Mat Groves

3.4K posts

Mat Groves banner
Mat Groves

Mat Groves

@Doormat23

Creative coder, all about #Javascript, #WebGL, #optimisation. creator of #PixiJS. Co-founder of @goodboydigital.

London Katılım Mart 2009
356 Takip Edilen4.1K Takipçiler
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
PixiJS v8.17.0 is out 🎉 • Major improvements to text rendering • BlurFilter optimized for WebGL + WebGPU (faster + better quality) • tagStyles support in SplitText • Lots of bug fixes across Graphics, filters, and more
English
6
44
475
31.4K
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
Working on an inner shadow filter for the next release. Great for matching Figma mockups and adding subtle depth to UI elements. Still working on the best way to showcase the effect...
English
1
4
21
972
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
We’ve been looking at refreshing our examples. Our current ones are… let’s say… very developer designed. We are definitely not designers. We prefer writing rendering engines. So this is slightly outside our comfort zone 😅
English
2
4
22
1.6K
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
PixiJS v8.16.0 is out 🎉 - Return of Canvas 2D renderer - Tagged text for inline styling - Major SplitText improvements - Cube textures, external textures, mip level rendering - Broad engine stability updates Plus a small preview for 3D 👀 pixijs.com/blog/8.16.0
English
1
8
56
2.2K
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
Beginning the performance optimisation journey! Currently rendering ~200,000 objects, all automatically batched. No manual setup required, the engine optimises the scene for you.
English
2
7
47
1.7K
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
Early experiments with PBR materials, lighting, and shadows as we explore native 3D in PixiJS. Still rough around the edges, but the rendering pipeline is taking shape.
English
2
6
51
3.9K
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
Sometimes you just need a little sprinkle of 3D in your 2D Started exploring that today, watch this space!
English
2
4
44
2.2K
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
The canvas renderer is coming back in the next PixiJS release. This has been requested by the community since v8, and thanks to an awesome community contribution, it’s now a reality!
English
0
4
25
1.5K
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
New year, new PixiJS features ✨ The next release introduces multi-style text: apply multiple styles inside a single text string. No more splitting text just to highlight a word!
PixiJS tweet media
English
1
2
27
993
Mat Groves retweetledi
PixiBall
PixiBall@PixiBallGame·
Game is official released! Huge thanks to @PixiJS for making this possible! Play now at pixiball.com
PixiBall tweet media
English
0
2
3
653
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
🚀 PixiJS v8.10.0 is out! This release includes: • A full docs overhaul • Baked text filters • Text trimming • Texture style control for text Check out the blog post showcasing on the new features: 🔗 pixijs.com/blog/8.10.0
English
3
8
59
1.9K
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
🎉 PixiJS Layout v3 is here! 🎉 • A complete ground-up rewrite built on Yoga! • Opt-in layout for any PixiJS object • Web-style features like objectFit, objectPosition, and overflow Check out the full details in our blog post: pixijs.com/blog/layout-v3
English
1
14
89
3.6K
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
We’ve just released PixiJS Create – a CLI tool that makes setting up PixiJS projects faster and easier! 🚀 Choose from bundler templates or a feature-packed "Creation Template" to get started. For all the details, check out the blog: pixijs.com/blog/create-cli 🎨
GIF
English
0
7
35
2.5K
Mat Groves retweetledi
PixiJS
PixiJS@PixiJS·
We’re launching our first-ever #PixiJS survey! Your feedback is essential to help us understand what matters most to the community. If you can, please share your thoughts with us.📷 Survey Link Here -> app.formbricks.com/s/cm2vojaba000…
English
0
4
12
1.8K
Mat Groves
Mat Groves@Doormat23·
@willeastcott @playcanvas Hey mate, I would not recommend! I took it out for Pixi v8 and now adding it back in before we release as a significant number of our user still need webgl1 :) About 3% ish. I wish that was not the case.. was so nice to eject a chunk of code!!
English
0
0
5
238
Will Eastcott
Will Eastcott@willeastcott·
We're planning on removing WebGL 1.0 support in @playcanvas. If you don't think we should do it, say why in the comments.
English
10
6
7
3.9K