Tubby Dubby
270 posts

Tubby Dubby
@EliClubbs
tubby clubby escape will make me god
Tau Ceti Katılım Ağustos 2015
95 Takip Edilen37 Takipçiler

@RyGilliam @JakeTheAlright Kinda like predicting that christmas will fall on December 25th. I think this was the number 1 assumed day S2 would start. The victory lap on something so obvious is kinda funny. I DID IT. yeah dude, you did
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Tubby Dubby retweetledi

@KyodoYumi @DreamReality Keep checking for me, okay? I need updates by the minute.
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@bruh_Chris_ am I not allowed to express excitement at a song I really like being added to a game I play often
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OH MY GOD WHAT
Fortnite Festival@FNFestival
Ready for Karaoke. "Taxes" hits the shop on Thursday!
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@D13trainees @LukeCB14 Bro posting on r/Asmongold and talking about terminally online weirdos. Ha.
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@OWCavalry Damn, so they nerfed Anran, Mizuki and Vendetta?
Lmao, all my favorite characters got bonked.
I'm going back to Rivals for the duration of S2, fk that shit.
Thank god we got competition now.
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New #Overwatch Balance Changes 🛠️
🎼 Sigma
Hyper Regeneration (Minor Perk):
→ Now restores barrier health only when damaging enemy heroes.
Experimental Barrier:
→ (6v6) Maximum health reduced from 650 to 600.
🔮 Ramattra
Ravenous Vortex:
→ Vengeful Vortex moved from Perk to baseline ability.
→ Projectile now explodes on contact with the ground.
→ Explosion can now be manually detonated while airborne.
→ Explosion damage reduced from 50 to 15.
Prolonged Barrier (Minor Perk):
→ New Minor Perk.
→ Void Barrier duration and size increased by 25%.
Vengeful Vortex (Major Perk):
→ Removed.
Void Surge (Major Perk):
→ Moved from Minor to Major Perk.
→ Delay between bursts reduced from 0.75 to 0.6 seconds.
🛡️ Reinhardt
Shield Slam (Minor Perk):
→ Added a custom setting allowing Shield Slam to be bound to Quick Melee, enabling free look while the perk is equipped.
🐽 Roadhog
Scrap Gun:
→ Reload time increased from 1.5 to 1.75 seconds.
Chain Hook:
→ Cooldown increased from 6 to 8 seconds.
Invigorate (Major Perk):
→ Removed.
Hogdrogen Exposure (Major Perk):
→ New Major Perk.
→ Take a Breather now heals nearby allies for 50% of its healing amount.
🦍 Winston
General:
→ (6v6) Base health reduced from 350 to 325. (Total health including armor and shields reduced from 550 to 525.)
Tesla Cannon:
→ Deals 50% increased damage to deployables.
🐹 Wrecking Ball
General:
→ (6v6) Base health reduced from 475 to 450. (Total health including armor and shields reduced from 575 to 550.)
🪭 Anran
Fan the Flames:
→ Impact damage increased from 5 to 6.
Inferno Rush:
→ Impact damage reduced from 50 to 30.
Dancing Blaze:
→ Now heals Anran for 50 health on the first target hit and 25 health for each subsequent target.
Hungering Blaze (Major Perk):
→ Increases the healing of Dancing Blaze’s subsequent strikes by 25%.
Perk Costs:
→ Minor Perk cost reduced by 7%.
→ Major Perk cost reduced by 5%.
🧨 Ashe
Double Barreled (Minor Perk):
→ Time required to retrigger Coach Gun increased from 1 to 2 seconds.
🧢 Bastion
Configuration Reload (Minor Perk):
→ No longer fully refunds cooldown.
→ Now reduces cooldown by 4 seconds.
Armored Artillery (Minor Perk):
→ Overhealth degeneration reduced from 100 to 50 per second.
Perk Costs:
→ Minor Perk cost increased by 10%.
→ Major Perk cost increased by 6%.
🔵 Echo
Duplicate:
→ Can now duplicate allied heroes.
Focused Rush (Minor Perk):
→ Range increased from 4 to 6 meters.
💥 Emre
Siphon Blaster:
→ Added an accessibility option which allows players to hold Secondary Fire to automatically fire Siphon Blaster at a reduced fire rate.
Heat Sink (Minor Perk):
→ Heat generated from direct hits reduced from 100% to 60%.
💣 Junkrat
Mine Recycling (Major Perk):
→ Moved from Minor to Major Perk.
→ Eliminations with Concussion Mine restore one charge.
Bomb Voyage (Minor Perk):
→ Moved from Major to Minor Perk.
→ Attack speed bonus reduced from 35% to 25%.
🚀 Pharah
Hover Jets:
→ Bonus movement speed reduced from 40% to 30%.
Barrage:
→ Pharah can now move while using Barrage.
→ Explosion damage reduced from 30 to 25.
Drift Thrusters (Minor Perk):
→ Removed.
Concussive Force (Minor Perk):
→ New Minor Perk.
→ Concussive Blast deals up to 50 explosion damage.
💀 Reaper
Dire Triggers:
→ Moved from Perk to baseline ability.
→ Cooldown increased from 3 to 6 seconds.
Trigger Finger (Major Perk):
→ New Major Perk.
→ Using an ability or reloading refreshes Dire Triggers’ cooldown.
🎖️ Soldier: 76
Sprint:
→ Can now reload while sprinting.
→ Reloading while sprinting reduces Sprint’s movement speed bonus by 50%, diminishing over the duration.
→ Added a custom setting allowing Sprint to cancel reload.
Agility Training (Major Perk):
→ Removed.
Full Stride (Major Perk):
→ New Major Perk.
→ Sprint’s movement speed bonus gradually increases by an additional 25% over 2 seconds.
👾 Sombra
Stealth:
→ Movement speed bonus reduced by 50% while revealed by damage.
Perk Costs:
→ Minor Perk cost reduced by 6%.
→ Major Perk cost reduced by 5%.
⏫ Tracer
Perk Costs:
→ Minor Perk cost reduced by 10%.
→ Major Perk cost reduced by 7%.
🐺 Vendetta
General:
→ Armor reduced from 100 to 75.
Onslaught (Passive):
→ Movement speed per stack reduced from 4% to 2%.
Palatine Fang:
→ Overhead swing bonus range reduced from 2.5 to 2.0 meters.
Perk Costs:
→ Minor Perk cost reduced by 6%.
→ Major Perk cost reduced by 5%.
🕷️ Widowmaker
Perk Costs:
→ Minor Perk cost reduced by 6%.
→ Major Perk cost reduced by 4%.
💉 Ana
Biotic Grenade:
→ Cooldown reduced from 14 to 12 seconds.
🪛 Brigitte
Barrier Shield:
→ Health increased from 250 to 300.
Combat Medic (Minor Perk):
→ Cooldown refunded increased from 0.5 to 0.75 seconds.
😺 Jetpack Cat
Frenetic Flight:
→ Acceleration reduced by 11%.
🛸 Juno
Pulsar Torpedoes:
→ (6v6) Cooldown increased from 10 to 12 seconds.
Glide Boost:
→ Movement speed bonus reduced from 50% to 40%.
🪷 Lifeweaver
Healing Blossom:
→ Maximum healing increased from 80 to 90.
Rejuvenating Dash:
→ Healing increased from 45 to 55.
Life Grip:
→ Now cleanses allies when pulled.
Sow the Seed (Major Perk):
→ Cooldown reduced from 14 to 11 seconds.
🐸 Lucio
Crossfade:
→ (6v6) Healing reduced from 20 to 18.
Accelerando (Major Perk):
→ Gain 15% attack speed while Lucio's Speed Song is active, tripled during Amp It Up.
🦊 Kiriko
Swift Step:
→ Teleport range reduced from 35 to 30 meters.
Healing Ofuda:
→ Fire rate increased from 5 to 7 per second.
⛓️ Mizuki
Remedy Aura:
→ (6v6) Minimum healing reduced from 5 to 4.5.
→ (6v6) Maximum healing reduced from 20 to 18.
Kekkai Sanctuary:
→ No longer spawns if Mizuki is eliminated during the cast time.
Katashiro Return:
→ Can now activate return while other animations are active, excluding Kekkai Sanctuary’s cast animation.
→ Movement speed bonus reduced from 35% to 30%.
Perk Costs:
→ Minor Perk cost increased by 16%.
→ Major Perk cost increased by 10%.
🪽 Mercy
Flash Heal:
→ Moved from Perk to baseline ability.
→ Cooldown reduced from 15 to 12 seconds.
→ Base healing increased from 50 to 60.
→ Healing multiplier on allies below 50% health reduced from 3x to 2x.
Caduceus Staff:
→ Healing reduced from 60 to 55.
Guardian Angel:
→ Launch speed reduced by 10%.
Double Dose (Major Perk):
→ New Major Perk.
→ Flash Heal gains an additional charge but its base healing is reduced by 10%.
🌊 Wuyang
Rushing Torrent:
→ Duration reduced from 4 to 3.5 seconds.
🦿 Zenyatta
Orb of Discord:
→ (6v6) Damage amplification reduced from 30% to 25%.
What do you think of the changes? 💭

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Holy banger patch. The Biotox got fucking nuked and snipers got hit HARD.
Excited to see the new self revive changes and the addition of the mercy kit. Very good stuff
Marathon Development Team@MarathonDevTeam
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@JGibss @TheNBACentel He coming back to the Bulls now bro I just got the call thank you bro
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@TheNBACentel Abba Yah I rebuke all attacks and all negative manifestations over and in Jaden Ivey’s life. Asé
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@personalhimbo hope you did not enjoy it, you're not allowed to
If only you would consult the charts you would know that, duh
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@Arrrrash The game is simply sublime. Those who can’t handle its greatness have turned away, for their minds are not yet capable of comprehending. They are scared. Not all are meant to escape. Some are meant to be trapped within their fear of becoming something more.
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Ignore this if you are just gonna reply dead game lol
But I am curious to discuss with people why yall think Marathon is still losing players. I truly believe it was going to stablize.
Is it too hardcore or are players just bored of the gameplay loop?
If you have fallen off Marathon I want to hear from you!

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