
@PartiallyCreate @Lewchube Good for you if you consider this game as "fun"!
English
Edalt
2.3K posts

@EdaltNeru
En 3ème année de Game Design, addicte de prog sur UE5. Joueur de stratégie et RPGs. Ma santé de fragile et mes migraines m'empêchent d'être le maître du monde.



first time ive been excited to play a pokemon game in over a decade


Getting used to the new Pokemon-like gameplay meta. This is what you want, right?

Technically - 90% of the virtuals - 99% of the branches - 100% of the function pointers (they got transpiled into raw static functions with forceinline) - and 100% of static jumps is optimized away in codegen. So fingers are crossed for at least ~10-15x more perf benefit 🤞