
Aaron Davis
6K posts

Aaron Davis
@DizzyKnee
Advanced Designer at NetherRealm Studios. Former competitive fighting game player. Hates fun, loves frames and @jelly_creates



We would like to inform you of a change in participants for CAPCOM CUP 12. Due to personal circumstances, Punk has become unable to travel to Japan and has therefore withdrawn from the event. As Punk had qualified for CAPCOM CUP 12 through the CAPCOM Pro Tour 2025 Global Points ranking, the qualification slot will be transferred to the next eligible player, Tokido. Tokido will compete in the same group and match order that were originally assigned to Punk. Please note that in similar situations in the future, depending on timing and logistical constraints, a transfer of qualification may not be possible. We appreciate your understanding.

The wait is almost over! Mortal Kombat II arrives in theaters and @imax May 8.



After an incredible 37 year career, on October 1st, Dan Forden (1/4 of the original Mortal Kombat team) began his well earned retirement. I cannot overstate the impact Dan has made on pinball, videogames, NetherRealm & especially Mortal Kombat. A significant part of the first Mortal Kombat's identity was in its tone, mystique and outrageous presentation. Remember the first time you saw & heard an uppercut? The explosive impact.. The announcer's wicked laugh.. The "DUN DUN DUN" before a fatality? Remember the amazing music that defined the atmosphere of the fighting arenas? That was all Dan. You may also know him as the (now infamous) "Toasty Guy" but Dan's audio single handedly created a literal atmosphere that played a major role in the feel and vibe of Mortal Kombat. Please watch and (more importantly) listen to this video. Anything sound familiar? Bring back any memories? I hope you'll join us in thanking Dan for his amazing contributions to MK, and games in general.



Share a piece of Mortal Kombat lore about yourself




















