Enargy

32.5K posts

Enargy

Enargy

@Enargy

Dad to wonderful kids Makes games (mostly pico8&NES) dev is nice but shitposting==life he/him

Katılım Eylül 2008
4.1K Takip Edilen1.4K Takipçiler
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Enargy
Enargy@Enargy·
Saw something roughly like this written on the wall of a public toilet in Harajuku: それは 闇? ちがない。 併し、希望をあきらめないでください。 がんばって。 なぜなが。。 今: 不確実性、 裏切り、 死、 闇 でも。。まった。。? 大丈夫。 ほんとに大丈夫。 そうだ そうだ ほんと
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MrBeast
MrBeast@MrBeast·
I’m gonna give 10 random people that repost this and follow me $25,000 for fun (the $250,000 my X video made) I’ll pick the winners in 72 hours
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Ras
Ras@an_old_mug·
@Keionisbored Tell her what just happened, but it turns out that the pretty girl was my friend.
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Keion
Keion@Keionisbored·
I saw one of the most beautiful women that I've ever seen in my life on the train and I told myself if she was on my stop I'd say SOMETHING, I had to say something, she was absolutely gorgeous, she was a full moon to my night sky, she got off on my stop and I stayed silent😭
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Enargy
Enargy@Enargy·
@castpixel @paperomo @andrewcb @lexaloffle Oo, good question. I'll need to boot up a recent version of pico8 soon to see if it all still works The spec for things like a basic application api and a few styles of program implementations were laid out. I think I setup 3 Arduboy games and some tools to help convert others
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Enargy
Enargy@Enargy·
Big Mouth is basically Arthur
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Enargy
Enargy@Enargy·
Weekend at Bernie's, but it's just someone who has to crank up 80s hair bands so that they'll actually do the dishes and vacuum
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CASTPIXEL🏳️‍⚧️ 🇵🇸🍉
I designed, coded and art directed an old-school LCD handheld game. You can play it on itch
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Massimo
Massimo@Rainmaker1973·
The speed of a barracuda attack. This lemon shark barely managed to avoid becoming fish food. [📹 juhokarhu_photography]
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uchuzine👊格ゲー開発
uchuzine👊格ゲー開発@uchuzine·
#ロボ王VSウチュメガ 昨日初出展したバージョンはこんな感じでした。 あくまでトライアルデモということで、メニューの大半は仮UI。スペルがTRYALになっていたり…😏(指摘されて気づくという) 1ボタンを「交代」に割り当てる「1ボタン式格ゲー」は思ったよりも好感触。この方向で突き詰めるか…!
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uchuzine👊格ゲー開発
こちらはモーションエディタ。福笑い式にパーツを移動させるだけで必殺技が完成します。 今回の講座ではXY移動量などのパラメータ機能はあえて入れず、ポーズにより自動的に性能が変わる仕組み。強いモーションを考えるゲーム感覚でモーションデザインを学んでもらう試みです。 #TGP #pico8
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Enargy
Enargy@Enargy·
@pakozilla Oh cool. Looks like a Metal Fight type dealie?
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CASTPIXEL🏳️‍⚧️ 🇵🇸🍉
My artist position at Minecraft is ending soon, and I'm considering a senior game artist position. I specialize in #pixelart, concept art and animation. Previous clients: Unity, Warner Bros, Mojang RTs appreciated. #gamedev
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MortMort
MortMort@MortMort_·
🥊Fixed/Free Cam Although a lot of factors will determine what is "best" like level design, gameplay focus/feel, user friendliness, etc. Both could work together ofc, depending on the area. But I think it's interesting to see the differences next to each other. #gamedev #UE5
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Joseph Gribbin 🪝🐶 Grapple Dogs OUT NOW!!
🚨🚨ANNOUNCEMENT TIME🚨🚨 Proud to officially reveal @medallion_games next game: Grapple Dogs: Cosmic Canines!! Swing, Jump, Zip and Shoot your way across dimensions as Pablo and Luna!!! Watch the trailer and wishlist on Steam now ( link in replies ) !!
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Enargy
Enargy@Enargy·
there is a felled tree getting all chainsawed up right outside my window and noone on the huddle can hear it Slack ambient sound filtering has gotten so advanced, I feel like I could literally be getting murdered in front of my computer without it interrupting our daily scrum
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