Rob

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Rob

Rob

@DeveloperDob

20yrs industry exp Solo Dev / Artist / Generalist Founder @DeveloperDob Co-founder @Lifetapstudios BrewBarons, ElectroBop, BashMoto

Vancouver Katılım Mart 2022
64 Takip Edilen3.4K Takipçiler
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Rob
Rob@DeveloperDob·
New Gameplay Trailer! This time with 100% more slimeball and sleazebags. #indiegame #indiegames #roadrash
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Rob@DeveloperDob·
@Rhopunzel haha, this thought crossed my mind, though inverted text, plates and logos on the bikes will be pretty noticeable in HD footage.
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Rob@DeveloperDob·
It's been incredibly difficult to find anyone that can film 90s or 2000s bikes for my game. I either get ghosted or no reply by film directors, content creators or agencies that produce action-like commercials... And to make things harder, it seems a majority of older bike content creators are outside of America/Canada, such as the UK where their left lane driving would conflict with my game... Haven't given up yet... though I may need to ditch the idea of classic bikes for these shots 😢. #filmdirector #shortfilm #motorcycle
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Rob@DeveloperDob·
@geoffkeighley They should add Domino's Pizza delivery bikes. I always saw those little guys ripping around Tokyo.
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Geoff Keighley
Geoff Keighley@geoffkeighley·
Xbox has released the FORZA Horizon 6 launch trailer.
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Rob@DeveloperDob·
@lilspanishdee Ah, it seems he is in the UK? That might be a bit of a continuity issue due to opposite lane driving. To be racing in America and then see Yellow licences plates and inverted roads might be too much of a contrast. But I will definitely add him to the list of potentials! Thanks!
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Rob@DeveloperDob·
@zeelee3D Just Instagram so far. I'm looking to keep this on a small to mid budget project, so I think it will end up being someone from social media to film it. Not some large film company. I'll keep looking :)
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Dino
Dino@lilspanishdee·
@DeveloperDob He's currently got himself a rather nice Suzuki, I know he's got a lot of biker mates with a variety of superbikes from the 90s to present. I'll ask him and see if he can help you out
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Rob@DeveloperDob·
@SprocketYT No exact numbers because it really depends on what bikes and location, but I know it's going to be several thousands per day of shooting.
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Rob@DeveloperDob·
@zeelee3D Thanks! Yeah I would definitely prefer to keep the filming in America or Canada. It seems like camera rigs is one obstacle, most film themselves with static or stiff attached shots. However it's obtaining these classic bikes which seems like the biggest issue in the West.
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Rob
Rob@DeveloperDob·
@lilspanishdee Thanks! I've been searching Instagram for days. You are correct they do make this stuff, but it's more so guys with their modern bikes. Which.... is sort of my plan B if I can't find guys that own 90s/2000s bikes and are willing do do things like wheelies and burnouts.
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Dino
Dino@lilspanishdee·
@DeveloperDob I could ask some friends and see what they can do? They make stuff for tiktok
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Rob@DeveloperDob·
@slipgatecentral Thanks! Definitely a passion project and an attempt to fill a void that Road Rash left behind. ✌️
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Rob@DeveloperDob·
@AZerofs Keep in mind EA had large teams and millions for their budget. I'm just one guy working out of pocket ;)
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Rob@DeveloperDob·
@cheekyphuzz777 I'm hoping it eventually gets there. I believe most indies that enter the console space are lost to the void. If it does well on PC, odds are greater it will happen.
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Rob
Rob@DeveloperDob·
@Flurpr_000 It's a fare point. There's probably room to add a slightly grittier touch to the world. I believe the original 1994 road rash looked gritty, even on their bright maps, simply due to their photographed sprites being heavily compressed with limited colors.
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Flurpr
Flurpr@Flurpr_000·
@DeveloperDob Cool game but I feel like the icons of the characters which are sharp, bold and exaggerated do not fit the bright and soft environment you have going on. I feel like it would be good to tweak the world to match the icons.
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Rob
Rob@DeveloperDob·
@lilspanishdee Thanks! Yeah X/Twitter has only been the only platform that works for me. All other social media it's hard to get traction.
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Dino
Dino@lilspanishdee·
@DeveloperDob Stumbling across things like this is the only reason I even keep this app. I absolutely loved Road Rash and this looks great!!!!
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Rob@DeveloperDob·
@slysy2 I feel console is a really tough market for indies, only big hits get shown. It would need to do well enough on PC before a console port is warranted.
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slysy
slysy@slysy2·
@DeveloperDob Looks great! Any chance of console versions?
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Rob@DeveloperDob·
@Tillmartinez32 Aiming for a late 2026 PC launch. Console might come after, consoles aren't very friendly to indies unless it's a hit.
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Rob@DeveloperDob·
@IcefernoAJB That was an impressive feat for the 64. In my case I just have separate maps.
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Iceferno
Iceferno@IcefernoAJB·
@DeveloperDob I'm seeing Road Rash '94 and 64 influences in here. Great stuff. Wishlisted. 👍 Curious if it'll have 64's interconnected world?
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Rob@DeveloperDob·
@TontonTruth But in terms of general lighting, that's an area I still need to explore. Such as time of day maybe being an option.
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TontonTruth
TontonTruth@TontonTruth·
@DeveloperDob could you make darker maps cyberpunk style that's how Imagined road rage when I was a kid lool
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Rob@DeveloperDob·
@TontonTruth I was thinking something like that might make for a nice standalone expansion for the game. This one is 90s, maybe that ones like 2090.
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Rob@DeveloperDob·
@iLikeAKs To be determined. I have no networking skills, so local split screen might be the best I can offer. However with steam it's likely possible to play share that split screen with a friend over the internet and VS them.
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