeveloperDob·
@KyleDGamedev If I had children I'd advise them not to work in the game industry. Honestly. You gotta get lucky or work insanely harder than any desk job to stay afloat.
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Kyle Gamedev | Cosmic Coop - OUT NOW!
I worked three jobs just to finish my first indie game. Cosmic Coop took 3 years to make and cost around $92,000 (which is quite insane) It has only made about $20,000 on Steam so far, so it still isn’t profitable. But I don’t regret it. That project taught me more about development, art, and project management than any tutorial ever could. My next game, Critter Tactics, reuses the same assets but has a much smaller scope and is already halfway finished after only a few months. Scope matters. Start tiny. #gamedev #indiedev #indiegamedev #unitygamedev #solodev #gamedevlife
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Rob
Rob@DeveloperDob·
@DaaGlitcher Thanks! First in-person demo might take place in Japan and/or America during a game convention (if my application gets accepted) The online demo will come afterwards, during one of the Next Fest events late this year.
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Rob
Rob@DeveloperDob·
@RealAstropulse Less that a week!? I've been working on mine a year, 6 days a week, 10+hrs a day 😓
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Astropulse
Astropulse@RealAstropulse·
People have made some seriously cool games so far, I'm really impressed. This was made in less than a week! (and only $10 of generated assets)
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