PixiJS

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PixiJS

PixiJS

@PixiJS

The HTML5 Creation Engine. Create beautiful digital content with the fastest, most flexible 2D WebGL renderer. https://t.co/wZIppsKP1W

everywhere Katılım Ocak 2014
16 Takip Edilen5.2K Takipçiler
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PixiJS
PixiJS@PixiJS·
🚀 GitHub Sponsors is live! PixiJS is now live on github sponsors and we’ve updated our tiers across both @github and @opencollect! 👉 pixijs.com/8.x/sponsor We’d love your support, especially from companies who rely on PixiJS. Help us keep pushing the web forward!
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Diego Ossami
Diego Ossami@Diegossami1·
@PixiJS Can I talk to you privately? I have a question.
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PixiJS
PixiJS@PixiJS·
Following on from last week's GPT 5.5 experiments... Did more experimenting with HTML-in-Canvas to create more interesting page transitions Using our favourite animation library GSAP + the PixiJS Skills Very impressed with how well GPT 5.5 can create WebGL/WebGPU shaders
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PixiJS
PixiJS@PixiJS·
@LayrKits Thanks! It's been a lot of fun building this one
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Ronnie Stein
Ronnie Stein@LayrKits·
@PixiJS Oh that is so satisfying to watch! Love the style
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PixiJS
PixiJS@PixiJS·
Been testing GPT 5.5 and it's implemented the HTML-in-Canvas spec Worked for both WebGL and WebGPU out of the box Then created this demo with the PixiJS + GSAP Skills Hopefully there will soon be no excuses to make boring websites
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PixiJS
PixiJS@PixiJS·
@nozmen Sounds good, we’ll put together a PR
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Ozmen
Ozmen@nozmen·
@PixiJS Would be nice to see you guys a contributor🍻 you can add as a new category “Skills by Pixie.js team” if you want to
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PixiJS
PixiJS@PixiJS·
PixiJS Skills are live! Give your AI coding agent better context for WebGL/WebGPU builds (games, interactive apps, data viz, and more) Perfect for #vibejam if you want to vibe code a game this weekend Install: npx skills add github.com/pixijs/pixijs-…
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PixiJS
PixiJS@PixiJS·
@nozmen Yeah, that would be great. Feel free to add them!
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Dan Greenheck
Dan Greenheck@dangreenheck·
If you're participating in #vibejam, be sure to check out my free Three.js WebGPU skill. The models have a lot of outdated info on WebGPU—this skill helps you avoid 99% of the common issues. github.com/dgreenheck/web…
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PixiJS
PixiJS@PixiJS·
PixiJS Skills let your agent build with better context about the latest features of the engine. They work with Cursor, Claude, ChatGPT, Copilot, and other AI tools. Try them out and let us know how they work for you: github.com/pixijs/pixijs-…
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PixiJS
PixiJS@PixiJS·
Big week for PixiJS • v8.18.0 released (SVG export, alpha masking, WebGL + WebGPU improvements) • reached 500k weekly downloads 🎉 And… PixiJS Skills are live. They can be use with your agent of choice @cursor_ai, @claudeai, @OpenAI, @github.
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PixiJS retweetledi
Alex So
Alex So@afrokick·
Making MMO (already published) with @bunjavascript and @PixiJS - Bun as a game server runtime and tooling(RIP bash) - Pixi as the lightweight rendering library(it supports KTX as well!) - SQLite for player's data - in-memory Redis for leaderboards - oxlint/oxfmt by @boshen_c The game includes PvE, global events, Enemies AI etc. And you know what? - The server handles 250+ players(ws connections) on a single thread without any troubles(10ms per server frame). - The client draws thousands of objects(including particles and texts) in a few draw calls - 0 deps on the server(only bun) - It costs me $10/month because of cheap german vps + free cloudflare cdn. I definitely recommend this setup for game development!
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PixiJS
PixiJS@PixiJS·
Experimenting with the pretext library... saw a brick breaker demo and had to try making it in PixiJS. Wanted to see what happens when you add WebGL/WebGPU shaders to the mix. Using bloom, glow, rgb split filters from pixi-filters. plus gsaps physics plugin for the text effect.
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PixiJS
PixiJS@PixiJS·
We also upgraded the docs for working with AI tools. All API docs now export as **Markdown**, with one-click copy for ChatGPT / Claude. Each release also ships with `llms.txt`, so tools can grab the correct context for that PixiJS version. pixijs.download/v8.17.0/docs/l…
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PixiJS
PixiJS@PixiJS·
PixiJS v8.17.0 is out 🎉 • Major improvements to text rendering • BlurFilter optimized for WebGL + WebGPU (faster + better quality) • tagStyles support in SplitText • Lots of bug fixes across Graphics, filters, and more
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PixiJS retweetledi
Brad Krajina
Brad Krajina@BradKrajina·
I've been building ProteoCosmos: an interactive navigator of the human protein-protein interaction network. Built on data from STRING DB, The Human Protein Atlas, AlphaFold DB, Uniprot, and PAN-GO.
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PixiJS
PixiJS@PixiJS·
@ericjeker @greensock Not online yet. Still experimenting and iterating to see what it can become!
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PixiJS
PixiJS@PixiJS·
What if you could animate your shaders as well? Just added animation support to the shader editor. Animation powered by @greensock, rendering running on WebGPU. This has made it super easy to bring shaders to life.
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